Player Matchup

Morgan Le Fay
Morgan Le Fay
Fararagi
Morgan Le Fay
Level 143
God Stats
2W - 1L
1,711 SR
Queue Stats
146W - 118L
1,601 Elo+
Party 2
Bacchus
Bacchus
Halo Life 2
Bacchus
Level 125
God Stats
6W - 5L
1,410 SR
Queue Stats
207W - 165L
1,553 Elo+
Party 2
Neith
Neith
Hornocopia
Neith
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 64L
1,475 Elo+
Solo
Nike
Nike
SgtGearex
Nike
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 204L
1,554 Elo+
Party 2
Ravana
Ravana
StarfoxSwitch
Ravana
Level 149
God Stats
12W - 14L
1,559 SR
Queue Stats
234W - 242L
1,573 Elo+
Solo
Team Averages
Level 139
1,536 SR
1,551 Elo+

VS

Team Averages
Level 113
1,461 SR
1,645 Elo+
Serqet
Serqet
Gaahdamn
Serqet
Level 125
God Stats
11W - 20L
1,420 SR
Queue Stats
419W - 376L
1,570 Elo+
Party 1
Hercules
Hercules
Pexlan
Hercules
Level 76
God Stats
0W - 2L
1,297 SR
Queue Stats
76W - 48L
1,671 Elo+
Solo
Hachiman
Hachiman
Sorinpawel
Hachiman
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
246W - 234L
1,680 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThreePointOhhh
Morgan Le Fay
Level 137
God Stats
1W - 5L
1,587 SR
Queue Stats
45W - 36L
1,597 Elo+
Solo
Anubis
Anubis
lenornes
Anubis
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 5L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fararagi
Morgan Le Fay
19
5 / 4 / 11
12,545
784
20,427
15,127
7,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Halo Life 2
Bacchus
18
4 / 6 / 13
12,662
791
9,680
16,127
18,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
19
3 / 1 / 10
12,536
784
14,410
8,797
3,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
19
4 / 5 / 12
12,505
782
9,193
21,293
16,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
9 / 5 / 3
14,129
883
7,861
10,973
4,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gaahdamn
Serqet
18
5 / 3 / 9
13,279
830
7,709
12,508
5,450
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
Pexlan
Hercules
17
2 / 4 / 8
10,917
682
7,025
14,422
14,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Sorinpawel
Hachiman
19
5 / 5 / 10
12,425
777
11,454
13,168
4,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ThreePointOhhh
Morgan Le Fay
20
5 / 4 / 3
12,427
777
14,069
13,296
6,071
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
lenornes
Anubis
17
4 / 9 / 7
11,624
727
12,903
16,508
8,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
58
25
Kills
21
21
Deaths
25
49
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Fararagi
Morgan Le Fay
5
4
11
2.63
L
Serqet
Gaahdamn
Serqet
5
3
9
3.17
W
Bacchus
Halo Life 2
Bacchus
4
6
13
1.75
W
Neith
3
1
10
8
L
Hercules
Pexlan
Hercules
2
4
8
1.5
W
Nike
4
5
12
2
L
Hachiman
Sorinpawel
Hachiman
5
5
10
2
W
9
5
3
2.1
L
Morgan Le Fay
ThreePointOhhh
Morgan Le Fay
5
4
3
1.63
L
Anubis
lenornes
Anubis
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,571
Damage
53,160
72,317
Taken
69,902
50,651
Mitigated
38,847
15,493
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Fararagi
Morgan Le Fay
20,427
994
0
2,540
15,127
7,526
840
6,190
6,746
46,072
0
L
Serqet
Gaahdamn
Serqet
7,709
784
0
710
12,508
5,450
0
4,531
7,977
0
15,175
W
Bacchus
Halo Life 2
Bacchus
9,680
587
0
0
16,127
18,162
430
4,718
11,104
22,812
0
W
Neith
14,410
4,136
0
2,268
8,797
3,286
3,228
3,920
4,430
0
48,315
L
Hercules
Pexlan
Hercules
7,025
1,554
0
1,406
14,422
14,305
0
8,437
5,985
0
15,949
W
Nike
9,193
1,560
0
7,656
21,293
16,998
832
8,886
11,915
404
35,153
L
Hachiman
Sorinpawel
Hachiman
11,454
8,005
0
4,163
13,168
4,665
594
7,192
5,976
0
39,118
W
7,861
709
0
3,029
10,973
4,679
2,399
2,374
7,653
0
45,887
L
Morgan Le Fay
ThreePointOhhh
Morgan Le Fay
14,069
791
100
2,787
13,296
6,071
1,590
4,585
8,711
59,076
0
L
Anubis
lenornes
Anubis
12,903
100
0
3,951
16,508
8,356
231
6,496
10,012
54,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,377
Gold Earned
60,672
351
Minions Killed
352
7
Camps Cleared
6
1,426,423
Distance Traveled
1,285,258
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,545
784
68
4
1
286,177
1
L
Serqet
13,279
830
32
2
0
267,321
3
W
Bacchus
12,662
791
33
2
1
288,936
7
W
Neith
12,536
784
99
6
1
268,049
0
L
Hercules
10,917
682
15
1
0
267,453
4
W
Nike
12,505
782
53
3
0
291,738
3
L
Hachiman
12,425
777
73
5
1
252,438
2
W
Ravana
14,129
883
98
6
4
291,523
0
L
Morgan Le Fay
12,427
777
125
8
3
287,623
2
L
Anubis
11,624
727
107
7
2
210,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role