Player Matchup

Skadi
Skadi
GearOx18
Skadi
Level 64
God Stats
257W - 261L
1,484 SR
Queue Stats
280W - 339L
1,413 Elo+
Party 2
Amaterasu
Amaterasu
TREY_FIRES
Amaterasu
Level 81
God Stats
2W - 5L
1,365 SR
Queue Stats
175W - 185L
1,416 Elo+
Solo
Janus
Janus
ceeMcee129
Janus
Level 44
God Stats
6W - 17L
1,333 SR
Queue Stats
204W - 229L
1,436 Elo+
Party 2
Team Averages
Level 63
1,394 SR
1,422 Elo+

VS

Team Averages
Level 90
1,514 SR
1,516 Elo+
Izanami
Izanami
CM-Bullseye
Izanami
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 49L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
Ninjalimepie
Cthulhu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 54L
1,539 Elo+
Party 1
Tiamat
Tiamat
ShotsFired267
Tiamat
Level 79
God Stats
6W - 8L
1,543 SR
Queue Stats
11W - 15L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GearOx18
Skadi
18
2 / 4 / 9
13,372
608
18,511
20,661
9,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
TREY_FIRES
Amaterasu
18
4 / 3 / 6
13,168
599
8,643
25,758
29,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
18
5 / 4 / 2
13,584
617
10,663
13,350
5,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CM-Bullseye
Izanami
20
7 / 5 / 4
14,759
671
22,671
17,921
8,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
Ninjalimepie
Cthulhu
18
3 / 2 / 6
13,406
609
16,477
19,101
19,892
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 4 / 10
13,337
606
12,247
12,736
7,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
11
Kills
11
11
Deaths
11
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
CM-Bullseye
Izanami
7
5
4
1.8
L
Skadi
GearOx18
Skadi
2
4
9
1.63
W
Cthulhu
Ninjalimepie
Cthulhu
3
2
6
3
W
1
4
10
1.5
L
Amaterasu
TREY_FIRES
Amaterasu
4
3
6
2.33
L
Janus
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,817
Damage
51,395
59,769
Taken
49,758
43,756
Mitigated
35,880
17,525
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CM-Bullseye
Izanami
22,671
14,288
0
1,993
17,921
8,825
1,829
4,916
12,795
0
77,811
L
Skadi
GearOx18
Skadi
18,511
10,835
725
4,162
20,661
9,593
946
10,044
9,637
0
65,654
W
Cthulhu
Ninjalimepie
Cthulhu
16,477
692
2,363
1,969
19,101
19,892
347
2,887
15,806
53,372
0
W
12,247
1,218
0
2,244
12,736
7,163
508
3,110
9,545
48,710
0
L
Amaterasu
TREY_FIRES
Amaterasu
8,643
3,033
843
9,104
25,758
29,032
568
10,871
13,734
2,027
18,956
L
Janus
10,663
90
1,135
1,556
13,350
5,131
219
5,308
7,674
70,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,124
Gold Earned
41,502
231
Minions Killed
266
0
Camps Cleared
0
1,155,387
Distance Traveled
1,092,228
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,759
671
106
5
0
328,769
3
L
Skadi
13,372
608
95
4
0
383,671
1
W
Cthulhu
13,406
609
67
3
0
413,510
4
W
Tiamat
13,337
606
93
4
0
349,949
0
L
Amaterasu
13,168
599
29
1
0
379,037
3
L
Janus
13,584
617
107
5
0
392,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role