Player Matchup

Rama
Rama
Cundo
Rama
Level 78
God Stats
1W - 3L
1,238 SR
Queue Stats
125W - 193L
1,508 Elo+
Party 2
Artio
Artio
JUSTPWNIN10
Artio
Level 97
God Stats
10W - 9L
1,602 SR
Queue Stats
208W - 271L
1,535 Elo+
Party 2
Arachne
Arachne
JWubs919
Arachne
Level 88
God Stats
3W - 4L
1,348 SR
Queue Stats
196W - 266L
1,540 Elo+
Party 2
Heimdallr
Heimdallr
WarDOG1297
Heimdallr
Level 104
God Stats
5W - 12L
1,510 SR
Queue Stats
218W - 282L
1,522 Elo+
Party 2
King Arthur
King Arthur
tbone9087
King Arthur
Level 108
God Stats
111W - 92L
1,629 SR
Queue Stats
213W - 189L
1,606 Elo+
Solo
Team Averages
Level 95
1,466 SR
1,542 Elo+

VS

Team Averages
Level 111
1,628 SR
1,563 Elo+
Yemoja
Yemoja
BurtHarvey
Yemoja
Level 88
God Stats
5W - 3L
1,675 SR
Queue Stats
66W - 87L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
DaddyEnglish420
Jing Wei
Level 119
God Stats
0W - 2L
1,312 SR
Queue Stats
324W - 278L
1,546 Elo+
Solo
Ne Zha
Ne Zha
Exocarpe
Ne Zha
Level 116
God Stats
1W - 2L
1,698 SR
Queue Stats
38W - 53L
1,571 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Iceman4913
Cu Chulainn
Level 109
God Stats
52W - 39L
1,624 SR
Queue Stats
298W - 309L
1,608 Elo+
Party 1
Hades
Hades
Radtic
Hades
Level 122
God Stats
2W - 1L
1,831 SR
Queue Stats
93W - 115L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cundo
Rama
19
2 / 1 / 4
11,766
535
6,942
12,734
5,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 8
11,358
516
8,279
15,456
14,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
JWubs919
Arachne
20
14 / 1 / 4
13,195
600
18,269
17,171
7,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
WarDOG1297
Heimdallr
20
4 / 0 / 7
12,094
550
14,654
8,026
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
tbone9087
King Arthur
20
4 / 2 / 4
13,742
625
14,562
17,976
20,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BurtHarvey
Yemoja
11
0 / 5 / 1
7,614
346
3,525
13,627
10,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
17
1 / 5 / 1
10,657
484
11,884
15,717
5,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Exocarpe
Ne Zha
14
2 / 9 / 3
9,168
417
13,040
19,492
7,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Iceman4913
Cu Chulainn
19
3 / 5 / 0
11,652
530
12,840
19,574
20,960
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
Radtic
Hades
16
0 / 3 / 4
9,664
439
6,194
16,131
6,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
27
Kills
6
6
Deaths
27
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BurtHarvey
Yemoja
0
5
1
0.1
W
Rama
Cundo
Rama
2
1
4
4
L
Jing Wei
1
5
1
0.3
L
Ne Zha
Exocarpe
Ne Zha
2
9
3
0.39
L
Cu Chulainn
Iceman4913
Cu Chulainn
3
5
0
0.6
W
3
2
8
3.5
W
Arachne
JWubs919
Arachne
14
1
4
16
L
Hades
Radtic
Hades
0
3
4
0.67
W
Heimdallr
WarDOG1297
Heimdallr
4
0
7
7.5
W
King Arthur
tbone9087
King Arthur
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,706
Damage
47,483
71,363
Taken
84,541
52,160
Mitigated
50,735
18,039
Healing
19,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BurtHarvey
Yemoja
3,525
662
1,790
1,470
13,627
10,068
0
2,163
11,242
19,835
0
W
Rama
Cundo
Rama
6,942
4,439
0
4,337
12,734
5,091
2,994
1,836
10,820
0
87,010
L
Jing Wei
11,884
9,598
0
3,823
15,717
5,602
0
1,414
14,303
0
84,272
L
Ne Zha
Exocarpe
Ne Zha
13,040
4,922
0
2,001
19,492
7,862
1,026
1,569
17,744
0
56,866
L
Cu Chulainn
Iceman4913
Cu Chulainn
12,840
2,225
0
4,857
19,574
20,960
0
400
19,173
6,895
87,910
W
8,279
1,065
781
2,956
15,456
14,787
114
3,413
11,911
31,955
0
W
Arachne
JWubs919
Arachne
18,269
14,266
0
3,187
17,171
7,902
155
2,290
14,749
0
119,476
L
Hades
Radtic
Hades
6,194
895
449
5,451
16,131
6,243
0
1,872
13,795
67,869
0
W
Heimdallr
WarDOG1297
Heimdallr
14,654
4,889
0
2,451
8,026
3,765
0
1,640
6,290
0
98,754
W
King Arthur
tbone9087
King Arthur
14,562
3,235
0
4,327
17,976
20,615
0
1,737
16,196
0
104,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,155
Gold Earned
48,755
754
Minions Killed
620
0
Camps Cleared
0
2,059,115
Distance Traveled
2,062,710
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,614
346
34
2
0
391,978
0
W
Rama
11,766
535
148
7
0
383,476
3
L
Jing Wei
10,657
484
152
7
0
380,148
7
L
Ne Zha
9,168
417
90
4
0
434,486
6
L
Cu Chulainn
11,652
530
189
9
0
409,379
6
W
Artio
11,358
516
42
2
0
366,999
2
W
Arachne
13,195
600
165
8
0
491,919
2
L
Hades
9,664
439
155
7
0
446,719
6
W
Heimdallr
12,094
550
177
8
0
418,096
13
W
King Arthur
13,742
625
222
10
0
398,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role