Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
RandomlyEpic87
Loki
Level 120
God Stats
16W - 13L
1,563 SR
Queue Stats
335W - 314L
1,602 Elo+
Solo
King Arthur
King Arthur
Vezfer
King Arthur
Level 148
God Stats
0W - 2L
1,337 SR
Queue Stats
30W - 28L
1,639 Elo+
Party 2
Chronos
Chronos
iAzwrath
Chronos
Level 118
God Stats
9W - 3L
1,989 SR
Queue Stats
189W - 144L
1,578 Elo+
Party 2
Chang'e
Chang'e
oZabetsu
Chang'e
Level 119
God Stats
40W - 29L
1,703 SR
Queue Stats
62W - 46L
1,652 Elo+
Party 2
Team Averages
Level 126
1,618 SR
1,594 Elo+

VS

Team Averages
Level 135
1,724 SR
1,645 Elo+
Discordia
Discordia
FrostedApollo9
Discordia
Level 136
God Stats
3W - 1L
1,637 SR
Queue Stats
33W - 40L
1,696 Elo+
Solo
Cu Chulainn
Cu Chulainn
TrÌckie
Cu Chulainn
Level 157
God Stats
10W - 8L
1,992 SR
Queue Stats
94W - 52L
1,676 Elo+
Solo
Bakasura
Bakasura
TwistedGlitch10
Bakasura
Level 116
God Stats
6W - 7L
1,564 SR
Queue Stats
338W - 293L
1,587 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TwoLonelySpoofs
Ah Muzen Cab
Level 144
God Stats
15W - 9L
1,751 SR
Queue Stats
527W - 425L
1,623 Elo+
Party 1
King Arthur
King Arthur
cx Salty cx
King Arthur
Level 124
God Stats
39W - 21L
1,675 SR
Queue Stats
472W - 390L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 5 / 1
6,817
426
11,149
17,468
9,262
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 4 / 0
8,112
507
4,635
10,417
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Vezfer
King Arthur
10
0 / 4 / 2
6,319
395
1,777
8,241
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
iAzwrath
Chronos
13
1 / 3 / 3
7,745
484
4,905
13,191
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
oZabetsu
Chang'e
13
2 / 4 / 1
7,400
463
9,848
12,074
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FrostedApollo9
Discordia
15
4 / 3 / 6
8,704
544
9,564
9,318
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
TrÌckie
Cu Chulainn
16
9 / 1 / 7
10,282
643
10,580
15,094
11,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
15
2 / 1 / 4
8,766
548
5,506
11,313
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
TwoLonelySpoofs
Ah Muzen Cab
16
2 / 1 / 3
9,486
593
6,875
6,854
3,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
cx Salty cx
King Arthur
15
3 / 0 / 4
8,908
557
14,095
16,714
11,603
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
20
20
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
5
1
0.1
W
Discordia
FrostedApollo9
Discordia
4
3
6
2.33
L
3
4
0
0.75
W
Cu Chulainn
TrÌckie
Cu Chulainn
9
1
7
12.5
W
Bakasura
2
1
4
4
W
Ah Muzen Cab
TwoLonelySpoofs
Ah Muzen Cab
2
1
3
3.5
L
King Arthur
Vezfer
King Arthur
0
4
2
0.25
W
King Arthur
cx Salty cx
King Arthur
3
0
4
5
L
Chronos
iAzwrath
Chronos
1
3
3
0.83
L
Chang'e
oZabetsu
Chang'e
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,314
Damage
46,620
61,391
Taken
59,293
28,840
Mitigated
33,956
14,001
Healing
21,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,149
3,011
0
3,403
17,468
9,262
0
2,769
14,499
0
39,477
W
Discordia
FrostedApollo9
Discordia
9,564
1,436
0
2,786
9,318
3,102
0
4,527
4,564
57,489
0
L
4,635
1,326
0
975
10,417
4,609
0
1,968
8,277
0
48,019
W
Cu Chulainn
TrÌckie
Cu Chulainn
10,580
1,547
0
3,598
15,094
11,909
42
3,107
11,801
4,927
47,232
W
Bakasura
5,506
3,723
0
4,492
11,313
4,246
0
3,327
7,804
0
50,507
W
Ah Muzen Cab
TwoLonelySpoofs
Ah Muzen Cab
6,875
3,281
0
3,703
6,854
3,096
3,180
699
6,155
0
81,771
L
King Arthur
Vezfer
King Arthur
1,777
78
0
669
8,241
6,672
0
1,190
6,662
211
15,116
W
King Arthur
cx Salty cx
King Arthur
14,095
1,236
0
7,335
16,714
11,603
0
2,593
14,005
0
61,616
L
Chronos
iAzwrath
Chronos
4,905
1,501
0
3,474
13,191
4,227
0
1,726
11,171
49,341
0
L
Chang'e
oZabetsu
Chang'e
9,848
620
1,008
4,472
12,074
4,070
0
2,546
9,066
55,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,393
Gold Earned
46,146
417
Minions Killed
588
0
Camps Cleared
0
1,459,922
Distance Traveled
1,664,658
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,817
426
72
5
0
282,688
3
W
Discordia
8,704
544
115
7
0
279,469
1
L
Loki
8,112
507
92
6
0
322,686
1
W
Cu Chulainn
10,282
643
75
5
0
350,238
2
W
Bakasura
8,766
548
116
7
0
366,275
1
W
Ah Muzen Cab
9,486
593
147
9
0
318,034
4
L
King Arthur
6,319
395
38
2
0
284,045
4
W
King Arthur
8,908
557
135
8
0
350,642
2
L
Chronos
7,745
484
119
7
0
290,108
3
L
Chang'e
7,400
463
96
6
0
280,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role