Player Matchup

Morgan Le Fay
Morgan Le Fay
Fecamil
Morgan Le Fay
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
1,616 Elo+
Party 2
Fenrir
Fenrir
Luduaver
Fenrir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 153L
1,587 Elo+
Party 2
Susano
Susano
lima241
Susano
Level 15
God Stats
3W - 2L
1,751 SR
Queue Stats
15W - 11L
1,523 Elo+
Party 2
Ymir
Ymir
megaquestt
Ymir
Level 27
God Stats
13W - 14L
1,520 SR
Queue Stats
24W - 23L
1,479 Elo+
Party 2
Vulcan
Vulcan
torresminho66
Vulcan
Level 36
God Stats
2W - 2L
1,348 SR
Queue Stats
75W - 65L
1,530 Elo+
Party 2
Team Averages
Level 28
1,524 SR
1,547 Elo+

VS

Team Averages
Level 15
1,502 SR
1,488 Elo+
Chernobog
Chernobog
Araujhito
Chernobog
Level 9
God Stats
1W - 1L
1,378 SR
Queue Stats
8W - 11L
1,585 Elo+
Party 3
Merlin
Merlin
CarambaNaoTem
Merlin
Level 15
God Stats
18W - 16L
1,620 SR
Queue Stats
149W - 157L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
Colkz
Cthulhu
Level 18
God Stats
8W - 8L
1,386 SR
Queue Stats
8W - 10L
1,581 Elo+
Party 3
Ganesha
Ganesha
JokerDC123
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,415 Elo+
Solo
Pele
Pele
PistoleiroMbM
Pele
Level 16
God Stats
5W - 2L
1,626 SR
Queue Stats
181W - 176L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fecamil
Morgan Le Fay
17
7 / 5 / 1
10,445
614
10,583
11,527
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Luduaver
Fenrir
15
11 / 3 / 3
10,602
624
14,960
12,814
7,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
lima241
Susano
14
0 / 3 / 3
8,490
499
2,488
10,141
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
0 / 4 / 6
8,244
485
5,181
11,582
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 4 / 2
7,764
457
9,231
7,548
3,269
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Araujhito
Chernobog
12
2 / 4 / 8
7,184
423
5,105
10,037
3,421
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 7 / 1
8,523
501
6,192
12,147
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Colkz
Cthulhu
12
0 / 3 / 4
7,518
442
5,441
10,835
11,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
JokerDC123
Ganesha
8
0 / 2 / 3
6,700
394
2,547
6,484
2,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
12 / 5 / 3
9,510
559
15,730
15,343
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
21
Kills
18
19
Deaths
21
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Araujhito
Chernobog
2
4
8
1.5
L
4
7
1
0.64
L
Cthulhu
Colkz
Cthulhu
0
3
4
0.67
W
Morgan Le Fay
Fecamil
Morgan Le Fay
7
5
1
1.5
L
Ganesha
JokerDC123
Ganesha
0
2
3
0.75
W
Fenrir
Luduaver
Fenrir
11
3
3
4.17
L
12
5
3
2.7
W
Susano
lima241
Susano
0
3
3
0.5
W
0
4
6
0.75
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,443
Damage
35,015
53,612
Taken
54,846
28,649
Mitigated
27,507
11,262
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Araujhito
Chernobog
5,105
2,653
0
1,498
10,037
3,421
0
6,405
3,632
0
27,823
L
6,192
801
0
2,204
12,147
4,577
636
8,085
3,492
47,556
0
L
Cthulhu
Colkz
Cthulhu
5,441
295
0
520
10,835
11,462
0
1,461
9,312
23,855
0
W
Morgan Le Fay
Fecamil
Morgan Le Fay
10,583
1,051
0
3,604
11,527
4,428
442
5,394
6,133
56,582
0
L
Ganesha
JokerDC123
Ganesha
2,547
74
0
375
6,484
2,662
0
3,543
2,941
9,114
0
W
Fenrir
Luduaver
Fenrir
14,960
4,869
0
1,316
12,814
7,906
946
3,407
9,407
0
52,721
L
15,730
5,447
0
1,944
15,343
5,385
0
4,811
10,474
445
50,549
W
Susano
lima241
Susano
2,488
497
414
2,683
10,141
3,570
466
2,651
7,490
0
40,466
W
5,181
1,373
0
2,362
11,582
9,476
1,116
2,285
9,297
23,225
0
W
9,231
4,090
357
526
7,548
3,269
2,019
833
6,715
39,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,545
Gold Earned
39,435
348
Minions Killed
265
0
Camps Cleared
0
1,521,497
Distance Traveled
1,246,792
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,184
423
48
3
0
243,527
0
L
Merlin
8,523
501
93
5
0
265,959
2
L
Cthulhu
7,518
442
41
2
0
302,364
0
W
Morgan Le Fay
10,445
614
103
6
0
276,600
1
L
Ganesha
6,700
394
0
0
0
164,986
2
W
Fenrir
10,602
624
67
4
0
333,301
3
L
Pele
9,510
559
83
5
0
269,956
0
W
Susano
8,490
499
69
4
0
308,939
0
W
Ymir
8,244
485
46
3
0
293,748
0
W
Vulcan
7,764
457
63
4
0
308,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role