Player Matchup

Merlin
Merlin
Astolfo4653
Merlin
Level 17
God Stats
27W - 31L
1,356 SR
Queue Stats
135W - 179L
1,242 Elo+
Solo
Susano
Susano
Ultra_LordG3
Susano
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 27L
1,300 Elo+
Party 1
Chaac
Chaac
drivingyouinsane
Chaac
Level 5
God Stats
5W - 7L
1,246 SR
Queue Stats
13W - 15L
1,159 Elo+
Party 1
Team Averages
Level 11
1,367 SR
1,234 Elo+

VS

Team Averages
Level 6
1,367 SR
1,103 Elo+
Odin
Odin
BucK-_-FeveR
Odin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,159 Elo+
Solo
Kukulkan
Kukulkan
HiddenMundi7
Kukulkan
Level 8
God Stats
19W - 26L
1,372 SR
Queue Stats
34W - 48L
1,105 Elo+
Party 2
Ymir
Ymir
LordJoker04
Ymir
Level 5
God Stats
0W - 1L
1,229 SR
Queue Stats
3W - 12L
1,045 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
11 / 3 / 8
13,904
772
20,675
12,688
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
13
4 / 8 / 7
11,348
630
9,230
14,124
5,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
7 / 2 / 14
13,069
726
7,561
16,898
15,961
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 4
10,234
569
2,295
6,287
2,632
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
HiddenMundi7
Kukulkan
17
6 / 9 / 2
12,777
710
14,585
16,309
6,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 9 / 5
11,126
618
6,058
23,714
17,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
22
Kills
9
13
Deaths
22
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
11
3
8
5
L
2
4
4
1
L
Kukulkan
HiddenMundi7
Kukulkan
6
9
2
0.78
L
1
9
5
0.39
W
Susano
4
8
7
0.94
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,466
Damage
22,938
43,710
Taken
46,310
25,624
Mitigated
26,090
7,029
Healing
2,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
20,675
699
336
1,938
12,688
4,485
689
7,518
5,170
56,015
0
L
2,295
1,055
0
0
6,287
2,632
0
963
5,147
0
7,185
L
Kukulkan
HiddenMundi7
Kukulkan
14,585
1,957
0
1,136
16,309
6,261
0
9,376
6,328
74,637
0
L
6,058
1,621
0
1,066
23,714
17,197
0
8,881
14,160
17,570
0
W
Susano
9,230
3,485
0
0
14,124
5,178
1,034
5,442
8,682
0
29,849
W
7,561
2,480
255
4,500
16,898
15,961
458
7,683
9,215
0
31,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,321
Gold Earned
34,137
157
Minions Killed
151
0
Camps Cleared
0
864,852
Distance Traveled
610,375
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,904
772
77
4
0
307,050
2
L
Odin
10,234
569
11
1
0
112,234
3
L
Kukulkan
12,777
710
124
7
0
219,592
0
L
Ymir
11,126
618
16
1
0
278,549
0
W
Susano
11,348
630
36
2
0
284,778
0
W
Chaac
13,069
726
44
2
0
273,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role