Player Matchup

Medusa
Medusa
 
Medusa
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
FATHER-BMAN
Anubis
Level 129
God Stats
2W - 0L
1,931 SR
Queue Stats
285W - 220L
1,436 Elo+
Party 2
Mulan
Mulan
Jinxismee
Mulan
Level 100
God Stats
34W - 24L
1,636 SR
Queue Stats
380W - 315L
1,429 Elo+
Party 2
Team Averages
Level 103
1,689 SR
1,455 Elo+

VS

Team Averages
Level 84
1,317 SR
1,354 Elo+
Geb
Geb
Cornellwolf
Geb
Level 146
God Stats
4W - 6L
1,229 SR
Queue Stats
93W - 113L
1,355 Elo+
Solo
Neith
Neith
brawnasaur
Neith
Level 41
God Stats
1W - 5L
1,401 SR
Queue Stats
1W - 5L
1,326 Elo+
Party 1
Sol
Sol
xXo SharK oXx
Sol
Level 64
God Stats
0W - 1L
1,321 SR
Queue Stats
8W - 15L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 2 / 13
10,301
687
12,330
8,711
3,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
15
9 / 3 / 9
11,503
767
11,348
12,322
6,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Jinxismee
Mulan
14
5 / 2 / 13
10,472
698
8,973
12,367
13,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
9,280
619
5,978
15,696
12,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
12
1 / 5 / 3
8,872
591
5,023
8,822
3,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 7 / 2
11,441
763
13,881
13,602
3,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
18
Kills
7
7
Deaths
18
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
13
5.25
L
1
6
4
0.5
W
Anubis
9
3
9
4.5
W
Mulan
Jinxismee
Mulan
5
2
13
5.75
L
Neith
1
5
3
0.5
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,651
Damage
24,882
33,400
Taken
38,120
22,738
Mitigated
19,870
10,306
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,330
5,082
1,194
1,962
8,711
3,514
2,046
5,571
3,140
0
42,971
L
5,978
824
356
890
15,696
12,409
0
4,480
11,037
24,178
0
W
Anubis
11,348
240
237
5,473
12,322
6,104
390
8,474
3,848
48,110
0
W
Mulan
Jinxismee
Mulan
8,973
570
0
1,440
12,367
13,120
319
5,814
6,553
0
22,471
L
Neith
5,023
694
0
604
8,822
3,519
0
3,501
5,261
0
21,235
L
13,881
3,110
438
4,242
13,602
3,942
2,060
3,367
9,995
50,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,276
Gold Earned
29,593
168
Minions Killed
156
0
Camps Cleared
0
720,781
Distance Traveled
659,123
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,301
687
56
4
0
255,198
0
L
Geb
9,280
619
13
1
0
223,620
5
W
Anubis
11,503
767
82
5
0
211,961
0
W
Mulan
10,472
698
30
2
0
253,622
3
L
Neith
8,872
591
57
4
0
204,732
0
L
Sol
11,441
763
86
6
0
230,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role