Player Matchup

Kumbhakarna
Kumbhakarna
Davinson_R
Kumbhakarna
Level 96
God Stats
1W - 0L
1,403 SR
Queue Stats
46W - 41L
1,512 Elo+
Party 1
Amaterasu
Amaterasu
Jclink
Amaterasu
Level 125
God Stats
5W - 3L
1,206 SR
Queue Stats
237W - 179L
1,513 Elo+
Party 3
Thor
Thor
OmarGR-02
Thor
Level 14
God Stats
1W - 1L
1,253 SR
Queue Stats
5W - 8L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
TheOnofre69
Danzaburou
Level 104
God Stats
1W - 1L
1,253 SR
Queue Stats
15W - 15L
1,521 Elo+
Party 1
Anubis
Anubis
whitesuns
Anubis
Level 25
God Stats
4W - 0L
1,642 SR
Queue Stats
111W - 57L
1,600 Elo+
Party 3
Team Averages
Level 73
1,351 SR
1,520 Elo+

VS

Team Averages
Level 53
1,657 SR
1,495 Elo+
Cthulhu
Cthulhu
DiazPR__
Cthulhu
Level 27
God Stats
0W - 1L
1,802 SR
Queue Stats
5W - 12L
1,438 Elo+
Party 2
Merlin
Merlin
X1R1P
Merlin
Level 25
God Stats
17W - 16L
1,532 SR
Queue Stats
24W - 22L
1,552 Elo+
Party 2
Tiamat
Tiamat
javibosh
Tiamat
Level 116
God Stats
2W - 3L
1,714 SR
Queue Stats
33W - 31L
1,529 Elo+
Party 2
Cupid
Cupid
otoodlez
Cupid
Level 39
God Stats
39W - 38L
1,632 SR
Queue Stats
188W - 211L
1,470 Elo+
Solo
Achilles
Achilles
ximpleshxt
Achilles
Level 59
God Stats
2W - 2L
1,604 SR
Queue Stats
18W - 27L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Davinson_R
Kumbhakarna
20
5 / 3 / 27
15,063
1,076
12,683
26,493
32,068
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Jclink
Amaterasu
20
14 / 4 / 28
15,659
1,119
24,632
36,686
42,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
19
4 / 3 / 21
12,903
922
9,572
19,549
14,271
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TheOnofre69
Danzaburou
20
12 / 1 / 27
15,572
1,112
36,871
18,061
9,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
whitesuns
Anubis
20
15 / 5 / 22
15,863
1,133
31,654
21,502
12,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiazPR__
Cthulhu
19
3 / 10 / 11
14,009
1,001
18,407
28,829
31,739
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
X1R1P
Merlin
19
4 / 10 / 10
13,533
967
26,931
20,957
9,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
javibosh
Tiamat
20
5 / 6 / 7
14,009
1,001
27,448
19,881
14,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
otoodlez
Cupid
19
0 / 10 / 11
12,608
901
23,817
18,084
7,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
ximpleshxt
Achilles
19
4 / 14 / 10
13,461
962
20,669
34,235
44,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
65
50
Kills
16
16
Deaths
50
125
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Davinson_R
Kumbhakarna
5
3
27
6.17
L
Cthulhu
DiazPR__
Cthulhu
3
10
11
0.85
W
Amaterasu
Jclink
Amaterasu
14
4
28
7
W
Thor
4
3
21
4.83
W
Danzaburou
TheOnofre69
Danzaburou
12
1
27
25.5
L
Merlin
X1R1P
Merlin
4
10
10
0.9
L
Tiamat
javibosh
Tiamat
5
6
7
1.42
L
Cupid
otoodlez
Cupid
0
10
11
0.55
W
Anubis
whitesuns
Anubis
15
5
22
5.2
L
Achilles
ximpleshxt
Achilles
4
14
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,412
Damage
117,272
122,291
Taken
121,986
110,604
Mitigated
106,890
17,154
Healing
17,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Davinson_R
Kumbhakarna
12,683
1,392
869
2,147
26,493
32,068
0
13,499
12,713
31,081
0
L
Cthulhu
DiazPR__
Cthulhu
18,407
279
2,262
2,361
28,829
31,739
0
9,444
19,385
40,580
0
W
Amaterasu
Jclink
Amaterasu
24,632
13,177
0
5,355
36,686
42,349
0
19,463
16,877
0
32,077
W
Thor
9,572
838
0
0
19,549
14,271
0
16,293
3,166
701
12,954
W
Danzaburou
TheOnofre69
Danzaburou
36,871
17,555
0
2,692
18,061
9,072
0
10,933
6,978
0
66,586
L
Merlin
X1R1P
Merlin
26,931
927
305
1,448
20,957
9,455
0
6,848
14,109
46,657
0
L
Tiamat
javibosh
Tiamat
27,448
226
1,179
6,641
19,881
14,057
0
7,739
12,142
58,955
0
L
Cupid
otoodlez
Cupid
23,817
12,068
280
872
18,084
7,344
0
5,687
12,397
0
63,547
W
Anubis
whitesuns
Anubis
31,654
924
0
6,091
21,502
12,844
0
12,598
8,724
62,555
0
L
Achilles
ximpleshxt
Achilles
20,669
6,467
0
2,592
34,235
44,295
0
14,690
19,545
0
25,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,060
Gold Earned
67,620
218
Minions Killed
243
4
Camps Cleared
9
1,217,327
Distance Traveled
1,246,009
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
15,063
1,076
50
4
0
255,681
0
L
Cthulhu
14,009
1,001
54
4
0
253,334
0
W
Amaterasu
15,659
1,119
14
1
1
296,578
0
W
Thor
12,903
922
11
1
0
208,920
0
W
Danzaburou
15,572
1,112
71
5
2
247,133
0
L
Merlin
13,533
967
38
3
1
262,446
0
L
Tiamat
14,009
1,001
69
5
1
267,091
0
L
Cupid
12,608
901
72
5
7
225,638
1
W
Anubis
15,863
1,133
72
5
1
209,015
0
L
Achilles
13,461
962
10
1
0
237,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role