Player Matchup

Persephone
Persephone
Silver I
SaílorVenus
Persephone
Silver I
Level 32
God Stats
3W - 1L
1,725 SR
Queue Stats
10W - 6L
1,611 MMR
Party 1
Athena
Athena
Gold V
SeveredKnight
Athena
Gold V
Level 127
God Stats
6W - 3L
1,844 SR
Queue Stats
14W - 12L
1,687 MMR
Party 1
Medusa
Medusa
Silver I
leeeroory
Medusa
Silver I
Level 69
God Stats
2W - 4L
1,153 SR
Queue Stats
31W - 37L
1,469 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 76
1,574 SR
1,589 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,501 SR
1,207 MMR
Chaac
Chaac
Silver V
 
Chaac
Silver V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
DanielGaymer211
Neith
Silver IV
Level 88
God Stats
4W - 19L
1,409 SR
Queue Stats
21W - 67L
825 MMR
Solo
Thoth
Thoth
Silver I
UnityIsGamingTv
Thoth
Silver I
Level 145
God Stats
2W - 5L
1,595 SR
Queue Stats
19W - 28L
1,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SaílorVenus
Persephone
16
7 / 0 / 9
12,008
751
20,098
9,656
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 13
10,979
686
6,277
15,742
16,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
leeeroory
Medusa
16
8 / 3 / 7
11,656
729
14,581
15,103
6,670
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
CthulhuGilgameshChang'eAnhurTiamat

VS

Bans
DiscordiaHou YiDanzaburouCupidSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 4 / 5
10,943
684
8,332
22,414
22,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 6 / 3
9,477
592
5,527
14,079
5,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 6 / 1
10,815
676
14,438
10,149
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
16
Kills
6
6
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
5
0.88
L
1
6
3
0.42
W
Persephone
SaílorVenus
Persephone
7
0
9
11.5
W
1
3
13
2.5
L
4
6
1
0.75
W
Medusa
leeeroory
Medusa
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,956
Damage
28,297
40,501
Taken
46,642
27,307
Mitigated
31,429
12,057
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,332
787
419
4,472
22,414
22,759
53
10,756
11,658
0
26,872
L
5,527
1,494
0
1,739
14,079
5,342
172
9,254
4,825
0
35,429
W
Persephone
SaílorVenus
Persephone
20,098
799
0
4,086
9,656
3,897
655
3,733
5,923
66,707
0
W
6,277
1,331
0
1,173
15,742
16,740
353
5,517
10,225
18,249
0
L
14,438
90
0
985
10,149
3,328
0
6,365
3,784
50,168
0
W
Medusa
leeeroory
Medusa
14,581
8,290
0
6,798
15,103
6,670
1,786
5,188
9,915
0
55,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,643
Gold Earned
31,235
182
Minions Killed
174
0
Camps Cleared
0
894,802
Distance Traveled
867,213
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,943
684
26
2
0
314,969
1
L
Neith
9,477
592
54
3
0
268,861
5
W
Persephone
12,008
751
77
5
0
296,464
3
W
Athena
10,979
686
16
1
0
306,372
1
L
Thoth
10,815
676
94
6
0
283,383
0
W
Medusa
11,656
729
89
6
0
291,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role