Player Matchup

Yemoja
Yemoja
Aquamarine435
Yemoja
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
GayPanicTM_
Da Ji
Level 73
God Stats
2W - 1L
1,687 SR
Queue Stats
18W - 11L
1,520 Elo+
Party 2
Baba Yaga
Baba Yaga
jamiplayss
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,429 Elo+
Party 2
Izanami
Izanami
lobamain
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,422 Elo+
Party 2
Eset
Eset
xXBlitziusXx
Eset
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,446 Elo+
Party 2
Team Averages
Level 25
1,537 SR
1,463 Elo+

VS

Team Averages
Level 20
1,520 SR
1,497 Elo+
Ymir
Ymir
CR Juan51
Ymir
Level 19
God Stats
9W - 8L
1,547 SR
Queue Stats
46W - 44L
1,554 Elo+
Party 1
Nemesis
Nemesis
GiodeBro
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KIngalahi
Danzaburou
Level 23
God Stats
28W - 36L
1,406 SR
Queue Stats
33W - 43L
1,332 Elo+
Solo
Kukulkan
Kukulkan
vanessa_pau
Kukulkan
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
156W - 160L
1,558 Elo+
Party 1
Ratatoskr
Ratatoskr
xAragon-_-
Ratatoskr
Level 28
God Stats
3W - 2L
1,645 SR
Queue Stats
94W - 102L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 4
8,053
366
3,201
15,566
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
16 / 8 / 2
12,676
576
18,862
21,003
8,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
jamiplayss
Baba Yaga
17
4 / 4 / 3
10,311
469
11,720
14,385
5,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
lobamain
Izanami
15
3 / 7 / 4
9,522
433
11,489
13,420
5,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 10 / 5
8,584
390
12,261
15,607
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
6 / 7 / 12
10,809
491
10,951
22,374
20,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
GiodeBro
Nemesis
11
0 / 13 / 6
7,973
362
3,115
16,019
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
KIngalahi
Danzaburou
18
7 / 3 / 9
12,195
554
11,002
13,294
5,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
vanessa_pau
Kukulkan
19
14 / 4 / 9
12,891
586
20,097
14,100
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
xAragon-_-
Ratatoskr
20
10 / 2 / 5
12,624
574
13,387
15,216
13,325
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
26
Kills
37
38
Deaths
29
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
Ymir
6
7
12
1.71
L
16
8
2
2.13
W
Nemesis
GiodeBro
Nemesis
0
13
6
0.23
W
Danzaburou
KIngalahi
Danzaburou
7
3
9
3.83
L
Baba Yaga
jamiplayss
Baba Yaga
4
4
3
1.38
L
Izanami
lobamain
Izanami
3
7
4
0.71
W
Kukulkan
vanessa_pau
Kukulkan
14
4
9
4.63
W
Ratatoskr
xAragon-_-
Ratatoskr
10
2
5
6.25
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,533
Damage
58,552
79,981
Taken
81,003
34,776
Mitigated
49,579
18,535
Healing
19,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,201
902
356
2,258
15,566
8,688
0
8,642
6,924
10,768
0
W
Ymir
10,951
1,694
540
3,996
22,374
20,986
317
7,917
14,457
29,143
0
L
18,862
3,292
0
4,682
21,003
8,494
0
5,674
15,329
0
74,191
W
Nemesis
GiodeBro
Nemesis
3,115
1,139
0
1,011
16,019
4,213
157
4,876
11,143
0
22,183
W
Danzaburou
KIngalahi
Danzaburou
11,002
5,615
0
4,654
13,294
5,619
1,980
2,711
10,583
0
66,940
L
Baba Yaga
jamiplayss
Baba Yaga
11,720
508
40
5,359
14,385
5,958
1,087
2,616
11,769
59,270
0
L
Izanami
lobamain
Izanami
11,489
7,628
0
1,326
13,420
5,408
152
6,039
7,381
0
58,398
W
Kukulkan
vanessa_pau
Kukulkan
20,097
2,083
261
2,956
14,100
5,436
1,078
4,836
9,264
76,745
0
W
Ratatoskr
xAragon-_-
Ratatoskr
13,387
1,746
0
6,364
15,216
13,325
0
6,842
8,374
373
79,184
L
12,261
860
1,300
3,214
15,607
6,228
43
8,450
7,157
41,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,146
Gold Earned
56,492
354
Minions Killed
456
0
Camps Cleared
0
1,818,372
Distance Traveled
2,019,166
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,053
366
10
0
0
316,183
1
W
Ymir
10,809
491
26
1
0
391,110
4
L
Da Ji
12,676
576
84
4
0
394,476
3
W
Nemesis
7,973
362
35
2
0
369,850
1
W
Danzaburou
12,195
554
132
6
0
342,864
2
L
Baba Yaga
10,311
469
94
4
0
369,955
0
L
Izanami
9,522
433
107
5
0
363,367
0
W
Kukulkan
12,891
586
134
6
0
407,040
1
W
Ratatoskr
12,624
574
129
6
0
508,302
1
L
Eset
8,584
390
59
3
0
374,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role