Player Matchup

Anhur
Anhur
 
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
GayMergirl17
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Qc franco8485
Ratatoskr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Tarteasucre
Bacchus
Level 12
God Stats
4W - 2L
1,526 SR
Queue Stats
12W - 3L
1,785 Elo+
Party 1
Chiron
Chiron
bullymoibaby
Chiron
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 17L
1,792 Elo+
Party 1
Team Averages
Level 14
1,505 SR
1,615 Elo+

VS

Team Averages
Level 11
1,463 SR
1,434 Elo+
Yemoja
Yemoja
Hydranine
Yemoja
Level 6
God Stats
0W - 2L
1,316 SR
Queue Stats
5W - 3L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
NexusMinion
Baron Samedi
Level 17
God Stats
2W - 5L
1,373 SR
Queue Stats
12W - 12L
1,450 Elo+
Solo
Neith
Neith
SEBASTIANRB
Neith
Level 12
God Stats
14W - 10L
1,627 SR
Queue Stats
34W - 44L
1,424 Elo+
Party 2
Nemesis
Nemesis
SkinnyDevil
Nemesis
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 92L
1,426 Elo+
Party 2
Amaterasu
Amaterasu
efera
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
9 / 0 / 3
7,494
749
7,688
5,305
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 3 / 1
5,550
555
994
3,848
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Qc franco8485
Ratatoskr
10
3 / 0 / 3
5,890
589
2,634
3,922
1,571
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Tarteasucre
Bacchus
9
0 / 0 / 7
5,832
583
2,823
3,965
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
13
15 / 0 / 1
7,570
757
10,610
5,838
1,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hydranine
Yemoja
6
0 / 7 / 0
3,964
396
625
6,673
2,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
NexusMinion
Baron Samedi
9
3 / 5 / 0
5,175
518
2,537
5,222
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 7 / 0
3,823
382
1,712
6,064
943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
SkinnyDevil
Nemesis
8
0 / 3 / 1
4,592
459
2,071
6,580
1,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
efera
Amaterasu
6
0 / 5 / 1
4,006
401
973
6,377
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
27
Kills
3
3
Deaths
27
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
0
3
10.5
W
0
3
1
0.17
L
Yemoja
Hydranine
Yemoja
0
7
0
0
L
Baron Samedi
NexusMinion
Baron Samedi
3
5
0
0.6
W
Ratatoskr
Qc franco8485
Ratatoskr
3
0
3
4.5
L
0
7
0
0
L
Nemesis
SkinnyDevil
Nemesis
0
3
1
0.17
W
Bacchus
Tarteasucre
Bacchus
0
0
7
3.5
W
Chiron
15
0
1
15.5
L
Amaterasu
efera
Amaterasu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,749
Damage
7,918
22,878
Taken
30,916
8,684
Mitigated
10,202
7,247
Healing
3,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,688
4,109
0
1,345
5,305
1,726
760
499
4,754
0
43,037
W
994
245
72
888
3,848
1,122
310
827
2,854
30,288
0
L
Yemoja
Hydranine
Yemoja
625
444
350
323
6,673
2,961
0
372
6,301
8,769
0
L
Baron Samedi
NexusMinion
Baron Samedi
2,537
292
0
403
5,222
1,825
100
2,068
3,154
14,583
0
W
Ratatoskr
Qc franco8485
Ratatoskr
2,634
342
0
340
3,922
1,571
597
127
3,731
0
20,049
L
1,712
897
0
237
6,064
943
0
317
5,747
0
10,739
L
Nemesis
SkinnyDevil
Nemesis
2,071
474
0
1,772
6,580
1,309
0
676
5,904
0
17,649
W
Bacchus
Tarteasucre
Bacchus
2,823
142
0
1,840
3,965
2,430
210
1,047
2,824
9,514
0
W
Chiron
10,610
5,771
293
2,469
5,838
1,835
1,473
285
5,553
0
50,359
L
Amaterasu
efera
Amaterasu
973
406
0
603
6,377
3,164
0
384
5,993
0
5,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
21,560
302
Minions Killed
122
0
Camps Cleared
0
961,485
Distance Traveled
824,407
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,494
749
88
9
0
201,578
2
W
Ra
5,550
555
70
7
0
168,351
0
L
Yemoja
3,964
396
18
2
0
174,343
0
L
Baron Samedi
5,175
518
28
3
0
185,725
3
W
Ratatoskr
5,890
589
35
4
0
198,210
1
L
Neith
3,823
382
20
2
0
147,585
1
L
Nemesis
4,592
459
44
4
0
174,489
2
W
Bacchus
5,832
583
24
2
0
204,544
0
W
Chiron
7,570
757
85
9
0
188,802
1
L
Amaterasu
4,006
401
12
1
0
142,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role