Player Matchup

Merlin
Merlin
Deniier
Merlin
Level 149
God Stats
2W - 5L
1,466 SR
Queue Stats
422W - 271L
1,664 Elo+
Party 1
Danzaburou
Danzaburou
Endsr
Danzaburou
Level 85
God Stats
2W - 2L
1,851 SR
Queue Stats
133W - 72L
1,765 Elo+
Party 2
Thanatos
Thanatos
Hiclclen
Thanatos
Level 127
God Stats
13W - 7L
1,738 SR
Queue Stats
362W - 229L
1,716 Elo+
Party 1
Gilgamesh
Gilgamesh
Immamisogynist
Gilgamesh
Level 86
God Stats
5W - 0L
1,847 SR
Queue Stats
121W - 79L
1,689 Elo+
Party 2
King Arthur
King Arthur
cole1424
King Arthur
Level 160
God Stats
14W - 18L
1,469 SR
Queue Stats
516W - 427L
1,675 Elo+
Party 1
Team Averages
Level 121
1,674 SR
1,702 Elo+

VS

Team Averages
Level 152
1,717 SR
1,719 Elo+
Anhur
Anhur
DEADWITHSNIPPER
Anhur
Level 155
God Stats
8W - 3L
1,721 SR
Queue Stats
107W - 95L
1,688 Elo+
Party 4
Zhong Kui
Zhong Kui
IDezchompis
Zhong Kui
Level 157
God Stats
2W - 4L
1,904 SR
Queue Stats
181W - 158L
1,653 Elo+
Party 4
Hercules
Hercules
JinnyJin
Hercules
Level 143
God Stats
12W - 14L
1,570 SR
Queue Stats
432W - 438L
1,706 Elo+
Solo
He Bo
He Bo
Nurse
He Bo
Level 148
God Stats
1W - 3L
1,478 SR
Queue Stats
160W - 93L
1,729 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
act0r
Morgan Le Fay
Level 159
God Stats
51W - 15L
1,914 SR
Queue Stats
208W - 100L
1,820 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deniier
Merlin
14
3 / 5 / 5
8,473
565
5,366
6,983
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Endsr
Danzaburou
15
4 / 2 / 2
9,367
624
6,048
7,819
2,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Hiclclen
Thanatos
15
7 / 3 / 2
9,141
609
7,166
12,548
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Immamisogynist
Gilgamesh
13
2 / 3 / 6
8,573
572
6,363
13,946
4,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
cole1424
King Arthur
16
3 / 0 / 4
9,468
631
9,821
14,721
9,537
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,186
546
4,405
8,809
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
IDezchompis
Zhong Kui
12
0 / 5 / 0
6,975
465
6,676
11,099
7,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
JinnyJin
Hercules
12
0 / 3 / 5
6,484
432
3,631
8,089
3,331
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Nurse
He Bo
14
6 / 4 / 4
8,653
577
8,482
8,640
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
act0r
Morgan Le Fay
15
6 / 4 / 5
8,589
573
10,895
9,726
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
19
Kills
13
13
Deaths
19
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Merlin
Deniier
Merlin
3
5
5
1.1
W
Danzaburou
Endsr
Danzaburou
4
2
2
2.5
W
Thanatos
Hiclclen
Thanatos
7
3
2
2.67
L
Zhong Kui
IDezchompis
Zhong Kui
0
5
0
0
W
Gilgamesh
Immamisogynist
Gilgamesh
2
3
6
1.67
L
Hercules
JinnyJin
Hercules
0
3
5
0.83
L
He Bo
Nurse
He Bo
6
4
4
2
L
Morgan Le Fay
act0r
Morgan Le Fay
6
4
5
2.13
W
King Arthur
cole1424
King Arthur
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,764
Damage
34,089
56,017
Taken
46,363
22,877
Mitigated
19,649
23,025
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,405
2,116
0
2,582
8,809
2,367
0
0
8,735
0
61,630
W
Merlin
Deniier
Merlin
5,366
306
0
810
6,983
2,307
0
4,576
2,407
49,815
0
W
Danzaburou
Endsr
Danzaburou
6,048
2,144
0
1,634
7,819
2,269
0
2,478
5,341
0
70,995
W
Thanatos
Hiclclen
Thanatos
7,166
1,689
0
11,965
12,548
4,286
0
5,416
7,132
0
50,765
L
Zhong Kui
IDezchompis
Zhong Kui
6,676
1,363
0
2,372
11,099
7,453
0
0
11,099
38,443
2,805
W
Gilgamesh
Immamisogynist
Gilgamesh
6,363
2,012
0
1,753
13,946
4,478
0
6,726
7,220
0
33,950
L
Hercules
JinnyJin
Hercules
3,631
1,093
0
3,189
8,089
3,331
0
1,550
6,539
0
25,822
L
He Bo
Nurse
He Bo
8,482
462
0
1,035
8,640
2,679
0
1,353
7,287
53,363
0
L
Morgan Le Fay
act0r
Morgan Le Fay
10,895
697
0
1,399
9,726
3,819
576
2,463
7,263
53,481
0
W
King Arthur
cole1424
King Arthur
9,821
1,603
0
6,863
14,721
9,537
0
6,543
8,178
0
68,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,022
Gold Earned
38,887
520
Minions Killed
472
0
Camps Cleared
0
1,525,599
Distance Traveled
1,384,961
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,186
546
127
8
0
254,118
2
W
Merlin
8,473
565
95
6
0
268,316
3
W
Danzaburou
9,367
624
136
9
0
283,071
6
W
Thanatos
9,141
609
92
6
0
328,511
6
L
Zhong Kui
6,975
465
91
6
0
237,932
0
W
Gilgamesh
8,573
572
53
4
0
325,166
6
L
Hercules
6,484
432
47
3
0
314,787
3
L
He Bo
8,653
577
102
7
0
286,581
4
L
Morgan Le Fay
8,589
573
105
7
0
291,543
2
W
King Arthur
9,468
631
144
10
0
320,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role