Player Matchup

Danzaburou
Danzaburou
Bigmoney4205535
Danzaburou
Level 13
God Stats
9W - 7L
1,367 SR
Queue Stats
28W - 19L
1,545 Elo+
Solo
Bacchus
Bacchus
BleuMarkings
Bacchus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 18L
1,460 Elo+
Solo
Chaac
Chaac
Macaquesnasty
Chaac
Level 27
God Stats
72W - 72L
1,555 SR
Queue Stats
97W - 112L
1,498 Elo+
Solo
Kukulkan
Kukulkan
maiconDArc94
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,753 Elo+
Solo
Fenrir
Fenrir
wistful-cursor2
Fenrir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 74L
1,597 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,571 Elo+

VS

Team Averages
Level 47
1,692 SR
1,592 Elo+
Neith
Neith
Boots444
Neith
Level 26
God Stats
20W - 20L
1,492 SR
Queue Stats
89W - 96L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
Nepopro
Gilgamesh
Level 155
God Stats
7W - 3L
1,993 SR
Queue Stats
415W - 361L
1,639 Elo+
Party 1
Ymir
Ymir
RavageSoul
Ymir
Level 24
God Stats
19W - 17L
1,489 SR
Queue Stats
72W - 61L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
ZlverX
Kukulkan
Level 7
God Stats
6W - 0L
1,738 SR
Queue Stats
34W - 27L
1,754 Elo+
Party 1
Tyr
Tyr
elForjais_
Tyr
Level 23
God Stats
5W - 0L
1,750 SR
Queue Stats
32W - 20L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bigmoney4205535
Danzaburou
18
5 / 8 / 5
11,881
495
13,626
21,843
8,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
BleuMarkings
Bacchus
16
6 / 5 / 9
11,129
464
18,751
18,778
21,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 4 / 3
11,082
462
9,926
18,895
17,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
maiconDArc94
Kukulkan
16
2 / 6 / 4
10,151
423
10,392
13,138
8,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 4 / 3
12,558
523
11,614
19,728
13,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boots444
Neith
18
3 / 6 / 5
11,321
472
7,503
14,390
5,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Nepopro
Gilgamesh
20
9 / 2 / 8
13,632
568
17,625
21,051
15,226
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
0 / 6 / 8
10,093
421
5,874
18,178
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
ZlverX
Kukulkan
18
4 / 7 / 9
11,643
485
12,696
14,121
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 3 / 10
14,102
588
20,618
28,095
34,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
67
24
Kills
27
27
Deaths
24
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bigmoney4205535
Danzaburou
5
8
5
0.94
L
Bacchus
BleuMarkings
Bacchus
6
5
9
2.1
W
Neith
Boots444
Neith
3
6
5
0.92
L
3
4
3
1.13
W
Gilgamesh
Nepopro
Gilgamesh
9
2
8
6.5
W
0
6
8
0.67
W
Kukulkan
ZlverX
Kukulkan
4
7
9
1.21
W
11
3
10
5.33
L
Kukulkan
maiconDArc94
Kukulkan
2
6
4
0.67
L
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,309
Damage
64,316
92,382
Taken
95,835
70,521
Mitigated
74,393
19,698
Healing
30,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bigmoney4205535
Danzaburou
13,626
8,083
0
6,343
21,843
8,730
2,292
3,165
18,566
0
81,862
L
Bacchus
BleuMarkings
Bacchus
18,751
3,006
0
3,121
18,778
21,471
129
3,082
15,559
48,481
0
W
Neith
Boots444
Neith
7,503
3,577
198
4,901
14,390
5,181
4,623
6,945
7,445
0
62,662
L
9,926
2,882
0
5,381
18,895
17,588
674
3,171
15,610
0
63,229
W
Gilgamesh
Nepopro
Gilgamesh
17,625
4,988
0
7,272
21,051
15,226
1,009
5,239
15,812
0
104,008
W
5,874
906
1,104
3,806
18,178
13,688
211
5,616
12,562
37,186
0
W
Kukulkan
ZlverX
Kukulkan
12,696
422
0
976
14,121
5,866
663
5,071
9,050
55,129
0
W
20,618
3,658
0
12,225
28,095
34,432
0
6,272
21,823
0
90,658
L
Kukulkan
maiconDArc94
Kukulkan
10,392
441
486
736
13,138
8,752
296
3,778
8,889
52,866
0
L
11,614
2,711
0
3,631
19,728
13,980
0
4,541
14,825
0
110,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,801
Gold Earned
60,791
574
Minions Killed
577
0
Camps Cleared
0
2,095,451
Distance Traveled
2,195,369
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,881
495
141
6
0
366,892
0
L
Bacchus
11,129
464
38
2
0
439,732
2
W
Neith
11,321
472
114
5
0
411,290
3
L
Chaac
11,082
462
119
5
0
415,648
2
W
Gilgamesh
13,632
568
158
7
0
508,060
1
W
Ymir
10,093
421
57
2
0
410,341
7
W
Kukulkan
11,643
485
102
4
0
368,954
4
W
Tyr
14,102
588
146
6
0
496,724
6
L
Kukulkan
10,151
423
102
4
0
408,025
0
L
Fenrir
12,558
523
174
7
0
465,154
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role