Player Matchup

Izanami
Izanami
Diamond IV
gamerx9494
Izanami
Diamond IV
Level 140
God Stats
3W - 1L
1,952 SR
Queue Stats
40W - 35L
2,016 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,952 SR
2,016 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,655 SR
1,917 MMR
Arachne
Arachne
Gold II
ahGoaT__
Arachne
Gold II
Level 133
God Stats
6W - 6L
1,655 SR
Queue Stats
102W - 106L
1,917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
gamerx9494
Izanami
16
4 / 1 / 0
10,264
1,026
8,307
7,421
3,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatAnubisBakasuraHou YiAh Muzen Cab

VS

Bans
UllrGilgameshKaliChronosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ahGoaT__
Arachne
13
0 / 4 / 1
6,797
680
2,211
11,397
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
0
1
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
ahGoaT__
Arachne
0
4
1
0.13
W
Izanami
gamerx9494
Izanami
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,307
Damage
2,211
7,421
Taken
11,397
3,285
Mitigated
6,355
1,160
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ahGoaT__
Arachne
2,211
932
0
3,035
11,397
6,355
0
0
11,397
0
26,836
W
Izanami
gamerx9494
Izanami
8,307
4,515
0
1,160
7,421
3,285
2,322
0
7,421
0
65,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,264
Gold Earned
6,797
151
Minions Killed
58
0
Camps Cleared
0
159,820
Distance Traveled
187,629
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,797
680
58
6
0
187,629
0
W
Izanami
10,264
1,026
151
15
0
159,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role