Player Matchup

Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ElYedo
Nemesis
Level 65
God Stats
6W - 5L
1,635 SR
Queue Stats
150W - 137L
1,415 Elo+
Party 1
Artemis
Artemis
Rupert37
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
apaats43
Sun Wukong
Level 17
God Stats
5W - 6L
1,316 SR
Queue Stats
12W - 23L
1,308 Elo+
Party 1
Ares
Ares
mortosix
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,173 Elo+
Solo
Team Averages
Level 23
1,490 SR
1,373 Elo+

VS

Team Averages
Level 20
1,517 SR
1,349 Elo+
Chaac
Chaac
El_Taco5620
Chaac
Level 29
God Stats
3W - 3L
1,528 SR
Queue Stats
12W - 14L
1,421 Elo+
Solo
Athena
Athena
Nyx Psychi
Athena
Level 27
God Stats
7W - 6L
1,616 SR
Queue Stats
185W - 186L
1,357 Elo+
Party 2
Da Ji
Da Ji
Pondz Fr
Da Ji
Level 17
God Stats
4W - 13L
1,500 SR
Queue Stats
105W - 132L
1,416 Elo+
Party 2
Skadi
Skadi
be4Sty Fr
Skadi
Level 27
God Stats
14W - 17L
1,438 SR
Queue Stats
245W - 255L
1,380 Elo+
Party 2
Xbalanque
Xbalanque
vietSp33Dy56
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
0 / 3 / 3
9,766
574
3,356
11,672
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
ElYedo
Nemesis
19
21 / 1 / 1
12,984
764
19,579
11,909
6,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Rupert37
Artemis
13
2 / 6 / 11
9,236
543
10,876
10,207
3,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
apaats43
Sun Wukong
14
5 / 3 / 6
9,791
576
8,345
12,345
6,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
11
2 / 2 / 7
8,162
480
2,840
8,802
5,047
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,880
405
6,006
8,458
4,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Nyx Psychi
Athena
11
4 / 10 / 4
7,743
455
6,603
21,829
12,547
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Pondz Fr
Da Ji
12
1 / 8 / 3
7,483
440
4,315
13,447
4,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
be4Sty Fr
Skadi
14
6 / 9 / 3
8,967
527
9,862
13,252
3,666
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
vietSp33Dy56
Xbalanque
2
0 / 1 / 0
5,006
294
54
552
121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
30
Kills
14
15
Deaths
30
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
3
3
0.5
W
Nemesis
ElYedo
Nemesis
21
1
1
21.5
L
3
2
1
1.75
L
Athena
Nyx Psychi
Athena
4
10
4
0.6
L
Da Ji
Pondz Fr
Da Ji
1
8
3
0.31
W
Artemis
Rupert37
Artemis
2
6
11
1.25
W
Sun Wukong
apaats43
Sun Wukong
5
3
6
2.67
L
Skadi
be4Sty Fr
Skadi
6
9
3
0.83
W
Ares
2
2
7
2.75
L
Xbalanque
vietSp33Dy56
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,996
Damage
26,840
54,935
Taken
57,538
25,099
Mitigated
25,654
15,921
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,356
2,121
75
7,078
11,672
4,369
3,872
1,129
10,543
64,451
0
W
Nemesis
ElYedo
Nemesis
19,579
13,147
0
1,770
11,909
6,006
0
1,144
10,765
0
98,976
L
6,006
644
111
1,867
8,458
4,899
0
1,791
6,667
0
23,788
L
Athena
Nyx Psychi
Athena
6,603
1,099
0
98
21,829
12,547
0
2,855
18,974
24,530
0
L
Da Ji
Pondz Fr
Da Ji
4,315
1,339
0
594
13,447
4,421
0
1,260
12,187
0
30,164
W
Artemis
Rupert37
Artemis
10,876
5,836
0
1,603
10,207
3,070
2,795
2,708
7,499
0
41,913
W
Sun Wukong
apaats43
Sun Wukong
8,345
2,659
0
4,346
12,345
6,607
2,521
729
11,616
0
49,934
L
Skadi
be4Sty Fr
Skadi
9,862
4,910
0
1,472
13,252
3,666
480
290
12,962
0
48,214
W
Ares
2,840
433
159
890
8,802
5,047
1,004
893
7,909
10,306
0
L
Xbalanque
vietSp33Dy56
Xbalanque
54
0
0
0
552
121
84
0
552
0
1,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,939
Gold Earned
36,079
420
Minions Killed
216
0
Camps Cleared
0
1,722,224
Distance Traveled
1,100,832
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,766
574
113
7
0
273,975
0
W
Nemesis
12,984
764
137
8
0
405,730
1
L
Chaac
6,880
405
27
2
0
224,665
1
L
Athena
7,743
455
30
2
0
313,609
1
L
Da Ji
7,483
440
67
4
0
277,659
1
W
Artemis
9,236
543
77
5
0
293,227
4
W
Sun Wukong
9,791
576
80
5
0
340,127
0
L
Skadi
8,967
527
85
5
0
233,938
0
W
Ares
8,162
480
13
1
0
409,165
4
L
Xbalanque
5,006
294
7
0
0
50,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role