Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AllelujahGin
Neith
Level 28
God Stats
1W - 2L
1,755 SR
Queue Stats
240W - 219L
1,631 Elo+
Solo
Guan Yu
Guan Yu
ArmGrand-2020
Guan Yu
Level 16
God Stats
3W - 1L
1,835 SR
Queue Stats
107W - 89L
1,639 Elo+
Solo
Danzaburou
Danzaburou
BrawlingGraph77
Danzaburou
Level 26
God Stats
10W - 4L
1,875 SR
Queue Stats
305W - 250L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
judas_459
Tsukuyomi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 37L
1,680 Elo+
Solo
Team Averages
Level 25
1,693 SR
1,603 Elo+

VS

Team Averages
Level 19
1,528 SR
1,588 Elo+
Chiron
Chiron
GaussToT
Chiron
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,623 Elo+
Solo
Ravana
Ravana
JokerofNitemarez
Ravana
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 210L
1,568 Elo+
Solo
Ymir
Ymir
ProDeR4ncho
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,644 Elo+
Solo
Gilgamesh
Gilgamesh
Taaru04
Gilgamesh
Level 27
God Stats
7W - 4L
1,640 SR
Queue Stats
176W - 189L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
inubsrry
Morgan Le Fay
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
76W - 47L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 3 / 1
11,241
489
15,237
23,667
16,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 2 / 5
10,865
472
13,866
14,668
5,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
18
3 / 5 / 1
11,489
500
13,293
21,267
22,006
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
BrawlingGraph77
Danzaburou
18
3 / 6 / 4
11,741
510
10,952
16,051
6,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
judas_459
Tsukuyomi
15
3 / 9 / 4
10,265
446
5,335
18,295
7,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GaussToT
Chiron
18
7 / 4 / 3
11,919
518
19,452
19,641
8,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 1 / 5
12,904
561
8,226
10,540
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 1 / 12
12,767
555
8,468
24,038
28,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
Taaru04
Gilgamesh
19
3 / 3 / 5
11,942
519
14,641
21,214
17,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
inubsrry
Morgan Le Fay
19
4 / 3 / 8
12,122
527
22,073
14,024
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
12
Kills
25
25
Deaths
12
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
1
0.83
L
1
2
5
1.75
L
Guan Yu
3
5
1
0.7
L
Danzaburou
BrawlingGraph77
Danzaburou
3
6
4
0.83
W
Chiron
GaussToT
Chiron
7
4
3
2.13
W
5
1
5
7.5
W
6
1
12
12
W
Gilgamesh
Taaru04
Gilgamesh
3
3
5
1.83
W
Morgan Le Fay
inubsrry
Morgan Le Fay
4
3
8
2.67
L
Tsukuyomi
judas_459
Tsukuyomi
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,683
Damage
72,860
93,948
Taken
89,457
58,302
Mitigated
66,331
25,712
Healing
26,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
15,237
375
0
7,704
23,667
16,681
0
11,880
11,787
46,379
0
L
13,866
5,946
0
3,454
14,668
5,722
0
6,615
8,053
0
92,192
L
Guan Yu
13,293
2,737
293
5,428
21,267
22,006
0
3,359
17,908
0
83,943
L
Danzaburou
BrawlingGraph77
Danzaburou
10,952
6,769
0
4,966
16,051
6,228
172
3,029
13,022
0
79,817
W
Chiron
GaussToT
Chiron
19,452
9,591
829
6,315
19,641
8,439
2,548
3,328
16,313
0
85,143
W
8,226
2,589
0
5,931
10,540
4,770
311
1,460
9,080
0
121,341
W
8,468
1,432
0
4,171
24,038
28,943
17
5,108
18,720
35,733
0
W
Gilgamesh
Taaru04
Gilgamesh
14,641
3,688
0
5,594
21,214
17,949
507
1,006
20,208
0
80,111
W
Morgan Le Fay
inubsrry
Morgan Le Fay
22,073
1,485
298
3,253
14,024
6,230
171
3,861
9,899
105,437
0
L
Tsukuyomi
judas_459
Tsukuyomi
5,335
1,001
0
3,867
18,295
7,665
0
5,658
12,637
0
44,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,601
Gold Earned
61,654
630
Minions Killed
685
0
Camps Cleared
0
2,005,990
Distance Traveled
2,154,654
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,241
489
78
3
0
444,012
1
L
Neith
10,865
472
171
7
0
390,626
5
L
Guan Yu
11,489
500
166
7
0
407,407
6
L
Danzaburou
11,741
510
132
6
0
385,279
1
W
Chiron
11,919
518
149
6
0
366,201
3
W
Ravana
12,904
561
173
8
0
503,213
1
W
Ymir
12,767
555
53
2
0
429,046
6
W
Gilgamesh
11,942
519
142
6
0
424,186
2
W
Morgan Le Fay
12,122
527
168
7
0
432,008
8
L
Tsukuyomi
10,265
446
83
4
0
378,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role