Player Matchup

Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ratatoskr
Ratatoskr
BloodDragnSprtn
Ratatoskr
Level 16
God Stats
24W - 18L
1,535 SR
Queue Stats
97W - 82L
1,456 Elo+
Party 2
Merlin
Merlin
Creepeeeer
Merlin
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,395 Elo+
Solo
Cthulhu
Cthulhu
DINGDING1
Cthulhu
Level 21
God Stats
16W - 14L
1,657 SR
Queue Stats
118W - 103L
1,459 Elo+
Party 2
Tsukuyomi
Tsukuyomi
liziana
Tsukuyomi
Level 37
God Stats
53W - 65L
1,385 SR
Queue Stats
459W - 482L
1,430 Elo+
Party 4
Team Averages
Level 20
1,515 SR
1,448 Elo+

VS

Team Averages
Level 9
1,323 SR
1,379 Elo+
Xbalanque
Xbalanque
BIOMEX98
Xbalanque
Level 4
God Stats
0W - 4L
1,166 SR
Queue Stats
9W - 18L
1,219 Elo+
Party 3
Neith
Neith
CerpeG
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,212 Elo+
Solo
Thor
Thor
GeraTheWizard
Thor
Level 4
God Stats
3W - 8L
1,199 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
Hades
Hades
SoulSilver25
Hades
Level 4
God Stats
1W - 2L
1,278 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
Xicanox100pre
Merlin
Level 26
God Stats
31W - 38L
1,472 SR
Queue Stats
271W - 321L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
14 / 2 / 17
15,620
1,302
27,474
11,989
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
BloodDragnSprtn
Ratatoskr
20
12 / 3 / 21
13,933
1,161
13,607
10,805
3,873
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Creepeeeer
Merlin
18
2 / 10 / 20
11,794
983
12,051
15,022
8,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
DINGDING1
Cthulhu
20
6 / 2 / 33
14,125
1,177
21,090
21,086
19,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
liziana
Tsukuyomi
20
15 / 1 / 16
14,785
1,232
21,083
8,191
3,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BIOMEX98
Xbalanque
18
3 / 7 / 11
11,824
985
14,399
22,738
9,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
CerpeG
Neith
17
4 / 9 / 7
11,681
973
10,270
18,014
6,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
4 / 15 / 6
11,496
958
9,744
21,184
8,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 15 / 7
11,015
918
9,602
27,667
12,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 3 / 9
12,691
1,058
16,041
11,645
4,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
58
49
Kills
18
18
Deaths
49
107
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
14
2
17
11.25
L
Xbalanque
BIOMEX98
Xbalanque
3
7
11
1.21
W
Ratatoskr
BloodDragnSprtn
Ratatoskr
12
3
21
7.5
L
Neith
CerpeG
Neith
4
9
7
0.83
W
Merlin
Creepeeeer
Merlin
2
10
20
1.2
W
Cthulhu
DINGDING1
Cthulhu
6
2
33
11.25
L
4
15
6
0.47
L
2
15
7
0.37
L
5
3
9
3.17
W
Tsukuyomi
liziana
Tsukuyomi
15
1
16
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,305
Damage
60,056
67,093
Taken
101,248
38,992
Mitigated
41,867
9,185
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
27,474
23,891
182
3,851
11,989
4,101
0
5,638
6,351
0
59,450
L
Xbalanque
BIOMEX98
Xbalanque
14,399
7,751
0
1,344
22,738
9,070
0
8,164
14,574
0
35,425
W
Ratatoskr
BloodDragnSprtn
Ratatoskr
13,607
373
0
0
10,805
3,873
0
4,782
6,023
0
25,752
L
Neith
CerpeG
Neith
10,270
6,152
0
2,152
18,014
6,960
0
5,246
12,501
0
43,886
W
Merlin
Creepeeeer
Merlin
12,051
2,068
0
968
15,022
8,168
0
4,151
10,871
19,251
0
W
Cthulhu
DINGDING1
Cthulhu
21,090
1,637
0
2,751
21,086
19,723
0
7,729
13,357
35,138
0
L
9,744
2,534
0
56
21,184
8,252
0
6,967
14,217
0
17,916
L
9,602
1,837
25
2,621
27,667
12,647
0
8,137
19,530
16,233
0
L
16,041
1,317
0
1,381
11,645
4,938
0
4,360
7,285
44,173
0
W
Tsukuyomi
liziana
Tsukuyomi
21,083
6,754
0
1,433
8,191
3,127
0
3,343
4,848
0
56,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,257
Gold Earned
58,707
200
Minions Killed
207
15
Camps Cleared
1
1,186,710
Distance Traveled
862,586
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,620
1,302
79
7
14
207,357
1
L
Xbalanque
11,824
985
37
3
0
211,577
0
W
Ratatoskr
13,933
1,161
18
2
0
263,361
1
L
Neith
11,681
973
63
5
0
163,205
0
W
Merlin
11,794
983
10
1
0
183,508
1
W
Cthulhu
14,125
1,177
28
2
0
259,833
0
L
Thor
11,496
958
22
2
0
160,610
1
L
Hades
11,015
918
27
2
0
123,621
2
L
Merlin
12,691
1,058
58
5
1
203,573
0
W
Tsukuyomi
14,785
1,232
65
5
1
272,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role