Player Matchup

Bakasura
Bakasura
Alex__EL__Loco
Bakasura
Level 28
God Stats
29W - 22L
1,853 SR
Queue Stats
196W - 184L
1,547 Elo+
Party 3
Hachiman
Hachiman
Shamalaka
Hachiman
Level 64
God Stats
1W - 2L
1,340 SR
Queue Stats
22W - 19L
1,505 Elo+
Party 2
Merlin
Merlin
SuperJazzMan
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
econboi
Kuzenbo
Level 86
God Stats
8W - 7L
1,648 SR
Queue Stats
233W - 214L
1,569 Elo+
Party 2
Xing Tian
Xing Tian
stvrluv
Xing Tian
Level 38
God Stats
0W - 2L
1,321 SR
Queue Stats
204W - 195L
1,515 Elo+
Party 3
Team Averages
Level 48
1,532 SR
1,527 Elo+

VS

Team Averages
Level 67
1,508 SR
1,493 Elo+
Ymir
Ymir
Kwilkiller
Ymir
Level 44
God Stats
37W - 27L
1,572 SR
Queue Stats
188W - 167L
1,457 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Ole_Jave
Tsukuyomi
Level 61
God Stats
56W - 40L
1,603 SR
Queue Stats
251W - 231L
1,510 Elo+
Party 4
Chiron
Chiron
SomeoneStopKony
Chiron
Level 96
God Stats
1W - 1L
1,286 SR
Queue Stats
571W - 506L
1,486 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
SpicyLlamaz
Morgan Le Fay
Level 89
God Stats
9W - 7L
1,535 SR
Queue Stats
354W - 326L
1,522 Elo+
Party 1
Hercules
Hercules
l Heisenbeard l
Hercules
Level 45
God Stats
6W - 9L
1,543 SR
Queue Stats
116W - 129L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
2 / 11 / 2
7,837
392
5,204
17,496
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Shamalaka
Hachiman
1
0 / 0 / 0
3,735
187
0
0
0
Merlin
13
0 / 12 / 3
8,119
406
3,880
12,283
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
econboi
Kuzenbo
16
4 / 3 / 2
9,705
485
8,541
15,725
16,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
stvrluv
Xing Tian
14
2 / 6 / 2
8,713
436
13,081
21,508
12,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 9
10,653
533
5,331
13,618
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
Ole_Jave
Tsukuyomi
17
4 / 2 / 12
10,525
526
11,217
13,428
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 0 / 9
10,155
508
8,949
9,861
3,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
SpicyLlamaz
Morgan Le Fay
18
14 / 1 / 11
11,627
581
20,738
11,672
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
16
4 / 2 / 6
9,465
473
7,880
16,927
10,292
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
8
Kills
31
32
Deaths
8
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
11
2
0.27
W
5
3
9
3.17
W
Tsukuyomi
Ole_Jave
Tsukuyomi
4
2
12
5
L
Hachiman
Shamalaka
Hachiman
0
0
0
0
W
4
0
9
8.5
W
Morgan Le Fay
SpicyLlamaz
Morgan Le Fay
14
1
11
19.5
L
Merlin
0
12
3
0.13
L
Kuzenbo
econboi
Kuzenbo
4
3
2
1.67
W
Hercules
4
2
6
3.5
L
Xing Tian
stvrluv
Xing Tian
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,706
Damage
54,115
67,012
Taken
65,506
38,374
Mitigated
37,012
10,548
Healing
21,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,204
4,039
0
1,830
17,496
5,945
102
6,775
10,529
0
21,223
W
5,331
224
330
1,951
13,618
12,243
70
3,679
9,605
52,754
0
W
Tsukuyomi
Ole_Jave
Tsukuyomi
11,217
2,043
0
1,856
13,428
5,280
67
4,139
9,039
0
81,895
L
Hachiman
Shamalaka
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
8,949
2,756
585
4,699
9,861
3,994
2,585
2,481
7,274
0
86,378
W
Morgan Le Fay
SpicyLlamaz
Morgan Le Fay
20,738
2,315
321
4,255
11,672
5,203
1,092
4,856
6,628
75,971
0
L
Merlin
3,880
94
0
493
12,283
3,812
0
7,914
3,957
31,859
0
L
Kuzenbo
econboi
Kuzenbo
8,541
1,771
0
3,319
15,725
16,349
0
5,698
9,761
46,681
0
W
Hercules
7,880
2,569
0
7,738
16,927
10,292
694
8,888
7,393
0
45,930
L
Xing Tian
stvrluv
Xing Tian
13,081
843
0
4,906
21,508
12,268
390
4,654
16,696
38,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
52,425
250
Minions Killed
586
0
Camps Cleared
0
1,324,996
Distance Traveled
1,890,953
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,837
392
57
3
0
322,771
0
W
Ymir
10,653
533
124
6
0
353,961
6
W
Tsukuyomi
10,525
526
116
6
0
423,951
2
L
Hachiman
3,735
187
0
0
0
0
0
W
Chiron
10,155
508
126
6
0
374,637
5
W
Morgan Le Fay
11,627
581
144
7
0
371,372
9
L
Merlin
8,119
406
71
4
0
287,562
0
L
Kuzenbo
9,705
485
65
3
0
367,539
6
W
Hercules
9,465
473
76
4
0
367,032
4
L
Xing Tian
8,713
436
57
3
0
347,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role