Player Matchup

Bacchus
Bacchus
Jakobins
Bacchus
Level 21
God Stats
23W - 23L
1,529 SR
Queue Stats
25W - 24L
1,472 Elo+
Party 2
Izanami
Izanami
Majest1cMoos3
Izanami
Level 27
God Stats
37W - 26L
1,585 SR
Queue Stats
56W - 45L
1,527 Elo+
Party 2
Anubis
Anubis
SMITEGUY69
Anubis
Level 30
God Stats
39W - 31L
1,544 SR
Queue Stats
417W - 463L
1,513 Elo+
Solo
Bellona
Bellona
Solidcruel
Bellona
Level 28
God Stats
14W - 17L
1,475 SR
Queue Stats
206W - 235L
1,541 Elo+
Solo
Pele
Pele
swaggamerswag
Pele
Level 27
God Stats
11W - 16L
1,557 SR
Queue Stats
336W - 332L
1,554 Elo+
Solo
Team Averages
Level 27
1,538 SR
1,521 Elo+

VS

Team Averages
Level 14
1,506 SR
1,516 Elo+
Janus
Janus
Blu3prints
Janus
Level 10
God Stats
49W - 28L
1,506 SR
Queue Stats
253W - 263L
1,527 Elo+
Party 1
Mercury
Mercury
Fourloko_Gold_
Mercury
Level 17
God Stats
79W - 70L
1,462 SR
Queue Stats
103W - 109L
1,432 Elo+
Solo
King Arthur
King Arthur
Mimination
King Arthur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,463 Elo+
Solo
He Bo
He Bo
Nilorio
He Bo
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 48L
1,685 Elo+
Party 1
Neith
Neith
SPARTAN OO2
Neith
Level 15
God Stats
14W - 17L
1,561 SR
Queue Stats
86W - 87L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jakobins
Bacchus
9
2 / 1 / 3
6,226
519
1,401
4,649
2,876
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
13
3 / 0 / 3
7,624
635
2,958
5,449
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SMITEGUY69
Anubis
13
6 / 1 / 5
7,751
646
7,267
5,129
2,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Solidcruel
Bellona
12
3 / 1 / 5
7,134
595
6,069
6,800
5,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
6 / 1 / 6
7,623
635
7,996
7,413
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 6 / 0
5,726
477
3,414
6,404
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 1
5,448
454
1,576
7,489
1,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Mimination
King Arthur
9
0 / 7 / 1
5,363
447
3,038
11,029
3,986
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
Nilorio
He Bo
10
3 / 3 / 0
6,067
506
5,790
5,955
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
5,144
429
1,838
5,564
1,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
20
Kills
4
4
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
0
6
0
0
L
1
3
1
0.5
W
Bacchus
Jakobins
Bacchus
2
1
3
3.5
W
Izanami
3
0
3
4.5
L
King Arthur
Mimination
King Arthur
0
7
1
0.07
L
He Bo
Nilorio
He Bo
3
3
0
1
W
Anubis
SMITEGUY69
Anubis
6
1
5
8.5
L
0
2
1
0.25
W
Bellona
Solidcruel
Bellona
3
1
5
5.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,691
Damage
15,656
29,440
Taken
36,441
15,032
Mitigated
9,851
11,358
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
3,414
94
0
228
6,404
1,331
0
1,850
4,554
32,994
0
L
1,576
388
0
703
7,489
1,849
331
1,876
5,613
0
20,739
W
Bacchus
Jakobins
Bacchus
1,401
447
0
1,598
4,649
2,876
247
2,086
2,367
8,633
0
W
Izanami
2,958
1,530
0
1,585
5,449
1,861
405
1,921
3,324
0
52,914
L
King Arthur
Mimination
King Arthur
3,038
561
0
974
11,029
3,986
126
2,007
9,022
268
22,924
L
He Bo
Nilorio
He Bo
5,790
408
0
1,191
5,955
1,268
0
2,557
3,398
16,921
0
W
Anubis
SMITEGUY69
Anubis
7,267
0
0
3,043
5,129
2,469
350
2,588
2,175
43,089
0
L
1,838
1,032
0
937
5,564
1,417
728
378
5,186
0
21,063
W
Bellona
Solidcruel
Bellona
6,069
832
0
2,258
6,800
5,497
538
523
6,252
0
34,153
W
7,996
1,995
0
2,874
7,413
2,329
750
1,463
5,850
0
44,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,358
Gold Earned
27,748
393
Minions Killed
236
0
Camps Cleared
0
1,152,021
Distance Traveled
1,120,277
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,726
477
66
6
0
207,718
1
L
Mercury
5,448
454
46
4
0
249,024
0
W
Bacchus
6,226
519
13
1
0
233,309
0
W
Izanami
7,624
635
121
10
0
210,843
3
L
King Arthur
5,363
447
46
4
0
241,580
0
L
He Bo
6,067
506
37
3
0
225,259
0
W
Anubis
7,751
646
96
8
0
230,484
1
L
Neith
5,144
429
41
3
0
196,696
0
W
Bellona
7,134
595
81
7
0
213,846
5
W
Pele
7,623
635
82
7
0
263,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role