Player Matchup

Bakasura
Bakasura
DigOleBicks69
Bakasura
Level 25
God Stats
5W - 0L
1,703 SR
Queue Stats
127W - 94L
1,466 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JakeFrStFarm15
Morgan Le Fay
Level 16
God Stats
4W - 1L
1,493 SR
Queue Stats
7W - 5L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Lord SciGuy
Cthulhu
Level 26
God Stats
48W - 36L
1,579 SR
Queue Stats
52W - 42L
1,475 Elo+
Party 1
Vamana
Vamana
Raremuffins
Vamana
Level 13
God Stats
4W - 3L
1,703 SR
Queue Stats
9W - 10L
1,462 Elo+
Party 1
Achilles
Achilles
jacrispy34
Achilles
Level 83
God Stats
9W - 9L
1,512 SR
Queue Stats
65W - 49L
1,447 Elo+
Party 1
Team Averages
Level 33
1,598 SR
1,465 Elo+

VS

Team Averages
Level 16
1,538 SR
1,417 Elo+
Gilgamesh
Gilgamesh
Aceu_Otario
Gilgamesh
Level 18
God Stats
33W - 27L
1,538 SR
Queue Stats
89W - 93L
1,372 Elo+
Solo
Mercury
Mercury
Exarack
Mercury
Level 13
God Stats
14W - 13L
1,412 SR
Queue Stats
20W - 27L
1,402 Elo+
Solo
Medusa
Medusa
KoRoShi__TeYaRu
Medusa
Level 17
God Stats
2W - 1L
1,703 SR
Queue Stats
19W - 29L
1,386 Elo+
Solo
Olorun
Olorun
Redraider 2Rich
Olorun
Level 14
God Stats
10W - 18L
1,398 SR
Queue Stats
59W - 70L
1,495 Elo+
Solo
Aphrodite
Aphrodite
skeetersLJ
Aphrodite
Level 18
God Stats
5W - 4L
1,638 SR
Queue Stats
6W - 9L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DigOleBicks69
Bakasura
16
5 / 2 / 5
9,509
634
6,710
10,353
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
JakeFrStFarm15
Morgan Le Fay
13
1 / 2 / 1
8,111
541
6,170
6,548
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Lord SciGuy
Cthulhu
13
5 / 1 / 6
7,663
511
8,266
11,496
6,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
13
2 / 3 / 0
8,292
553
5,115
8,889
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
jacrispy34
Achilles
13
6 / 0 / 5
8,176
545
12,272
15,032
12,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aceu_Otario
Gilgamesh
14
4 / 2 / 1
8,024
535
6,519
10,706
4,357
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Exarack
Mercury
8
0 / 8 / 1
5,689
379
2,121
10,207
2,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 0
5,672
378
6,961
9,551
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 4 / 1
7,221
481
5,947
10,578
2,983
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
skeetersLJ
Aphrodite
9
0 / 3 / 0
5,363
358
2,545
10,634
3,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
8
8
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aceu_Otario
Gilgamesh
4
2
1
2.25
W
Bakasura
DigOleBicks69
Bakasura
5
2
5
3.75
L
Mercury
Exarack
Mercury
0
8
1
0.06
W
Morgan Le Fay
JakeFrStFarm15
Morgan Le Fay
1
2
1
0.75
L
1
4
0
0.25
W
Cthulhu
Lord SciGuy
Cthulhu
5
1
6
8
W
Vamana
2
3
0
0.67
L
3
4
1
0.88
W
Achilles
jacrispy34
Achilles
6
0
5
8.5
L
Aphrodite
skeetersLJ
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,533
Damage
24,093
52,318
Taken
51,676
30,280
Mitigated
15,623
20,030
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aceu_Otario
Gilgamesh
6,519
3,141
0
3,966
10,706
4,357
0
307
9,879
0
44,392
W
Bakasura
DigOleBicks69
Bakasura
6,710
4,853
0
2,377
10,353
4,231
2,353
1,647
8,706
0
57,542
L
Mercury
Exarack
Mercury
2,121
884
0
0
10,207
2,772
0
2,687
7,242
0
28,718
W
Morgan Le Fay
JakeFrStFarm15
Morgan Le Fay
6,170
388
0
2,258
6,548
2,392
1,350
2,024
4,524
47,652
0
L
6,961
3,151
0
2,162
9,551
2,421
0
2,782
6,109
0
22,025
W
Cthulhu
Lord SciGuy
Cthulhu
8,266
237
830
4,434
11,496
6,875
0
2,652
8,844
33,229
0
W
Vamana
5,115
3,213
0
3,269
8,889
4,718
1,282
345
8,544
0
33,057
L
5,947
2,060
1,012
2,753
10,578
2,983
0
5,136
4,734
28,225
0
W
Achilles
jacrispy34
Achilles
12,272
1,962
0
6,862
15,032
12,064
228
1,824
13,208
0
42,269
L
Aphrodite
skeetersLJ
Aphrodite
2,545
317
895
3,767
10,634
3,090
0
2,834
7,110
25,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,751
Gold Earned
31,969
401
Minions Killed
252
0
Camps Cleared
0
1,443,190
Distance Traveled
1,326,389
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,024
535
82
5
0
266,933
2
W
Bakasura
9,509
634
134
9
0
321,209
2
L
Mercury
5,689
379
39
3
0
275,871
0
W
Morgan Le Fay
8,111
541
85
6
0
255,545
6
L
Medusa
5,672
378
27
2
0
271,834
0
W
Cthulhu
7,663
511
48
3
0
253,256
2
W
Vamana
8,292
553
72
5
0
312,990
3
L
Olorun
7,221
481
54
4
0
245,761
0
W
Achilles
8,176
545
62
4
0
300,190
2
L
Aphrodite
5,363
358
50
3
0
265,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role