Player Matchup

Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,500 SR
1,486 MMR
Chaac
Chaac
Bronze III
EstivenGM
Chaac
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 0 / 0
6,148
1,025
3,861
3,955
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SkadiAh Muzen CabHe BoBaron SamediChronos

VS

Bans
BakasuraIzanamiNemesisPoseidonAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EstivenGM
Chaac
9
0 / 3 / 0
4,776
796
2,078
5,869
3,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
0
3
L
Chaac
EstivenGM
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,861
Damage
2,078
3,955
Taken
5,869
1,711
Mitigated
3,945
636
Healing
1,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,861
2,468
0
636
3,955
1,711
0
0
3,955
0
27,653
L
Chaac
EstivenGM
Chaac
2,078
733
0
1,791
5,869
3,945
0
0
5,869
0
18,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,148
Gold Earned
4,776
71
Minions Killed
36
0
Camps Cleared
0
104,779
Distance Traveled
116,470
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,148
1,025
71
12
0
104,779
1
L
Chaac
4,776
796
36
6
0
116,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role