Player Matchup

Guan Yu
Guan Yu
BudDy3577617
Guan Yu
Level 111
God Stats
1W - 3L
1,131 SR
Queue Stats
16W - 20L
1,352 Elo+
Solo
Bacchus
Bacchus
Kevinedu2310
Bacchus
Level 63
God Stats
5W - 2L
1,634 SR
Queue Stats
248W - 254L
1,345 Elo+
Solo
Neith
Neith
MegaSniper3965
Neith
Level 81
God Stats
2W - 2L
1,545 SR
Queue Stats
212W - 257L
1,401 Elo+
Solo
Sol
Sol
lil_taffy97
Sol
Level 114
God Stats
6W - 7L
1,500 SR
Queue Stats
154W - 148L
1,507 Elo+
Solo
Loki
Loki
plasticworld7342
Loki
Level 64
God Stats
38W - 43L
1,475 SR
Queue Stats
330W - 371L
1,394 Elo+
Solo
Team Averages
Level 87
1,457 SR
1,400 Elo+

VS

Team Averages
Level 108
1,546 SR
1,367 Elo+
Morgan Le Fay
Morgan Le Fay
DataFett
Morgan Le Fay
Level 125
God Stats
8W - 11L
1,783 SR
Queue Stats
138W - 153L
1,406 Elo+
Solo
Chaac
Chaac
PVTREAPER619
Chaac
Level 106
God Stats
12W - 5L
1,262 SR
Queue Stats
382W - 395L
1,369 Elo+
Solo
Skadi
Skadi
RayyRay-_-
Skadi
Level 76
God Stats
4W - 10L
1,560 SR
Queue Stats
109W - 124L
1,364 Elo+
Solo
Cthulhu
Cthulhu
TheDestroyer0513
Cthulhu
Level 126
God Stats
10W - 9L
1,439 SR
Queue Stats
95W - 115L
1,378 Elo+
Solo
Izanami
Izanami
freeser0305
Izanami
Level 107
God Stats
1W - 1L
1,689 SR
Queue Stats
438W - 559L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BudDy3577617
Guan Yu
17
0 / 1 / 13
10,786
449
5,138
17,009
16,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Kevinedu2310
Bacchus
18
7 / 4 / 14
12,467
519
12,956
25,792
17,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
16 / 6 / 16
13,710
571
28,864
21,499
9,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 2 / 12
12,456
519
10,886
15,085
6,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
15 / 0 / 10
14,168
590
17,270
18,429
7,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DataFett
Morgan Le Fay
16
3 / 5 / 0
10,542
439
7,663
9,960
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 12 / 2
9,723
405
12,675
24,625
17,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
14
2 / 12 / 7
9,409
392
13,202
21,053
6,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 3
11,226
468
15,423
22,915
22,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
freeser0305
Izanami
16
1 / 10 / 6
10,226
426
12,258
16,922
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
31
42
Kills
13
13
Deaths
43
65
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BudDy3577617
Guan Yu
0
1
13
6.5
L
Morgan Le Fay
DataFett
Morgan Le Fay
3
5
0
0.6
W
Bacchus
Kevinedu2310
Bacchus
7
4
14
3.5
W
16
6
16
4
L
5
12
2
0.5
L
Skadi
2
12
7
0.46
L
2
4
3
0.88
L
Izanami
freeser0305
Izanami
1
10
6
0.4
W
4
2
12
5
W
15
0
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,114
Damage
61,221
97,814
Taken
95,475
57,200
Mitigated
56,922
40,218
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BudDy3577617
Guan Yu
5,138
903
5,398
8,260
17,009
16,114
645
6,281
10,158
0
48,442
L
Morgan Le Fay
DataFett
Morgan Le Fay
7,663
493
299
2,134
9,960
3,809
417
2,467
7,433
59,611
0
W
Bacchus
Kevinedu2310
Bacchus
12,956
1,987
410
9,202
25,792
17,973
1,493
2,539
23,118
47,208
0
W
28,864
15,390
486
5,828
21,499
9,070
2,289
3,606
17,713
0
100,958
L
12,675
3,296
816
5,899
24,625
17,702
282
8,140
16,412
261
46,442
L
Skadi
13,202
6,309
0
2,933
21,053
6,866
922
3,922
17,101
0
43,323
L
15,423
874
460
3,037
22,915
22,795
372
6,847
15,720
70,562
0
L
Izanami
freeser0305
Izanami
12,258
6,057
378
854
16,922
5,750
229
2,466
14,366
0
56,723
W
10,886
3,098
0
7,341
15,085
6,195
3,997
5,608
9,357
98,454
0
W
17,270
5,680
0
3,293
18,429
7,848
261
4,207
14,163
0
101,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,587
Gold Earned
51,126
564
Minions Killed
440
0
Camps Cleared
0
2,204,484
Distance Traveled
1,782,486
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,786
449
81
3
0
403,444
0
L
Morgan Le Fay
10,542
439
99
4
0
273,886
1
W
Bacchus
12,467
519
60
3
0
458,683
1
W
Neith
13,710
571
135
6
0
390,683
1
L
Chaac
9,723
405
71
3
0
365,495
3
L
Skadi
9,409
392
41
2
0
340,584
2
L
Cthulhu
11,226
468
125
5
0
406,046
0
L
Izanami
10,226
426
104
4
0
396,475
1
W
Sol
12,456
519
160
7
0
442,197
5
W
Loki
14,168
590
128
5
0
509,477
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role