Player Matchup

Odin
Odin
CarambaNaoTem
Odin
Level 14
God Stats
5W - 4L
1,323 SR
Queue Stats
149W - 157L
1,436 Elo+
Party 1
Mercury
Mercury
PistoleiroMbM
Mercury
Level 16
God Stats
3W - 6L
1,500 SR
Queue Stats
181W - 176L
1,436 Elo+
Party 1
Neith
Neith
TNTx Alive
Neith
Level 18
God Stats
1W - 3L
1,168 SR
Queue Stats
56W - 63L
1,331 Elo+
Solo
Hel
Hel
kalidar741
Hel
Level 29
God Stats
17W - 17L
1,513 SR
Queue Stats
111W - 113L
1,425 Elo+
Solo
Bacchus
Bacchus
xwindax_x
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,442 Elo+
Solo
Team Averages
Level 21
1,401 SR
1,414 Elo+

VS

Team Averages
Level 17
1,443 SR
1,347 Elo+
Izanami
Izanami
JaguaraMP
Izanami
Level 18
God Stats
11W - 7L
1,540 SR
Queue Stats
21W - 20L
1,405 Elo+
Solo
Chang'e
Chang'e
Megaxx1
Chang'e
Level 28
God Stats
33W - 26L
1,465 SR
Queue Stats
125W - 140L
1,416 Elo+
Solo
Ymir
Ymir
Skywalkerl97
Ymir
Level 2
God Stats
1W - 3L
1,262 SR
Queue Stats
1W - 4L
1,040 Elo+
Solo
Thanatos
Thanatos
felippemazzari
Thanatos
Level 16
God Stats
6W - 4L
1,450 SR
Queue Stats
30W - 43L
1,348 Elo+
Solo
Hou Yi
Hou Yi
kondplay
Hou Yi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 3
7,680
480
4,321
10,063
5,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
11
1 / 7 / 5
7,040
440
5,260
13,774
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
9
0 / 7 / 1
6,037
377
3,627
7,622
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 1
7,412
463
4,970
9,363
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
xwindax_x
Bacchus
11
1 / 3 / 0
7,222
451
2,908
9,410
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JaguaraMP
Izanami
16
7 / 1 / 6
10,267
642
10,176
10,307
3,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Megaxx1
Chang'e
17
8 / 0 / 5
10,490
656
8,134
7,978
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 0 / 5
8,001
500
3,084
3,438
2,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
12
2 / 4 / 4
7,943
496
2,531
9,892
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
kondplay
Hou Yi
16
7 / 4 / 4
9,836
615
12,379
11,128
4,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
8
Kills
28
28
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
W
Izanami
JaguaraMP
Izanami
7
1
6
10
W
Chang'e
Megaxx1
Chang'e
8
0
5
10.5
L
Mercury
1
7
5
0.5
W
4
0
5
6.5
L
Neith
0
7
1
0.07
W
Thanatos
2
4
4
1
L
1
6
1
0.25
W
Hou Yi
kondplay
Hou Yi
7
4
4
2.25
L
Bacchus
xwindax_x
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,086
Damage
36,304
50,232
Taken
42,743
24,356
Mitigated
15,793
12,029
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,321
1,370
0
2,422
10,063
5,758
49
1,118
8,867
0
23,440
W
Izanami
JaguaraMP
Izanami
10,176
7,966
0
5,097
10,307
3,461
2,490
3,008
7,187
0
64,205
W
Chang'e
Megaxx1
Chang'e
8,134
711
897
4,759
7,978
2,916
1,240
1,399
6,423
59,790
0
L
Mercury
5,260
2,769
0
3,734
13,774
4,154
0
2,106
11,542
0
35,762
W
3,084
572
0
144
3,438
2,005
0
1,422
1,986
15,381
0
L
Neith
3,627
1,619
0
740
7,622
2,624
0
1,457
6,135
0
19,563
W
Thanatos
2,531
583
0
4,977
9,892
3,310
0
1,284
8,546
0
40,139
L
4,970
300
894
2,930
9,363
2,983
0
3,916
5,249
43,005
0
W
Hou Yi
kondplay
Hou Yi
12,379
5,202
0
2,568
11,128
4,101
2,375
377
10,723
0
57,141
L
Bacchus
xwindax_x
Bacchus
2,908
667
0
1,309
9,410
8,837
0
2,138
7,221
20,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,391
Gold Earned
46,537
292
Minions Killed
464
0
Camps Cleared
0
1,496,037
Distance Traveled
1,384,997
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,680
480
48
3
0
279,133
0
W
Izanami
10,267
642
121
8
0
274,615
1
W
Chang'e
10,490
656
146
9
0
328,331
4
L
Mercury
7,040
440
66
4
0
323,059
0
W
Ymir
8,001
500
36
2
0
180,353
2
L
Neith
6,037
377
44
3
0
287,647
5
W
Thanatos
7,943
496
68
4
0
303,031
1
L
Hel
7,412
463
101
6
0
287,288
3
W
Hou Yi
9,836
615
93
6
0
298,667
3
L
Bacchus
7,222
451
33
2
0
318,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role