Player Matchup

Neith
Neith
CHOOV01
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 12L
1,777 Elo+
Party 1
Ares
Ares
HeimerdingersNut
Ares
Level 8
God Stats
1W - 1L
1,330 SR
Queue Stats
8W - 15L
1,216 Elo+
Party 1
Janus
Janus
PyroSwarm
Janus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,450 Elo+
Party 1
Osiris
Osiris
TheAlexgator
Osiris
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 23L
1,340 Elo+
Party 1
Bacchus
Bacchus
nativeofsteel
Bacchus
Level 12
God Stats
5W - 6L
1,369 SR
Queue Stats
8W - 12L
1,353 Elo+
Party 1
Team Averages
Level 9
1,440 SR
1,427 Elo+

VS

Team Averages
Level 21
1,538 SR
1,377 Elo+
Vamana
Vamana
Kairu117
Vamana
Level 28
God Stats
1W - 4L
1,784 SR
Queue Stats
13W - 18L
1,437 Elo+
Party 2
Ares
Ares
Mitten4
Ares
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 25L
1,182 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mordavia1982
Morgan Le Fay
Level 28
God Stats
0W - 3L
1,304 SR
Queue Stats
44W - 49L
1,414 Elo+
Solo
Discordia
Discordia
RiverlynSnow
Discordia
Level 17
God Stats
33W - 32L
1,603 SR
Queue Stats
106W - 147L
1,354 Elo+
Solo
Janus
Janus
berniethebul
Janus
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CHOOV01
Neith
20
15 / 0 / 20
14,633
1,219
30,248
11,005
5,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 6 / 23
13,278
1,107
13,421
20,526
23,488
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
PyroSwarm
Janus
19
11 / 4 / 15
13,828
1,152
21,458
11,860
4,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
18
4 / 6 / 19
11,917
993
9,284
15,939
11,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
20
1 / 1 / 31
12,639
1,053
14,801
12,609
15,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kairu117
Vamana
18
2 / 5 / 11
12,777
1,065
8,273
21,619
25,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Mitten4
Ares
18
1 / 5 / 13
11,595
966
11,288
23,978
30,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Mordavia1982
Morgan Le Fay
18
5 / 5 / 10
12,615
1,051
23,685
12,894
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
RiverlynSnow
Discordia
17
1 / 10 / 8
10,869
906
9,027
14,285
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 14 / 5
13,339
1,112
13,439
20,895
8,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
64
39
Kills
17
17
Deaths
39
108
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Neith
CHOOV01
Neith
15
0
20
25
W
8
6
23
3.25
L
Vamana
Kairu117
Vamana
2
5
11
1.5
L
Ares
Mitten4
Ares
1
5
13
1.5
L
Morgan Le Fay
Mordavia1982
Morgan Le Fay
5
5
10
2
W
Janus
PyroSwarm
Janus
11
4
15
4.63
L
Discordia
RiverlynSnow
Discordia
1
10
8
0.5
W
Osiris
4
6
19
2.25
L
8
14
5
0.75
W
Bacchus
1
1
31
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,212
Damage
65,712
71,939
Taken
93,671
60,993
Mitigated
75,528
5,600
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CHOOV01
Neith
30,248
19,173
0
4,594
11,005
5,018
0
8,410
2,595
0
63,303
W
13,421
1,657
0
0
20,526
23,488
0
16,206
4,320
20,480
0
L
Vamana
Kairu117
Vamana
8,273
3,069
0
3,916
21,619
25,185
0
10,585
11,034
0
27,921
L
Ares
Mitten4
Ares
11,288
686
0
0
23,978
30,803
0
11,188
12,790
24,321
0
L
Morgan Le Fay
Mordavia1982
Morgan Le Fay
23,685
2,578
0
807
12,894
5,747
0
8,255
4,639
50,878
0
W
Janus
PyroSwarm
Janus
21,458
1,236
0
144
11,860
4,603
0
8,133
2,539
47,628
0
L
Discordia
RiverlynSnow
Discordia
9,027
607
0
280
14,285
5,371
0
6,775
7,510
21,852
0
W
Osiris
9,284
1,853
0
0
15,939
11,935
0
13,953
1,986
0
19,461
L
13,439
2,192
0
0
20,895
8,422
0
12,877
8,018
31,151
0
W
Bacchus
14,801
1,031
0
862
12,609
15,949
0
10,737
1,872
34,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,295
Gold Earned
61,195
232
Minions Killed
194
3
Camps Cleared
5
1,096,426
Distance Traveled
1,072,817
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,633
1,219
82
7
1
228,374
0
W
Ares
13,278
1,107
9
1
1
197,729
1
L
Vamana
12,777
1,065
46
4
1
242,730
3
L
Ares
11,595
966
13
1
1
224,109
0
L
Morgan Le Fay
12,615
1,051
66
6
0
221,393
0
W
Janus
13,828
1,152
76
6
0
209,036
0
L
Discordia
10,869
906
29
2
3
182,894
0
W
Osiris
11,917
993
27
2
0
210,207
0
L
Janus
13,339
1,112
40
3
0
201,691
0
W
Bacchus
12,639
1,053
38
3
1
251,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role