Player Matchup

Morgan Le Fay
Morgan Le Fay
BroshadBeast
Morgan Le Fay
Level 70
God Stats
11W - 5L
1,609 SR
Queue Stats
114W - 100L
1,492 Elo+
Party 3
Amaterasu
Amaterasu
Hurricanepro889
Amaterasu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,505 Elo+
Party 3
Arachne
Arachne
RealSailorMoon
Arachne
Level 68
God Stats
8W - 14L
1,452 SR
Queue Stats
173W - 183L
1,483 Elo+
Party 2
Sylvanus
Sylvanus
Rovernic
Sylvanus
Level 65
God Stats
70W - 68L
1,454 SR
Queue Stats
225W - 231L
1,450 Elo+
Party 2
Sol
Sol
codyaha
Sol
Level 27
God Stats
2W - 0L
1,750 SR
Queue Stats
42W - 67L
1,480 Elo+
Party 2
Team Averages
Level 50
1,553 SR
1,482 Elo+

VS

Team Averages
Level 35
1,557 SR
1,562 Elo+
Nemesis
Nemesis
DarkInfernoLMKA
Nemesis
Level 49
God Stats
9W - 9L
1,567 SR
Queue Stats
318W - 332L
1,517 Elo+
Solo
Kukulkan
Kukulkan
RainsGirl
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,897 Elo+
Party 1
Danzaburou
Danzaburou
bartholomeu420
Danzaburou
Level 47
God Stats
2W - 3L
1,632 SR
Queue Stats
22W - 21L
1,474 Elo+
Party 1
He Bo
He Bo
n0uc
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,501 Elo+
Party 1
Ymir
Ymir
p03werr
Ymir
Level 27
God Stats
2W - 2L
1,587 SR
Queue Stats
15W - 17L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BroshadBeast
Morgan Le Fay
19
15 / 0 / 16
13,242
631
25,854
15,942
7,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Hurricanepro889
Amaterasu
20
8 / 2 / 6
13,694
652
13,761
24,503
18,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
11 / 7 / 15
12,164
579
13,653
22,858
10,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Rovernic
Sylvanus
16
7 / 6 / 29
12,148
578
14,970
25,179
23,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sol
18
12 / 5 / 16
12,237
583
19,236
18,969
7,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 12 / 8
10,125
482
15,088
21,302
8,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
RainsGirl
Kukulkan
15
2 / 9 / 5
9,350
445
11,277
14,093
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
bartholomeu420
Danzaburou
16
7 / 6 / 4
11,453
545
17,098
19,712
8,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
n0uc
He Bo
14
3 / 13 / 6
9,117
434
17,855
17,190
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
p03werr
Ymir
14
4 / 13 / 9
10,089
480
12,520
28,645
18,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
52
53
Kills
20
20
Deaths
53
82
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BroshadBeast
Morgan Le Fay
15
0
16
23
L
4
12
8
0.67
W
Amaterasu
Hurricanepro889
Amaterasu
8
2
6
5.5
L
Kukulkan
RainsGirl
Kukulkan
2
9
5
0.5
W
11
7
15
2.64
W
Sylvanus
Rovernic
Sylvanus
7
6
29
3.58
L
Danzaburou
bartholomeu420
Danzaburou
7
6
4
1.5
W
Sol
12
5
16
4
L
He Bo
n0uc
He Bo
3
13
6
0.46
L
Ymir
p03werr
Ymir
4
13
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,474
Damage
73,838
107,451
Taken
100,942
67,081
Mitigated
45,777
48,104
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BroshadBeast
Morgan Le Fay
25,854
1,714
576
5,918
15,942
7,772
2,396
7,473
8,307
94,217
0
L
15,088
6,574
0
1,694
21,302
8,691
274
8,466
12,596
0
57,510
W
Amaterasu
Hurricanepro889
Amaterasu
13,761
5,925
0
13,092
24,503
18,209
3,704
4,327
20,052
656
94,655
L
Kukulkan
RainsGirl
Kukulkan
11,277
2,119
0
340
14,093
5,437
112
8,194
5,571
50,833
0
W
13,653
8,911
0
4,444
22,858
10,247
1,883
7,162
15,552
0
71,010
W
Sylvanus
Rovernic
Sylvanus
14,970
2,828
6,110
9,231
25,179
23,248
676
12,884
11,873
26,528
0
L
Danzaburou
bartholomeu420
Danzaburou
17,098
6,606
0
4,303
19,712
8,594
762
8,223
11,380
0
64,016
W
Sol
19,236
6,022
0
8,733
18,969
7,605
2,541
8,836
9,851
83,899
0
L
He Bo
n0uc
He Bo
17,855
672
0
1,487
17,190
4,927
120
12,237
4,708
54,817
0
L
Ymir
p03werr
Ymir
12,520
1,704
0
1,005
28,645
18,128
160
22,332
5,971
29,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,485
Gold Earned
50,134
556
Minions Killed
392
0
Camps Cleared
0
2,058,734
Distance Traveled
1,652,366
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,242
631
143
7
0
446,766
5
L
Nemesis
10,125
482
96
5
0
327,258
3
W
Amaterasu
13,694
652
171
8
0
382,162
2
L
Kukulkan
9,350
445
97
5
0
346,178
7
W
Arachne
12,164
579
97
5
0
469,733
6
W
Sylvanus
12,148
578
29
1
0
390,579
3
L
Danzaburou
11,453
545
95
5
0
344,161
0
W
Sol
12,237
583
116
6
0
369,494
3
L
He Bo
9,117
434
65
3
0
325,495
0
L
Ymir
10,089
480
39
2
0
309,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role