Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Aithyia
Geb
Level 160
God Stats
4W - 1L
1,854 SR
Queue Stats
142W - 114L
1,624 Elo+
Party 1
Sol
Sol
Sacagaweaism
Sol
Level 160
God Stats
4W - 1L
1,645 SR
Queue Stats
254W - 157L
1,693 Elo+
Party 1
Rama
Rama
Uulices
Rama
Level 157
God Stats
1W - 2L
1,245 SR
Queue Stats
395W - 381L
1,692 Elo+
Party 1
Team Averages
Level 133
1,549 SR
1,602 Elo+

VS

Team Averages
Level 79
1,690 SR
1,678 Elo+
Yemoja
Yemoja
CommunistSweden
Yemoja
Level 124
God Stats
22W - 14L
1,738 SR
Queue Stats
499W - 352L
1,725 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dat Colon Boi
Tsukuyomi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,460 Elo+
Solo
Tyr
Tyr
ImTheMercury
Tyr
Level 15
God Stats
4W - 1L
1,994 SR
Queue Stats
52W - 20L
1,813 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Medium Wafffle
Morgan Le Fay
Level 102
God Stats
8W - 6L
1,679 SR
Queue Stats
312W - 227L
1,678 Elo+
Party 2
Chiron
Chiron
UniqueStriker
Chiron
Level 108
God Stats
6W - 8L
1,539 SR
Queue Stats
188W - 112L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 1 / 1
7,205
721
8,967
4,413
1,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
 
Bellona
11
3 / 0 / 6
6,410
641
6,787
7,975
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Geb
9
1 / 1 / 4
5,507
551
1,216
5,407
2,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 0
6,212
621
4,657
5,808
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
Uulices
Rama
11
4 / 1 / 3
6,487
649
3,662
6,966
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
6,378
638
1,534
8,156
3,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Dat Colon Boi
Tsukuyomi
8
0 / 6 / 3
4,937
494
2,543
7,285
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 3 / 2
5,440
544
2,903
9,384
4,630
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Medium Wafffle
Morgan Le Fay
9
0 / 4 / 1
5,187
519
3,996
5,439
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 2 / 0
6,065
607
3,363
4,787
1,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
5
5
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
1
5.5
W
Bellona
 
Bellona
3
0
6
6
W
Geb
1
1
4
3
L
3
0
0
3
L
Tsukuyomi
Dat Colon Boi
Tsukuyomi
0
6
3
0.25
L
0
3
2
0.33
L
Morgan Le Fay
Medium Wafffle
Morgan Le Fay
0
4
1
0.13
W
2
2
0
1
L
2
2
0
1
W
Rama
Uulices
Rama
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,289
Damage
14,339
30,569
Taken
35,051
11,930
Mitigated
13,427
7,864
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,967
3,291
0
991
4,413
1,572
378
427
3,986
0
43,181
W
Bellona
 
Bellona
6,787
2,706
0
535
7,975
4,712
0
1,022
6,953
0
42,481
W
Geb
1,216
81
0
725
5,407
2,052
64
1,950
3,457
8,796
0
L
1,534
364
966
1,483
8,156
3,719
0
1,840
6,316
9,955
0
L
Tsukuyomi
Dat Colon Boi
Tsukuyomi
2,543
613
0
489
7,285
2,107
0
184
7,101
0
18,472
L
2,903
477
0
3,432
9,384
4,630
0
92
9,292
0
24,816
L
Morgan Le Fay
Medium Wafffle
Morgan Le Fay
3,996
354
0
1,130
5,439
1,692
152
0
5,439
30,643
0
W
4,657
712
0
2,726
5,808
1,397
0
310
5,498
34,911
0
L
3,363
586
440
1,342
4,787
1,279
0
3,683
1,030
0
37,771
W
Rama
Uulices
Rama
3,662
2,849
0
2,887
6,966
2,197
768
1,821
5,145
0
39,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
28,007
328
Minions Killed
256
0
Camps Cleared
0
924,023
Distance Traveled
978,756
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,205
721
85
9
0
163,407
1
W
Bellona
6,410
641
79
8
0
230,704
2
W
Geb
5,507
551
18
2
0
173,065
0
L
Yemoja
6,378
638
18
2
0
193,092
4
L
Tsukuyomi
4,937
494
40
4
0
197,330
3
L
Tyr
5,440
544
57
6
0
207,042
1
L
Morgan Le Fay
5,187
519
52
5
0
201,653
3
W
Sol
6,212
621
76
8
0
172,738
1
L
Chiron
6,065
607
89
9
0
179,639
2
W
Rama
6,487
649
70
7
0
184,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role