Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
kingwolf9qq
Chaac
Level 148
God Stats
27W - 20L
1,468 SR
Queue Stats
194W - 192L
1,610 Elo+
Party 1
Sol
Sol
nicewigg20
Sol
Level 110
God Stats
1W - 0L
1,527 SR
Queue Stats
28W - 28L
1,408 Elo+
Party 1
Team Averages
Level 138
1,498 SR
1,506 Elo+

VS

Team Averages
Level 104
1,415 SR
1,325 Elo+
Anhur
Anhur
BxChosen
Anhur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,313 Elo+
Party 2
Da Ji
Da Ji
DP3ARTS
Da Ji
Level 64
God Stats
2W - 8L
1,301 SR
Queue Stats
8W - 17L
1,307 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SMITTYVS
Morgan Le Fay
Level 88
God Stats
8W - 8L
1,443 SR
Queue Stats
147W - 160L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 4 / 6
10,217
681
4,199
8,126
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 1 / 4
10,483
699
8,687
20,373
14,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
2 / 1 / 4
9,794
653
8,861
6,663
1,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BxChosen
Anhur
15
3 / 2 / 3
10,010
667
9,388
15,247
5,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
DP3ARTS
Da Ji
13
1 / 6 / 2
8,489
566
4,889
11,716
5,219
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
SMITTYVS
Morgan Le Fay
6
0 / 1 / 3
7,764
518
504
1,367
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
4
6
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
4
6
1.25
L
Anhur
BxChosen
Anhur
3
2
3
2.25
L
Da Ji
DP3ARTS
Da Ji
1
6
2
0.33
L
Morgan Le Fay
SMITTYVS
Morgan Le Fay
0
1
3
1.5
W
5
1
4
7
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,747
Damage
14,781
35,162
Taken
28,330
20,890
Mitigated
11,598
13,565
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,199
2,052
0
295
8,126
3,995
535
0
8,126
0
35,441
L
Anhur
BxChosen
Anhur
9,388
5,384
0
3,704
15,247
5,964
0
4,695
10,222
0
57,340
L
Da Ji
DP3ARTS
Da Ji
4,889
1,104
159
831
11,716
5,219
0
3,462
8,044
0
13,020
L
Morgan Le Fay
SMITTYVS
Morgan Le Fay
504
140
0
0
1,367
415
0
704
633
3,780
0
W
8,687
1,673
759
10,646
20,373
14,974
842
354
20,019
0
35,103
W
8,861
861
0
1,865
6,663
1,921
1,432
150
6,513
37,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,494
Gold Earned
26,263
156
Minions Killed
110
0
Camps Cleared
0
858,869
Distance Traveled
552,413
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,217
681
56
4
0
258,228
4
L
Anhur
10,010
667
80
5
0
265,898
4
L
Da Ji
8,489
566
22
1
0
245,956
0
L
Morgan Le Fay
7,764
518
8
1
0
40,559
0
W
Chaac
10,483
699
37
2
0
314,997
1
W
Sol
9,794
653
63
4
0
285,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role