Player Matchup

Bastet
Bastet
 
Bastet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Alm1ghtyMeech
Cupid
Level 92
God Stats
5W - 7L
1,431 SR
Queue Stats
387W - 352L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
Big_Cricket777
Cthulhu
Level 109
God Stats
15W - 7L
1,815 SR
Queue Stats
516W - 475L
1,508 Elo+
Party 3
King Arthur
King Arthur
SHOOT 2 KI11 U
King Arthur
Level 106
God Stats
19W - 18L
1,558 SR
Queue Stats
550W - 498L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SilverBunnies34
Morgan Le Fay
Level 84
God Stats
4W - 7L
1,441 SR
Queue Stats
680W - 849L
1,454 Elo+
Party 1
Team Averages
Level 99
1,549 SR
1,475 Elo+

VS

Team Averages
Level 102
1,531 SR
1,429 Elo+
Anhur
Anhur
OMLORD
Anhur
Level 127
God Stats
6W - 7L
1,521 SR
Queue Stats
248W - 224L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
TDO Drago
Ne Zha
Level 107
God Stats
1W - 1L
1,763 SR
Queue Stats
99W - 106L
1,435 Elo+
Solo
Anubis
Anubis
WhitexRabbit13
Anubis
Level 101
God Stats
3W - 4L
1,366 SR
Queue Stats
130W - 113L
1,448 Elo+
Party 2
Athena
Athena
XxKillxEMxALL
Athena
Level 88
God Stats
7W - 9L
1,462 SR
Queue Stats
81W - 76L
1,475 Elo+
Party 2
Bellona
Bellona
losefish
Bellona
Level 89
God Stats
2W - 3L
1,542 SR
Queue Stats
9W - 20L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
7 / 0 / 3
6,506
651
8,243
6,058
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
3 / 1 / 3
6,258
626
3,096
2,433
638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 6
6,480
648
4,771
6,453
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
SHOOT 2 KI11 U
King Arthur
13
5 / 0 / 1
7,295
730
5,986
5,138
3,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
SilverBunnies34
Morgan Le Fay
10
1 / 0 / 2
5,553
555
3,415
5,085
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OMLORD
Anhur
10
2 / 3 / 0
5,497
550
1,913
6,194
1,474
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
TDO Drago
Ne Zha
8
0 / 5 / 0
4,868
487
2,340
8,070
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
5,501
550
5,310
8,301
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 4 / 0
4,880
488
1,568
9,419
3,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Bellona
losefish
Bellona
10
0 / 3 / 0
5,692
569
2,962
6,689
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
19
Kills
2
2
Deaths
19
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
3
8.5
W
3
1
3
4.5
W
3
1
6
6
L
Anhur
OMLORD
Anhur
2
3
0
0.67
W
King Arthur
SHOOT 2 KI11 U
King Arthur
5
0
1
5.5
W
Morgan Le Fay
SilverBunnies34
Morgan Le Fay
1
0
2
2
L
Ne Zha
TDO Drago
Ne Zha
0
5
0
0
L
0
4
0
0
L
0
4
0
0
L
Bellona
losefish
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,511
Damage
14,093
25,167
Taken
38,673
9,218
Mitigated
16,120
7,962
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,243
3,479
0
440
6,058
1,581
0
1,481
4,461
0
25,427
W
3,096
1,786
107
713
2,433
638
538
76
2,357
0
29,504
W
4,771
494
376
3,643
6,453
2,527
304
2,253
4,120
22,954
0
L
Anhur
OMLORD
Anhur
1,913
726
0
1,753
6,194
1,474
0
983
5,211
0
24,169
W
King Arthur
SHOOT 2 KI11 U
King Arthur
5,986
963
0
1,375
5,138
3,397
0
0
5,138
0
44,230
W
Morgan Le Fay
SilverBunnies34
Morgan Le Fay
3,415
271
0
1,308
5,085
1,075
495
2,674
2,213
21,781
0
L
Ne Zha
TDO Drago
Ne Zha
2,340
901
0
573
8,070
2,096
0
253
7,783
0
26,926
L
5,310
153
0
3,396
8,301
3,331
0
3,346
4,717
31,725
0
L
1,568
348
295
1,696
9,419
3,937
0
3,282
6,087
14,300
0
L
Bellona
losefish
Bellona
2,962
1,479
0
2,149
6,689
5,282
0
0
6,689
0
30,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
26,438
291
Minions Killed
290
0
Camps Cleared
0
1,022,370
Distance Traveled
911,255
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,506
651
44
4
0
238,797
2
W
Cupid
6,258
626
65
7
0
168,019
3
W
Cthulhu
6,480
648
40
4
0
220,731
3
L
Anhur
5,497
550
46
5
0
165,584
2
W
King Arthur
7,295
730
103
10
0
209,440
1
W
Morgan Le Fay
5,553
555
39
4
0
185,383
4
L
Ne Zha
4,868
487
57
6
0
186,879
1
L
Anubis
5,501
550
74
7
0
167,893
4
L
Athena
4,880
488
29
3
0
202,251
3
L
Bellona
5,692
569
84
8
0
188,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role