Player Matchup

Gilgamesh
Gilgamesh
A X S 1 N
Gilgamesh
Level 41
God Stats
10W - 11L
1,391 SR
Queue Stats
251W - 322L
1,346 Elo+
Solo
Sol
Sol
METIEN
Sol
Level 40
God Stats
57W - 45L
1,521 SR
Queue Stats
233W - 247L
1,358 Elo+
Solo
Thor
Thor
ezequiel2250
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,248 Elo+
Solo
Team Averages
Level 31
1,471 SR
1,318 Elo+

VS

Team Averages
Level 94
1,375 SR
1,391 Elo+
Skadi
Skadi
SYKOGIRL21
Skadi
Level 43
God Stats
4W - 5L
1,416 SR
Queue Stats
6W - 6L
1,392 Elo+
Party 1
King Arthur
King Arthur
TTV_12GaugeLive
King Arthur
Level 113
God Stats
21W - 36L
1,440 SR
Queue Stats
211W - 235L
1,388 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
refuse2FearDEATH
Morgan Le Fay
Level 127
God Stats
5W - 3L
1,268 SR
Queue Stats
102W - 127L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A X S 1 N
Gilgamesh
18
11 / 6 / 3
14,237
647
23,174
26,983
26,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
METIEN
Sol
18
3 / 5 / 10
13,378
608
31,194
27,979
11,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 7 / 7
11,612
528
4,641
18,535
6,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
5 / 5 / 6
14,438
656
14,053
16,591
6,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
TTV_12GaugeLive
King Arthur
18
5 / 3 / 8
14,285
649
19,880
29,432
23,298
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
refuse2FearDEATH
Morgan Le Fay
20
8 / 6 / 7
15,193
691
26,006
22,668
9,306
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
14
Kills
18
18
Deaths
14
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A X S 1 N
Gilgamesh
11
6
3
2.08
L
Sol
METIEN
Sol
3
5
10
1.6
W
Skadi
5
5
6
1.6
W
King Arthur
TTV_12GaugeLive
King Arthur
5
3
8
3
L
0
7
7
0.5
W
Morgan Le Fay
refuse2FearDEATH
Morgan Le Fay
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,009
Damage
59,939
73,497
Taken
68,691
44,836
Mitigated
38,606
18,882
Healing
23,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A X S 1 N
Gilgamesh
23,174
4,347
255
5,322
26,983
26,418
287
8,018
18,965
0
58,085
L
Sol
METIEN
Sol
31,194
5,793
0
12,959
27,979
11,442
2,216
10,732
17,247
81,989
0
W
Skadi
14,053
7,012
326
4,214
16,591
6,002
1,344
7,842
8,749
0
47,506
W
King Arthur
TTV_12GaugeLive
King Arthur
19,880
2,654
543
9,895
29,432
23,298
86
13,881
15,551
370
53,092
L
4,641
1,248
0
346
18,535
6,976
0
7,446
11,089
0
21,988
W
Morgan Le Fay
refuse2FearDEATH
Morgan Le Fay
26,006
1,379
1,170
7,477
22,668
9,306
582
9,471
13,197
81,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
43,916
202
Minions Killed
199
0
Camps Cleared
0
1,067,887
Distance Traveled
1,132,432
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,237
647
56
3
0
385,233
4
L
Sol
13,378
608
114
5
0
356,683
0
W
Skadi
14,438
656
63
3
0
330,865
0
W
King Arthur
14,285
649
47
2
0
423,730
3
L
Thor
11,612
528
32
1
0
325,971
0
W
Morgan Le Fay
15,193
691
89
4
0
377,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role