Player Matchup

Thoth
Thoth
EASLEYBOY
Thoth
Level 148
God Stats
8W - 12L
1,349 SR
Queue Stats
350W - 401L
1,490 Elo+
Solo
Anhur
Anhur
ITheRookii
Anhur
Level 139
God Stats
7W - 1L
1,576 SR
Queue Stats
228W - 205L
1,490 Elo+
Party 2
Osiris
Osiris
MasochisticPasta
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,478 Elo+
Party 4
Jing Wei
Jing Wei
Paingoatedd
Jing Wei
Level 62
God Stats
2W - 1L
1,809 SR
Queue Stats
114W - 111L
1,523 Elo+
Party 2
Neith
Neith
settopen
Neith
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,478 Elo+
Party 4
Team Averages
Level 103
1,547 SR
1,492 Elo+

VS

Team Averages
Level 124
1,450 SR
1,504 Elo+
Kuzenbo
Kuzenbo
DHG remade624
Kuzenbo
Level 160
God Stats
15W - 11L
1,546 SR
Queue Stats
1,213W - 1,106L
1,481 Elo+
Party 1
Zeus
Zeus
Frenchdoggy
Zeus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 121L
1,595 Elo+
Party 3
Fenrir
Fenrir
Israxel10
Fenrir
Level 106
God Stats
2W - 2L
1,341 SR
Queue Stats
298W - 311L
1,435 Elo+
Solo
Hachiman
Hachiman
JósephStealin
Hachiman
Level 109
God Stats
9W - 12L
1,325 SR
Queue Stats
294W - 312L
1,470 Elo+
Party 3
Cthulhu
Cthulhu
P0T PATR0L
Cthulhu
Level 156
God Stats
12W - 11L
1,539 SR
Queue Stats
703W - 630L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
EASLEYBOY
Thoth
14
3 / 4 / 1
7,920
792
6,104
6,993
3,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
14
3 / 2 / 2
7,753
775
4,740
6,981
3,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 4 / 4
6,538
654
5,423
8,587
7,927
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
Paingoatedd
Jing Wei
13
1 / 4 / 4
7,372
737
5,118
8,919
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
settopen
Neith
10
0 / 6 / 2
6,334
633
5,831
8,871
4,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
1 / 1 / 14
8,012
801
3,971
7,851
10,647
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 0 / 11
9,537
954
14,180
4,332
2,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Israxel10
Fenrir
11
0 / 4 / 6
7,219
722
2,039
8,746
3,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
16
6 / 1 / 10
9,108
911
8,684
8,472
4,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
P0T PATR0L
Cthulhu
16
6 / 1 / 11
9,250
925
9,297
11,055
8,628
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
7
Kills
20
20
Deaths
7
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
1
1
14
8
L
Thoth
EASLEYBOY
Thoth
3
4
1
0.88
W
7
0
11
12.5
L
Anhur
3
2
2
2
W
Fenrir
Israxel10
Fenrir
0
4
6
0.75
W
Hachiman
6
1
10
11
L
0
4
4
0.5
W
Cthulhu
P0T PATR0L
Cthulhu
6
1
11
11.5
L
Jing Wei
Paingoatedd
Jing Wei
1
4
4
0.75
L
Neith
settopen
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,216
Damage
38,171
40,351
Taken
40,456
22,589
Mitigated
29,389
11,304
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
3,971
1,570
837
1,207
7,851
10,647
598
1,677
6,174
5,676
0
L
Thoth
EASLEYBOY
Thoth
6,104
117
318
1,540
6,993
3,202
0
4,739
2,164
22,829
0
W
14,180
185
1,077
903
4,332
2,166
822
627
3,705
26,218
0
L
Anhur
4,740
1,878
210
2,084
6,981
3,137
0
4,829
2,092
0
10,837
W
Fenrir
Israxel10
Fenrir
2,039
81
546
2,326
8,746
3,925
290
1,667
7,079
0
6,560
W
Hachiman
8,684
4,329
1,404
1,797
8,472
4,023
1,536
1,108
7,364
0
20,587
L
5,423
479
1,936
879
8,587
7,927
0
4,899
3,483
0
12,062
W
Cthulhu
P0T PATR0L
Cthulhu
9,297
110
1,371
2,125
11,055
8,628
480
1,025
10,030
27,077
0
L
Jing Wei
Paingoatedd
Jing Wei
5,118
3,093
939
1,631
8,919
4,143
0
6,062
2,797
0
14,379
L
Neith
settopen
Neith
5,831
827
467
1,300
8,871
4,180
0
6,444
2,367
0
10,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,917
Gold Earned
43,126
103
Minions Killed
110
0
Camps Cleared
0
857,913
Distance Traveled
900,485
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,012
801
4
0
0
187,250
0
L
Thoth
7,920
792
37
4
0
164,942
0
W
Zeus
9,537
954
27
3
0
190,360
1
L
Anhur
7,753
775
21
2
0
196,853
0
W
Fenrir
7,219
722
13
1
0
161,747
0
W
Hachiman
9,108
911
29
3
0
168,771
0
L
Osiris
6,538
654
14
1
0
171,611
3
W
Cthulhu
9,250
925
37
4
0
192,357
4
L
Jing Wei
7,372
737
23
2
0
181,427
0
L
Neith
6,334
633
8
1
0
143,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role