Player Matchup

Raijin
Raijin
AnimateSilver
Raijin
Level 80
God Stats
6W - 6L
1,712 SR
Queue Stats
164W - 170L
1,577 Elo+
Party 1
Ullr
Ullr
FluffyRuff
Ullr
Level 48
God Stats
0W - 4L
1,637 SR
Queue Stats
384W - 418L
1,416 Elo+
Solo
Mercury
Mercury
JMHtown
Mercury
Level 104
God Stats
18W - 6L
1,742 SR
Queue Stats
207W - 193L
1,603 Elo+
Party 1
Jormungandr
Jormungandr
SilverShroud8
Jormungandr
Level 86
God Stats
4W - 14L
1,465 SR
Queue Stats
158W - 177L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
Steebus
Cthulhu
Level 25
God Stats
4W - 6L
1,450 SR
Queue Stats
4W - 18L
1,160 Elo+
Party 1
Team Averages
Level 69
1,601 SR
1,461 Elo+

VS

Team Averages
Level 86
1,557 SR
1,619 Elo+
Heimdallr
Heimdallr
Auzysss
Heimdallr
Level 107
God Stats
38W - 32L
1,584 SR
Queue Stats
262W - 159L
1,619 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DreamNothing
Morgan Le Fay
Level 49
God Stats
30W - 16L
1,530 SR
Queue Stats
172W - 181L
1,398 Elo+
Solo
Serqet
Serqet
FafiaesM
Serqet
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 138L
1,550 Elo+
Party 2
Geb
Geb
Painttin
Geb
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 4L
1,920 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Stormyy1905
Cu Chulainn
Level 68
God Stats
4W - 1L
1,670 SR
Queue Stats
62W - 44L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 1
9,931
584
9,460
10,475
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 4 / 0
7,099
418
2,677
10,951
3,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
JMHtown
Mercury
14
1 / 5 / 5
8,646
509
8,285
14,239
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
SilverShroud8
Jormungandr
13
0 / 4 / 0
7,809
459
8,791
18,568
8,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Steebus
Cthulhu
11
0 / 3 / 3
7,080
416
4,898
10,888
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Auzysss
Heimdallr
17
9 / 0 / 2
10,704
630
15,518
11,554
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
DreamNothing
Morgan Le Fay
13
1 / 6 / 2
8,217
483
6,865
10,928
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
FafiaesM
Serqet
17
3 / 1 / 8
10,108
595
8,361
10,756
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 8
8,659
509
3,036
11,235
6,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Stormyy1905
Cu Chulainn
16
5 / 0 / 1
9,947
585
14,142
11,648
10,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
19
19
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
8
3
1
2.83
W
Heimdallr
Auzysss
Heimdallr
9
0
2
10
W
Morgan Le Fay
DreamNothing
Morgan Le Fay
1
6
2
0.33
W
Serqet
FafiaesM
Serqet
3
1
8
7
L
0
4
0
0
L
Mercury
JMHtown
Mercury
1
5
5
0.7
W
1
2
8
2.5
L
Jormungandr
SilverShroud8
Jormungandr
0
4
0
0
L
Cthulhu
Steebus
Cthulhu
0
3
3
0.5
W
Cu Chulainn
Stormyy1905
Cu Chulainn
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,111
Damage
47,922
65,121
Taken
56,121
25,189
Mitigated
29,588
19,337
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,460
1,044
156
3,493
10,475
3,170
357
4,228
5,279
56,649
0
W
Heimdallr
Auzysss
Heimdallr
15,518
7,063
0
5,694
11,554
4,636
902
2,158
9,352
0
89,271
W
Morgan Le Fay
DreamNothing
Morgan Le Fay
6,865
359
0
892
10,928
3,608
696
4,410
6,210
46,834
0
W
Serqet
FafiaesM
Serqet
8,361
1,953
0
365
10,756
4,055
0
4,192
6,382
0
72,081
L
2,677
1,123
0
3,949
10,951
3,138
0
354
10,597
0
39,613
L
Mercury
JMHtown
Mercury
8,285
4,925
0
1,332
14,239
5,258
0
3,091
10,218
0
67,185
W
3,036
663
0
740
11,235
6,699
79
5,548
5,569
12,044
0
L
Jormungandr
SilverShroud8
Jormungandr
8,791
2,830
0
7,439
18,568
8,995
629
1,427
16,206
52,871
0
L
Cthulhu
Steebus
Cthulhu
4,898
262
541
2,427
10,888
4,628
0
1,573
9,225
20,524
0
W
Cu Chulainn
Stormyy1905
Cu Chulainn
14,142
3,616
0
4,143
11,648
10,590
93
6,171
5,459
4,469
62,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
47,635
438
Minions Killed
484
0
Camps Cleared
0
1,732,730
Distance Traveled
1,729,667
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,931
584
124
7
0
301,352
9
W
Heimdallr
10,704
630
146
9
0
319,194
1
W
Morgan Le Fay
8,217
483
81
5
0
284,154
1
W
Serqet
10,108
595
117
7
0
389,343
4
L
Ullr
7,099
418
71
4
0
327,587
8
L
Mercury
8,646
509
108
6
0
416,603
3
W
Geb
8,659
509
13
1
0
363,386
2
L
Jormungandr
7,809
459
104
6
0
302,641
5
L
Cthulhu
7,080
416
31
2
0
384,547
0
W
Cu Chulainn
9,947
585
127
7
0
373,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role