Player Matchup

Ymir
Ymir
KyleShort
Ymir
Level 30
God Stats
3W - 4L
1,368 SR
Queue Stats
69W - 53L
1,519 Elo+
Solo
Mercury
Mercury
iBreadPitt
Mercury
Level 25
God Stats
14W - 15L
1,407 SR
Queue Stats
40W - 39L
1,508 Elo+
Solo
Yemoja
Yemoja
light-hour444
Yemoja
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 40L
1,448 Elo+
Solo
Sol
Sol
smitebotJ
Sol
Level 12
God Stats
4W - 0L
1,739 SR
Queue Stats
17W - 7L
1,468 Elo+
Solo
Guan Yu
Guan Yu
talented_mole
Guan Yu
Level 20
God Stats
1W - 3L
1,264 SR
Queue Stats
138W - 160L
1,536 Elo+
Solo
Team Averages
Level 23
1,456 SR
1,496 Elo+

VS

Team Averages
Level 13
1,513 SR
1,368 Elo+
Cu Chulainn
Cu Chulainn
MangyCarl
Cu Chulainn
Level 28
God Stats
1W - 1L
1,888 SR
Queue Stats
49W - 33L
1,695 Elo+
Solo
Aphrodite
Aphrodite
Queenn_veits02
Aphrodite
Level 6
God Stats
1W - 1L
1,411 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 1
Odin
Odin
gamington95
Odin
Level 6
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 3L
1,170 Elo+
Solo
Set
Set
jbt_2k4_blkops
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 1
Bacchus
Bacchus
sandychicken12
Bacchus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
10 / 0 / 16
10,761
512
10,881
19,293
10,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
iBreadPitt
Mercury
18
8 / 3 / 13
11,424
544
9,493
17,768
7,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
6 / 0 / 20
10,927
520
9,098
12,330
6,277
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
20 / 0 / 9
13,420
639
32,250
19,883
8,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
16
4 / 6 / 14
10,070
480
8,312
17,257
20,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MangyCarl
Cu Chulainn
18
7 / 4 / 1
10,888
518
18,408
19,272
21,477
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Queenn_veits02
Aphrodite
13
2 / 9 / 0
8,456
403
8,542
14,646
5,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 14 / 1
6,293
300
2,828
12,790
4,294
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 9 / 1
7,026
335
8,382
17,811
11,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 12 / 3
7,053
336
5,153
24,565
18,693
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
15
48
Kills
9
9
Deaths
48
72
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
10
0
16
18
L
Cu Chulainn
MangyCarl
Cu Chulainn
7
4
1
1.88
L
Aphrodite
Queenn_veits02
Aphrodite
2
9
0
0.22
L
0
14
1
0.04
W
Mercury
iBreadPitt
Mercury
8
3
13
4.83
L
0
9
1
0.06
W
6
0
20
16
L
0
12
3
0.13
W
20
0
9
24.5
W
Guan Yu
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,034
Damage
43,313
86,531
Taken
89,084
53,086
Mitigated
61,391
37,578
Healing
16,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,881
1,597
1,138
9,084
19,293
10,266
1,292
5,684
13,609
46,353
0
L
Cu Chulainn
MangyCarl
Cu Chulainn
18,408
1,534
0
3,502
19,272
21,477
24
6,303
12,483
830
85,718
L
Aphrodite
Queenn_veits02
Aphrodite
8,542
1,139
2,432
6,233
14,646
5,778
0
9,934
4,578
40,907
0
L
2,828
1,138
0
229
12,790
4,294
0
7,228
5,468
0
10,698
W
Mercury
iBreadPitt
Mercury
9,493
6,302
0
2,498
17,768
7,502
1,287
1,242
16,526
0
92,151
L
8,382
2,722
0
573
17,811
11,149
0
9,123
8,286
0
29,520
W
9,098
2,528
4,021
2,432
12,330
6,277
1,431
1,589
10,741
45,500
0
L
5,153
367
0
3,368
24,565
18,693
0
18,874
5,277
17,136
0
W
32,250
13,580
0
14,389
19,883
8,777
6,809
4,247
15,636
137,391
0
W
Guan Yu
8,312
1,490
1,323
2,693
17,257
20,264
1,240
1,583
15,674
0
37,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,602
Gold Earned
39,716
519
Minions Killed
290
0
Camps Cleared
0
1,876,638
Distance Traveled
1,661,221
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,761
512
67
3
0
352,304
1
L
Cu Chulainn
10,888
518
135
6
0
379,325
4
L
Aphrodite
8,456
403
74
4
0
343,484
2
L
Odin
6,293
300
13
1
0
184,278
0
W
Mercury
11,424
544
141
7
0
457,112
2
L
Set
7,026
335
42
2
0
393,720
0
W
Yemoja
10,927
520
66
3
0
312,732
1
L
Bacchus
7,053
336
26
1
0
360,414
1
W
Sol
13,420
639
185
9
0
379,765
0
W
Guan Yu
10,070
480
60
3
0
374,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role