Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
AlphaBlinx
Zeus
Level 149
God Stats
1W - 0L
1,599 SR
Queue Stats
20W - 19L
1,657 Elo+
Party 2
Guan Yu
Guan Yu
PaleElfQueen
Guan Yu
Level 75
God Stats
15W - 12L
1,702 SR
Queue Stats
24W - 20L
1,574 Elo+
Party 2
Team Averages
Level 124
1,600 SR
1,577 Elo+

VS

Team Averages
Level 119
1,468 SR
1,545 Elo+
Morgan Le Fay
Morgan Le Fay
EvilPugInAMug
Morgan Le Fay
Level 148
God Stats
1W - 4L
1,403 SR
Queue Stats
264W - 219L
1,634 Elo+
Party 1
Fenrir
Fenrir
JAGG3RB0MB
Fenrir
Level 126
God Stats
3W - 2L
1,668 SR
Queue Stats
214W - 265L
1,418 Elo+
Solo
Kumbhakarna
Kumbhakarna
SKeeZa STeeZa
Kumbhakarna
Level 84
God Stats
5W - 5L
1,332 SR
Queue Stats
158W - 131L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 3 / 9
8,296
754
8,906
8,111
3,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
9 / 1 / 3
9,220
838
14,497
10,055
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
PaleElfQueen
Guan Yu
9
0 / 2 / 7
6,814
619
3,522
7,660
4,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EvilPugInAMug
Morgan Le Fay
9
2 / 5 / 2
6,856
623
9,699
7,213
2,469
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
JAGG3RB0MB
Fenrir
12
2 / 4 / 1
7,988
726
3,942
11,734
6,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kumbhakarna
SKeeZa STeeZa
Kumbhakarna
11
0 / 3 / 3
6,462
587
2,379
13,738
5,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
6
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
3
9
2.5
W
9
1
3
10.5
L
Morgan Le Fay
EvilPugInAMug
Morgan Le Fay
2
5
2
0.6
L
Fenrir
JAGG3RB0MB
Fenrir
2
4
1
0.63
W
Guan Yu
PaleElfQueen
Guan Yu
0
2
7
1.75
L
Kumbhakarna
SKeeZa STeeZa
Kumbhakarna
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,925
Damage
16,020
25,826
Taken
32,685
13,124
Mitigated
14,664
8,341
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,906
4,664
0
1,298
8,111
3,330
2,055
5,198
2,913
0
35,233
W
14,497
1,934
34
3,685
10,055
4,815
843
3,945
6,110
34,912
0
L
Morgan Le Fay
EvilPugInAMug
Morgan Le Fay
9,699
537
0
854
7,213
2,469
0
3,130
3,873
31,443
0
L
Fenrir
JAGG3RB0MB
Fenrir
3,942
687
0
3,193
11,734
6,764
0
5,119
6,165
0
20,796
W
Guan Yu
PaleElfQueen
Guan Yu
3,522
816
787
2,537
7,660
4,979
142
2,935
4,725
0
8,587
L
Kumbhakarna
SKeeZa STeeZa
Kumbhakarna
2,379
34
797
2,947
13,738
5,431
0
5,528
7,790
12,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,330
Gold Earned
21,306
124
Minions Killed
101
0
Camps Cleared
0
548,012
Distance Traveled
560,471
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,296
754
52
5
0
184,849
0
W
Zeus
9,220
838
55
5
0
181,423
1
L
Morgan Le Fay
6,856
623
50
5
0
135,530
3
L
Fenrir
7,988
726
30
3
0
256,940
3
W
Guan Yu
6,814
619
17
2
0
181,740
1
L
Kumbhakarna
6,462
587
21
2
0
168,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role