Player Matchup

Cthulhu
Cthulhu
Capitan-eVo
Cthulhu
Level 44
God Stats
9W - 8L
1,581 SR
Queue Stats
27W - 31L
1,523 Elo+
Party 2
Medusa
Medusa
Rudy-eVo
Medusa
Level 76
God Stats
5W - 3L
1,784 SR
Queue Stats
27W - 44L
1,377 Elo+
Party 2
Tyr
Tyr
iTheMostLoathed
Tyr
Level 59
God Stats
1W - 0L
1,395 SR
Queue Stats
20W - 26L
1,119 Elo+
Party 2
He Bo
He Bo
nolliion
He Bo
Level 109
God Stats
1W - 0L
1,179 SR
Queue Stats
6W - 7L
1,485 Elo+
Party 2
Team Averages
Level 72
1,485 SR
1,376 Elo+

VS

Team Averages
Level 107
1,433 SR
1,429 Elo+
Olorun
Olorun
BearUsuallyDoes
Olorun
Level 151
God Stats
4W - 6L
1,438 SR
Queue Stats
33W - 35L
1,531 Elo+
Solo
Cabrakan
Cabrakan
Jack Dannies
Cabrakan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,560 Elo+
Solo
Izanami
Izanami
LingeringShadow1
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,410 Elo+
Party 1
Ra
Ra
a1sikwrx
Ra
Level 67
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 6L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Capitan-eVo
Cthulhu
16
3 / 0 / 4
11,136
928
9,261
10,419
8,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Rudy-eVo
Medusa
16
2 / 1 / 10
10,742
895
10,700
9,747
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 1 / 7
10,104
842
6,977
14,482
10,572
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
nolliion
He Bo
16
7 / 1 / 4
10,474
873
8,378
6,598
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,981
748
3,485
8,188
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Jack Dannies
Cabrakan
14
2 / 4 / 0
9,059
755
3,572
12,029
14,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 5 / 1
8,260
688
3,225
11,015
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 1
9,624
802
11,887
13,537
9,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
3
3
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Cthulhu
Capitan-eVo
Cthulhu
3
0
4
5
L
Cabrakan
Jack Dannies
Cabrakan
2
4
0
0.5
L
0
5
1
0.1
W
Medusa
Rudy-eVo
Medusa
2
1
10
7
L
1
5
1
0.3
W
4
1
7
7.5
W
He Bo
nolliion
He Bo
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,316
Damage
22,169
41,246
Taken
44,769
26,161
Mitigated
32,582
11,440
Healing
14,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,485
1,003
1,413
3,921
8,188
3,458
1,656
3,684
4,504
39,278
0
W
Cthulhu
Capitan-eVo
Cthulhu
9,261
572
724
2,622
10,419
8,836
402
4,729
5,690
34,967
0
L
Cabrakan
Jack Dannies
Cabrakan
3,572
433
0
493
12,029
14,413
0
4,169
7,860
15,607
0
L
3,225
1,778
0
1,510
11,015
4,723
2,112
5,107
5,908
0
21,793
W
Medusa
Rudy-eVo
Medusa
10,700
4,445
920
3,245
9,747
4,019
6,512
5,135
4,612
0
51,651
L
11,887
869
1,122
6,151
13,537
9,988
143
5,351
8,186
48,970
0
W
6,977
1,075
0
3,062
14,482
10,572
396
5,906
8,576
0
21,615
W
He Bo
nolliion
He Bo
8,378
465
0
867
6,598
2,734
842
3,599
2,999
24,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,456
Gold Earned
35,924
224
Minions Killed
226
7
Camps Cleared
8
994,706
Distance Traveled
810,982
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,981
748
66
6
3
205,818
4
W
Cthulhu
11,136
928
56
5
1
263,432
3
L
Cabrakan
9,059
755
28
2
3
207,247
3
L
Izanami
8,260
688
33
3
0
184,728
1
W
Medusa
10,742
895
99
8
4
220,302
3
L
Ra
9,624
802
99
8
2
213,189
0
W
Tyr
10,104
842
38
3
2
281,024
3
W
He Bo
10,474
873
31
3
0
229,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role