Player Matchup

Rama
Rama
AnestyKleir
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,273 Elo+
Party 2
Olorun
Olorun
DawisToBuk
Olorun
Level 13
God Stats
2W - 2L
1,604 SR
Queue Stats
4W - 5L
1,533 Elo+
Party 1
Hachiman
Hachiman
Friz2115
Hachiman
Level 5
God Stats
1W - 1L
1,684 SR
Queue Stats
4W - 4L
1,533 Elo+
Party 1
Ra
Ra
kannii0815
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
yahvelvenson
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,329 Elo+
Party 2
Team Averages
Level 12
1,558 SR
1,434 Elo+

VS

Team Averages
Level 22
1,500 SR
1,290 Elo+
Mercury
Mercury
TheAlpha45
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,172 Elo+
Party 3
Scylla
Scylla
abe-runsen
Scylla
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
mfc1811
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,172 Elo+
Party 3
Bakasura
Bakasura
semillas
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 56L
1,433 Elo+
Solo
Cerberus
Cerberus
sunchingon
Cerberus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,172 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,396
355
3,055
9,738
2,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
DawisToBuk
Olorun
15
8 / 3 / 2
9,885
549
12,656
15,068
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Friz2115
Hachiman
12
2 / 4 / 6
7,691
427
4,407
8,077
1,861
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 0
7,691
427
2,684
7,606
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
10
1 / 8 / 1
7,246
403
2,636
11,040
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
TheAlpha45
Mercury
15
5 / 3 / 7
9,428
524
7,989
9,958
3,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
abe-runsen
Scylla
16
4 / 5 / 6
9,245
514
9,451
7,910
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
mfc1811
Anhur
14
6 / 2 / 9
8,679
482
8,263
7,396
2,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
semillas
Bakasura
14
2 / 4 / 2
8,679
482
2,734
13,406
5,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
sunchingon
Cerberus
13
9 / 1 / 4
8,266
459
8,031
12,454
8,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
12
Kills
26
27
Deaths
15
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Olorun
DawisToBuk
Olorun
8
3
2
3
L
Hachiman
Friz2115
Hachiman
2
4
6
1.25
W
Mercury
TheAlpha45
Mercury
5
3
7
2.83
W
Scylla
abe-runsen
Scylla
4
5
6
1.4
L
1
5
0
0.2
W
Anhur
mfc1811
Anhur
6
2
9
5.25
W
Bakasura
semillas
Bakasura
2
4
2
0.75
W
Cerberus
sunchingon
Cerberus
9
1
4
11
L
Yemoja
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,438
Damage
36,468
51,529
Taken
51,124
17,373
Mitigated
22,330
14,705
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,055
1,992
111
810
9,738
2,186
378
3,746
5,972
0
32,960
L
Olorun
DawisToBuk
Olorun
12,656
5,939
380
7,670
15,068
5,701
1,126
4,392
10,248
61,058
0
L
Hachiman
Friz2115
Hachiman
4,407
2,812
0
1,787
8,077
1,861
144
3,106
4,658
0
18,442
W
Mercury
TheAlpha45
Mercury
7,989
4,285
0
480
9,958
3,915
1,297
4,875
5,083
0
50,075
W
Scylla
abe-runsen
Scylla
9,451
343
0
330
7,910
2,834
517
3,947
3,963
55,751
0
L
2,684
734
61
2,232
7,606
2,241
441
545
6,978
31,517
0
W
Anhur
mfc1811
Anhur
8,263
3,138
0
2,680
7,396
2,359
1,000
1,810
5,586
0
36,951
W
Bakasura
semillas
Bakasura
2,734
2,308
0
4,123
13,406
5,014
5
3,775
9,631
0
36,498
W
Cerberus
sunchingon
Cerberus
8,031
121
0
3,204
12,454
8,208
43
3,569
8,885
30,678
0
L
Yemoja
2,636
557
776
878
11,040
5,384
0
5,149
5,863
13,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,909
Gold Earned
44,297
273
Minions Killed
407
0
Camps Cleared
0
1,243,965
Distance Traveled
1,664,737
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,396
355
54
3
0
232,716
4
L
Olorun
9,885
549
100
6
0
261,423
1
L
Hachiman
7,691
427
32
2
0
212,101
3
W
Mercury
9,428
524
94
5
0
367,776
0
W
Scylla
9,245
514
100
6
0
322,058
0
L
Ra
7,691
427
73
4
0
270,636
4
W
Anhur
8,679
482
78
4
0
304,596
0
W
Bakasura
8,679
482
88
5
0
332,631
1
W
Cerberus
8,266
459
47
3
0
337,676
1
L
Yemoja
7,246
403
14
1
0
267,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role