Player Matchup

Neith
Neith
Babysnoww
Neith
Level 18
God Stats
11W - 5L
1,949 SR
Queue Stats
21W - 19L
1,567 Elo+
Solo
Achilles
Achilles
DonkeyPaste1
Achilles
Level 27
God Stats
10W - 11L
1,368 SR
Queue Stats
108W - 111L
1,570 Elo+
Solo
Hel
Hel
EKapriSun
Hel
Level 29
God Stats
32W - 32L
1,566 SR
Queue Stats
32W - 33L
1,518 Elo+
Solo
Persephone
Persephone
GabrielTonda
Persephone
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,692 Elo+
Solo
Guan Yu
Guan Yu
XeroGreninja
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,266 Elo+
Solo
Team Averages
Level 24
1,577 SR
1,523 Elo+

VS

Team Averages
Level 15
1,520 SR
1,464 Elo+
Neith
Neith
COSITOS48z
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
DarkFire3628
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 41L
1,593 Elo+
Solo
Discordia
Discordia
ElysiumMoth
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,312 Elo+
Solo
Gilgamesh
Gilgamesh
RomanBasilisk24
Gilgamesh
Level 28
God Stats
25W - 17L
1,601 SR
Queue Stats
86W - 65L
1,609 Elo+
Solo
Eset
Eset
Starlordmaster4
Eset
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Babysnoww
Neith
16
2 / 2 / 8
9,909
901
11,355
8,587
3,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
DonkeyPaste1
Achilles
17
8 / 0 / 9
11,568
1,052
18,861
12,015
14,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 0 / 8
10,057
914
6,431
9,445
5,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Persephone
GabrielTonda
Persephone
16
4 / 3 / 5
10,519
956
6,257
10,435
3,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
XeroGreninja
Guan Yu
18
8 / 1 / 9
11,988
1,090
14,180
15,000
22,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

246

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 6 / 1
9,340
849
6,687
11,839
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 4 / 1
11,340
1,031
16,904
11,888
4,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
ElysiumMoth
Discordia
16
0 / 7 / 2
9,517
865
8,696
12,758
3,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
RomanBasilisk24
Gilgamesh
16
1 / 5 / 4
10,591
963
13,072
19,128
11,329
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 2 / 1
8,753
796
4,805
8,662
2,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
24
Kills
6
6
Deaths
24
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Babysnoww
Neith
2
2
8
3
L
Neith
0
6
1
0.08
L
5
4
1
1.38
W
Achilles
DonkeyPaste1
Achilles
8
0
9
12.5
W
2
0
8
6
L
Discordia
ElysiumMoth
Discordia
0
7
2
0.14
W
Persephone
GabrielTonda
Persephone
4
3
5
2.17
L
Gilgamesh
RomanBasilisk24
Gilgamesh
1
5
4
0.6
L
0
2
1
0.25
W
Guan Yu
XeroGreninja
Guan Yu
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,084
Damage
50,164
55,482
Taken
64,275
48,949
Mitigated
27,080
15,648
Healing
5,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Babysnoww
Neith
11,355
4,388
0
604
8,587
3,293
0
962
7,625
0
24,353
L
Neith
6,687
2,290
0
1,530
11,839
4,793
0
3,342
8,497
0
16,315
L
16,904
4,410
0
71
11,888
4,755
0
3,564
8,206
0
44,062
W
Achilles
DonkeyPaste1
Achilles
18,861
8,821
0
2,005
12,015
14,477
0
2,883
9,132
0
31,594
W
6,431
702
3,070
2,490
9,445
5,355
0
1,578
7,867
14,047
0
L
Discordia
ElysiumMoth
Discordia
8,696
1,947
366
1,845
12,758
3,893
0
864
11,894
34,422
0
W
Persephone
GabrielTonda
Persephone
6,257
882
0
1,328
10,435
3,620
0
2,896
7,536
19,789
0
L
Gilgamesh
RomanBasilisk24
Gilgamesh
13,072
4,250
0
246
19,128
11,329
0
4,660
14,468
0
25,186
L
4,805
825
316
1,304
8,662
2,310
0
258
8,404
17,428
0
W
Guan Yu
XeroGreninja
Guan Yu
14,180
3,504
1,146
5,005
15,000
22,204
0
5,182
9,818
0
26,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,041
Gold Earned
49,541
125
Minions Killed
161
8
Camps Cleared
7
1,017,633
Distance Traveled
891,771
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,909
901
31
3
0
193,856
0
L
Neith
9,340
849
14
1
1
134,865
2
L
Loki
11,340
1,031
47
4
4
221,829
0
W
Achilles
11,568
1,052
23
2
6
223,495
0
W
Hel
10,057
914
11
1
0
195,583
1
L
Discordia
9,517
865
58
5
0
142,126
1
W
Persephone
10,519
956
41
4
1
178,645
0
L
Gilgamesh
10,591
963
20
2
2
220,571
0
L
Eset
8,753
796
22
2
0
172,380
0
W
Guan Yu
11,988
1,090
19
2
1
226,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role