Player Matchup

Anubis
Anubis
ANDREKINGYT
Anubis
Level 14
God Stats
19W - 27L
1,360 SR
Queue Stats
64W - 84L
1,209 Elo+
Party 1
Ne Zha
Ne Zha
Menor_Mandraki
Ne Zha
Level 27
God Stats
2W - 7L
1,216 SR
Queue Stats
57W - 56L
1,451 Elo+
Party 1
Nemesis
Nemesis
Paragüayo
Nemesis
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 23L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Ry4npr0-_-FRZ
Danzaburou
Level 19
God Stats
15W - 17L
1,500 SR
Queue Stats
93W - 113L
1,355 Elo+
Party 1
Poseidon
Poseidon
matheusdepaula16
Poseidon
Level 77
God Stats
5W - 2L
1,554 SR
Queue Stats
250W - 282L
1,476 Elo+
Party 1
Team Averages
Level 31
1,426 SR
1,406 Elo+

VS

Team Averages
Level 15
1,440 SR
1,408 Elo+
Morgan Le Fay
Morgan Le Fay
FelineCastle64
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 50L
1,409 Elo+
Party 3
Hel
Hel
JahadPrinces
Hel
Level 28
God Stats
13W - 18L
1,469 SR
Queue Stats
45W - 52L
1,420 Elo+
Party 3
Neith
Neith
Shurumello
Neith
Level 6
God Stats
0W - 3L
1,178 SR
Queue Stats
7W - 8L
1,316 Elo+
Party 2
Chaac
Chaac
StrikeSN
Chaac
Level 14
God Stats
7W - 9L
1,552 SR
Queue Stats
18W - 22L
1,393 Elo+
Party 2
He Bo
He Bo
manaosdecocacola
He Bo
Level 0
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
2 / 3 / 2
11,490
500
13,042
13,946
8,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 2 / 11
11,422
497
7,793
15,860
14,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Paragüayo
Nemesis
20
7 / 1 / 4
12,724
553
10,301
13,471
7,701
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Ry4npr0-_-FRZ
Danzaburou
19
7 / 2 / 5
11,935
519
7,403
12,750
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 4 / 6
11,501
500
6,421
10,977
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FelineCastle64
Morgan Le Fay
15
0 / 9 / 3
9,182
399
7,911
13,257
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 3
8,729
380
3,812
10,606
4,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
10 / 2 / 0
13,082
569
18,433
12,199
5,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
StrikeSN
Chaac
17
1 / 5 / 1
10,886
473
7,636
18,759
7,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 0 / 1
6,748
293
833
2,424
406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
22
Kills
12
12
Deaths
22
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
3
2
1
L
Morgan Le Fay
FelineCastle64
Morgan Le Fay
0
9
3
0.17
L
1
6
3
0.42
W
4
2
11
4.75
W
Nemesis
Paragüayo
Nemesis
7
1
4
9
W
Danzaburou
Ry4npr0-_-FRZ
Danzaburou
7
2
5
4.75
L
Neith
10
2
0
5
L
Chaac
StrikeSN
Chaac
1
5
1
0.3
L
0
0
1
0.5
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,960
Damage
38,625
67,004
Taken
57,245
41,084
Mitigated
21,681
24,340
Healing
16,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,042
631
0
7,942
13,946
8,300
613
695
13,251
68,877
0
L
Morgan Le Fay
FelineCastle64
Morgan Le Fay
7,911
810
154
1,279
13,257
3,704
167
1,341
11,916
52,450
0
L
3,812
949
2,324
2,582
10,606
4,976
172
3,027
7,579
28,546
0
W
7,793
2,237
0
5,787
15,860
14,716
50
3,816
12,044
0
57,999
W
Nemesis
Paragüayo
Nemesis
10,301
4,447
0
2,688
13,471
7,701
295
1,850
11,621
0
125,528
W
Danzaburou
Ry4npr0-_-FRZ
Danzaburou
7,403
3,555
0
5,281
12,750
6,157
1,917
4,479
8,271
0
69,062
L
Neith
18,433
8,481
0
3,033
12,199
5,177
812
5,191
7,008
0
89,000
L
Chaac
StrikeSN
Chaac
7,636
1,157
0
6,016
18,759
7,418
804
9,871
8,888
0
64,915
L
833
96
0
1,508
2,424
406
0
33
2,391
11,220
0
W
6,421
233
0
2,642
10,977
4,210
486
1,716
9,261
74,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,072
Gold Earned
48,627
676
Minions Killed
488
0
Camps Cleared
0
2,151,750
Distance Traveled
1,670,904
19
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,490
500
133
6
0
386,699
0
L
Morgan Le Fay
9,182
399
103
4
0
374,647
6
L
Hel
8,729
380
44
2
0
399,688
6
W
Ne Zha
11,422
497
72
3
0
460,132
9
W
Nemesis
12,724
553
197
9
0
440,374
4
W
Danzaburou
11,935
519
140
6
0
397,879
0
L
Neith
13,082
569
163
7
0
437,771
14
L
Chaac
10,886
473
148
6
0
364,810
6
L
He Bo
6,748
293
30
1
0
93,988
2
W
Poseidon
11,501
500
134
6
0
466,666
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role