Player Matchup

Nemesis
Nemesis
Cenison
Nemesis
Level 4
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Elit3_wildd
Discordia
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,206 Elo+
Solo
King Arthur
King Arthur
Gabu17
King Arthur
Level 15
God Stats
0W - 2L
1,527 SR
Queue Stats
26W - 39L
1,453 Elo+
Solo
Team Averages
Level 10
1,568 SR
1,386 Elo+

VS

Team Averages
Level 52
1,589 SR
1,438 Elo+
Da Ji
Da Ji
 
Da Ji
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FIankVille
Fenrir
Level 24
God Stats
17W - 10L
1,767 SR
Queue Stats
125W - 135L
1,378 Elo+
Party 1
Zhong Kui
Zhong Kui
KingValle
Zhong Kui
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
305W - 330L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cenison
Nemesis
3
0 / 0 / 0
3,828
638
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
Elit3_wildd
Discordia
7
0 / 3 / 1
4,347
725
848
3,275
998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
Gabu17
King Arthur
6
1 / 3 / 0
4,401
734
1,180
4,262
1,381
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
4 / 0 / 2
5,863
977
1,905
2,206
769
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
FIankVille
Fenrir
8
2 / 1 / 3
5,466
911
1,779
4,192
1,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
KingValle
Zhong Kui
8
0 / 0 / 5
5,034
839
1,494
2,005
1,098
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
6
6
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
2
5
L
Nemesis
Cenison
Nemesis
0
0
0
0
L
Discordia
Elit3_wildd
Discordia
0
3
1
0.17
W
Fenrir
FIankVille
Fenrir
2
1
3
3.5
L
King Arthur
Gabu17
King Arthur
1
3
0
0.33
W
Zhong Kui
KingValle
Zhong Kui
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,028
Damage
5,178
7,537
Taken
8,403
2,379
Mitigated
3,842
611
Healing
1,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,905
527
0
250
2,206
769
250
286
1,920
0
9,554
L
Nemesis
Cenison
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
Elit3_wildd
Discordia
848
182
0
156
3,275
998
0
634
2,641
5,732
0
W
Fenrir
FIankVille
Fenrir
1,779
280
0
184
4,192
1,975
88
475
3,717
0
7,445
L
King Arthur
Gabu17
King Arthur
1,180
471
0
455
4,262
1,381
0
860
3,402
0
4,714
W
Zhong Kui
KingValle
Zhong Kui
1,494
198
0
923
2,005
1,098
524
87
1,918
16,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,576
Gold Earned
16,363
17
Minions Killed
71
0
Camps Cleared
0
161,950
Distance Traveled
354,105
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,863
977
31
5
0
133,827
0
L
Nemesis
3,828
638
0
0
0
9,435
0
L
Discordia
4,347
725
9
2
0
66,345
2
W
Fenrir
5,466
911
11
2
0
123,993
0
L
King Arthur
4,401
734
8
1
0
86,170
0
W
Zhong Kui
5,034
839
29
5
0
96,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role