Player Matchup

Ymir
Ymir
Gabdark777
Ymir
Level 30
God Stats
28W - 22L
1,415 SR
Queue Stats
392W - 471L
1,328 Elo+
Party 2
Guan Yu
Guan Yu
Lordbengard21
Guan Yu
Level 28
God Stats
2W - 2L
1,617 SR
Queue Stats
76W - 92L
1,334 Elo+
Party 3
Persephone
Persephone
TobalMV
Persephone
Level 38
God Stats
28W - 29L
1,469 SR
Queue Stats
120W - 132L
1,379 Elo+
Party 3
Sol
Sol
inkcente
Sol
Level 65
God Stats
15W - 17L
1,524 SR
Queue Stats
470W - 622L
1,432 Elo+
Party 2
Ullr
Ullr
sebvsVG
Ullr
Level 31
God Stats
27W - 80L
1,277 SR
Queue Stats
162W - 299L
1,326 Elo+
Party 2
Team Averages
Level 38
1,460 SR
1,360 Elo+

VS

Team Averages
Level 52
1,339 SR
1,423 Elo+
Janus
Janus
Aguimas
Janus
Level 61
God Stats
9W - 9L
1,344 SR
Queue Stats
319W - 309L
1,392 Elo+
Party 1
Ares
Ares
Defalt5021
Ares
Level 44
God Stats
5W - 14L
1,272 SR
Queue Stats
137W - 154L
1,411 Elo+
Solo
Bellona
Bellona
Jorge96
Bellona
Level 47
God Stats
3W - 7L
1,438 SR
Queue Stats
382W - 390L
1,394 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TimeEater2
Tsukuyomi
Level 38
God Stats
21W - 20L
1,077 SR
Queue Stats
253W - 244L
1,453 Elo+
Party 1
Rama
Rama
ZuluKabulu
Rama
Level 69
God Stats
30W - 18L
1,565 SR
Queue Stats
479W - 451L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,437
469
4,508
15,473
9,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
12
2 / 4 / 2
8,004
445
3,858
12,389
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Persephone
TobalMV
Persephone
16
1 / 2 / 1
9,672
537
5,166
7,655
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 10 / 1
9,377
521
15,148
17,389
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
sebvsVG
Ullr
13
2 / 8 / 4
8,125
451
6,781
13,866
4,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aguimas
Janus
16
3 / 1 / 6
10,046
558
9,701
8,162
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 7
8,325
463
3,558
9,390
6,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Jorge96
Bellona
17
4 / 2 / 11
10,097
561
9,056
16,032
12,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
TimeEater2
Tsukuyomi
17
13 / 0 / 4
10,980
610
10,266
12,317
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 4 / 5
10,365
576
14,701
13,652
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
10
Kills
27
27
Deaths
10
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Janus
Aguimas
Janus
3
1
6
6
W
1
3
7
1.5
L
1
3
3
0.83
W
Bellona
Jorge96
Bellona
4
2
11
4.75
L
Guan Yu
2
4
2
0.75
W
Tsukuyomi
TimeEater2
Tsukuyomi
13
0
4
15
L
Persephone
TobalMV
Persephone
1
2
1
0.75
W
6
4
5
2.13
L
4
10
1
0.45
L
Ullr
sebvsVG
Ullr
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,461
Damage
47,282
66,772
Taken
59,553
26,432
Mitigated
31,378
13,482
Healing
17,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aguimas
Janus
9,701
1,237
0
1,765
8,162
2,577
0
3,288
4,758
73,025
0
W
3,558
470
0
1,161
9,390
6,931
0
3,689
5,701
21,537
0
L
4,508
767
0
1,661
15,473
9,493
0
2,939
12,504
27,648
0
W
Bellona
Jorge96
Bellona
9,056
1,890
0
5,224
16,032
12,783
882
7,972
7,905
0
57,604
L
Guan Yu
3,858
221
520
3,928
12,389
4,192
0
3,051
9,195
0
30,867
W
Tsukuyomi
TimeEater2
Tsukuyomi
10,266
1,739
0
3,346
12,317
4,642
224
4,868
7,396
0
60,088
L
Persephone
TobalMV
Persephone
5,166
55
195
1,867
7,655
2,628
469
1,335
6,244
59,407
0
W
14,701
12,280
0
6,422
13,652
4,445
0
4,643
8,971
0
76,819
L
15,148
4,281
0
4,904
17,389
5,867
1,204
3,691
13,558
65,770
0
L
Ullr
sebvsVG
Ullr
6,781
2,665
0
407
13,866
4,252
1,436
1,853
12,011
0
53,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,615
Gold Earned
49,813
420
Minions Killed
492
0
Camps Cleared
0
1,592,519
Distance Traveled
1,744,604
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,046
558
133
7
0
367,206
1
W
Ares
8,325
463
36
2
0
339,232
5
L
Ymir
8,437
469
26
1
0
315,832
2
W
Bellona
10,097
561
106
6
0
342,978
5
L
Guan Yu
8,004
445
64
4
0
313,579
7
W
Tsukuyomi
10,980
610
101
6
0
385,849
3
L
Persephone
9,672
537
127
7
0
375,169
3
W
Rama
10,365
576
116
6
0
309,339
2
L
Sol
9,377
521
109
6
0
286,234
3
L
Ullr
8,125
451
94
5
0
301,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role