Player Matchup

Hercules
Hercules
 
Hercules
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Dragonoidplayer1
Ra
Level 42
God Stats
0W - 2L
1,522 SR
Queue Stats
13W - 43L
1,124 Elo+
Party 1
Sol
Sol
zerberSCHMUTZ
Sol
Level 143
God Stats
3W - 8L
1,062 SR
Queue Stats
251W - 260L
1,501 Elo+
Solo
Team Averages
Level 87
1,361 SR
1,375 Elo+

VS

Team Averages
Level 32
1,408 SR
1,520 Elo+
Medusa
Medusa
Chronosome-Mongs
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,649 Elo+
Party 2
Hel
Hel
srs0306
Hel
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,571 Elo+
Party 2
Gilgamesh
Gilgamesh
wpask2
Gilgamesh
Level 60
God Stats
3W - 3L
1,225 SR
Queue Stats
73W - 92L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 4 / 8
8,515
655
3,927
15,926
10,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
9 / 5 / 1
10,245
788
9,339
8,339
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 5
7,361
566
5,348
4,708
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 4
11,307
870
14,103
12,135
4,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
12
2 / 4 / 4
9,030
695
6,045
8,779
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
wpask2
Gilgamesh
13
2 / 3 / 6
9,669
744
5,665
15,667
8,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
10
Kills
13
13
Deaths
10
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
8
1.25
W
9
3
4
3.67
L
9
5
1
1.9
W
Hel
2
4
4
1
W
Gilgamesh
wpask2
Gilgamesh
2
3
6
1.67
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,614
Damage
25,813
28,973
Taken
36,581
14,774
Mitigated
16,414
6,166
Healing
14,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,927
1,002
0
4,071
15,926
10,140
0
3,140
12,786
0
11,111
W
14,103
7,620
0
2,611
12,135
4,607
857
4,348
7,787
0
51,040
L
9,339
292
605
648
8,339
3,401
0
2,321
6,018
37,161
0
W
Hel
6,045
524
4,726
4,249
8,779
3,785
302
4,085
4,694
35,053
0
W
Gilgamesh
wpask2
Gilgamesh
5,665
963
0
3,178
15,667
8,022
487
6,254
9,413
0
23,999
L
5,348
2,303
0
842
4,708
1,233
0
584
4,124
12,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,121
Gold Earned
30,006
94
Minions Killed
140
0
Camps Cleared
0
547,615
Distance Traveled
688,278
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,515
655
11
1
0
229,051
0
W
Medusa
11,307
870
60
5
0
234,311
5
L
Ra
10,245
788
62
5
0
218,128
1
W
Hel
9,030
695
55
4
0
204,793
0
W
Gilgamesh
9,669
744
25
2
0
249,174
2
L
Sol
7,361
566
21
2
0
100,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role