Player Matchup

Horus
Horus
juniorantra1989
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 120L
1,326 Elo+
Solo
Gilgamesh
Gilgamesh
lunaraku
Gilgamesh
Level 83
God Stats
0W - 1L
1,675 SR
Queue Stats
195W - 224L
1,333 Elo+
Solo
Serqet
Serqet
potyde25
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,202 Elo+
Solo
Heimdallr
Heimdallr
satyricon323
Heimdallr
Level 126
God Stats
4W - 3L
1,543 SR
Queue Stats
112W - 120L
1,361 Elo+
Solo
Raijin
Raijin
xelamor4
Raijin
Level 46
God Stats
1W - 1L
1,684 SR
Queue Stats
16W - 18L
1,192 Elo+
Solo
Team Averages
Level 80
1,580 SR
1,283 Elo+

VS

Team Averages
Level 92
1,427 SR
1,314 Elo+
Camazotz
Camazotz
Gdrow97
Camazotz
Level 102
God Stats
1W - 2L
1,285 SR
Queue Stats
39W - 37L
1,339 Elo+
Solo
Artio
Artio
Graise42
Artio
Level 146
God Stats
1W - 0L
1,360 SR
Queue Stats
60W - 38L
1,425 Elo+
Party 1
Hachiman
Hachiman
MiguelGabriel_
Hachiman
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,176 Elo+
Party 1
Cthulhu
Cthulhu
Ritzu1
Cthulhu
Level 108
God Stats
6W - 4L
1,272 SR
Queue Stats
237W - 276L
1,279 Elo+
Solo
Guan Yu
Guan Yu
spawnskid
Guan Yu
Level 48
God Stats
4W - 0L
1,716 SR
Queue Stats
237W - 232L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 5
12,636
505
5,330
25,637
21,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
lunaraku
Gilgamesh
20
9 / 9 / 11
17,324
693
29,126
36,254
49,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
potyde25
Serqet
13
0 / 12 / 9
11,783
471
1,876
14,500
4,979
Heimdallr
satyricon323
Heimdallr
20
8 / 10 / 17
18,157
726
57,312
31,583
16,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
xelamor4
Raijin
20
11 / 10 / 12
18,523
741
41,073
30,411
14,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Gdrow97
Camazotz
20
7 / 7 / 18
15,559
622
12,059
27,405
17,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artio
Graise42
Artio
20
9 / 7 / 26
16,644
666
15,754
47,577
61,648
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
20
18 / 6 / 17
19,783
791
39,937
25,308
13,558
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Ritzu1
Cthulhu
20
9 / 4 / 27
17,809
712
28,133
42,869
35,993
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
spawnskid
Guan Yu
18
5 / 7 / 18
14,340
574
16,012
33,829
43,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
154
29
Kills
48
49
Deaths
31
54
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Gdrow97
Camazotz
7
7
18
2.29
W
Artio
Graise42
Artio
9
7
26
3.14
W
Hachiman
18
6
17
4.42
W
Cthulhu
Ritzu1
Cthulhu
9
4
27
5.63
L
1
8
5
0.44
L
Gilgamesh
lunaraku
Gilgamesh
9
9
11
1.61
L
Serqet
potyde25
Serqet
0
12
9
0.38
L
Heimdallr
satyricon323
Heimdallr
8
10
17
1.65
W
Guan Yu
spawnskid
Guan Yu
5
7
18
2
L
Raijin
xelamor4
Raijin
11
10
12
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,717
Damage
111,895
138,385
Taken
176,988
108,092
Mitigated
172,059
44,262
Healing
73,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Gdrow97
Camazotz
12,059
1,901
0
7,002
27,405
17,349
528
7,104
20,278
0
29,291
W
Artio
Graise42
Artio
15,754
2,226
4,557
15,213
47,577
61,648
586
11,049
36,528
34,167
0
W
Hachiman
39,937
23,946
2,222
5,276
25,308
13,558
2,908
7,569
17,739
0
74,954
W
Cthulhu
Ritzu1
Cthulhu
28,133
1,177
7,453
20,163
42,869
35,993
1,406
9,278
33,453
67,387
0
L
5,330
2,765
6,957
7,385
25,637
21,592
905
7,992
17,645
0
13,795
L
Gilgamesh
lunaraku
Gilgamesh
29,126
8,577
3,797
5,476
36,254
49,859
560
13,440
22,814
0
63,149
L
Serqet
potyde25
Serqet
1,876
492
0
3
14,500
4,979
145
4,376
10,124
0
3,063
L
Heimdallr
satyricon323
Heimdallr
57,312
36,554
2,860
8,000
31,583
16,824
2,238
9,165
22,418
0
100,806
W
Guan Yu
spawnskid
Guan Yu
16,012
2,441
6,397
5,044
33,829
43,511
753
6,073
25,812
0
32,502
L
Raijin
xelamor4
Raijin
41,073
6,058
1,381
8,403
30,411
14,838
1,277
8,914
21,497
81,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,423
Gold Earned
84,135
210
Minions Killed
215
0
Camps Cleared
0
1,646,919
Distance Traveled
2,231,636
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
15,559
622
24
1
0
476,056
0
W
Artio
16,644
666
17
1
0
488,730
0
W
Hachiman
19,783
791
75
3
0
404,873
0
W
Cthulhu
17,809
712
77
3
0
457,496
0
L
Horus
12,636
505
16
1
0
419,671
0
L
Gilgamesh
17,324
693
52
2
0
455,938
0
L
Serqet
11,783
471
1
0
0
202,581
0
L
Heimdallr
18,157
726
76
3
0
258,049
0
W
Guan Yu
14,340
574
22
1
0
404,481
0
L
Raijin
18,523
741
65
3
0
310,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role