Player Matchup

Morgan Le Fay
Morgan Le Fay
JCBoi
Morgan Le Fay
Level 129
God Stats
10W - 11L
1,437 SR
Queue Stats
42W - 38L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
Supploments
Gilgamesh
Level 93
God Stats
8W - 11L
1,379 SR
Queue Stats
22W - 20L
1,563 Elo+
Party 1
Medusa
Medusa
black_albino7
Medusa
Level 96
God Stats
60W - 52L
1,475 SR
Queue Stats
172W - 207L
1,381 Elo+
Solo
Artio
Artio
joul222
Artio
Level 107
God Stats
30W - 17L
1,684 SR
Queue Stats
529W - 506L
1,593 Elo+
Solo
Nox
Nox
sixx666x
Nox
Level 146
God Stats
0W - 1L
1,237 SR
Queue Stats
32W - 38L
1,443 Elo+
Solo
Team Averages
Level 114
1,442 SR
1,503 Elo+

VS

Team Averages
Level 128
1,487 SR
1,384 Elo+
Morgan Le Fay
Morgan Le Fay
ErockGiant
Morgan Le Fay
Level 147
God Stats
23W - 20L
1,500 SR
Queue Stats
474W - 481L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
Geniusesto
Gilgamesh
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,336 Elo+
Party 3
Medusa
Medusa
RagingFenix007
Medusa
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,349 Elo+
Party 2
Ares
Ares
Rock5tar84
Ares
Level 140
God Stats
14W - 17L
1,436 SR
Queue Stats
113W - 118L
1,425 Elo+
Party 2
Eset
Eset
itzryantz
Eset
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JCBoi
Morgan Le Fay
17
3 / 5 / 2
9,523
733
12,655
12,717
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Supploments
Gilgamesh
15
4 / 6 / 6
10,158
781
14,055
16,649
9,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 0 / 5
10,847
834
1,456
7,690
3,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
joul222
Artio
16
3 / 1 / 7
10,442
803
7,608
18,880
19,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 3 / 7
9,323
717
8,830
9,081
3,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ErockGiant
Morgan Le Fay
18
2 / 0 / 10
10,124
779
14,252
8,077
3,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Geniusesto
Gilgamesh
15
2 / 6 / 7
9,413
724
8,363
14,183
10,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 2 / 6
10,365
797
9,280
9,788
4,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 2 / 6
9,697
746
6,705
13,071
10,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
16
4 / 4 / 8
10,415
801
17,146
9,342
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
52
14
Kills
15
15
Deaths
14
27
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ErockGiant
Morgan Le Fay
2
0
10
7
W
Gilgamesh
Geniusesto
Gilgamesh
2
6
7
0.92
L
Morgan Le Fay
JCBoi
Morgan Le Fay
3
5
2
0.8
W
3
2
6
3
W
4
2
6
3.5
L
Gilgamesh
Supploments
Gilgamesh
4
6
6
1.17
L
2
0
5
4.5
W
Eset
4
4
8
2
L
Artio
joul222
Artio
3
1
7
6.5
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,604
Damage
55,746
65,017
Taken
54,461
41,576
Mitigated
33,255
8,350
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ErockGiant
Morgan Le Fay
14,252
1,259
110
2,549
8,077
3,654
559
4,543
3,534
51,485
0
W
Gilgamesh
Geniusesto
Gilgamesh
8,363
2,155
0
157
14,183
10,451
0
7,524
6,659
0
20,212
L
Morgan Le Fay
JCBoi
Morgan Le Fay
12,655
1,327
0
1,896
12,717
5,710
52
7,031
5,458
51,070
0
W
9,280
2,490
784
2,267
9,788
4,731
852
5,070
4,718
0
37,101
W
6,705
268
819
1,491
13,071
10,555
0
8,111
4,960
21,093
0
L
Gilgamesh
Supploments
Gilgamesh
14,055
1,274
0
930
16,649
9,857
1
8,923
7,394
0
25,063
L
1,456
652
0
15
7,690
3,029
0
5,224
2,310
0
26,634
W
Eset
17,146
615
1,581
1,885
9,342
3,864
488
4,174
5,168
34,294
0
L
Artio
joul222
Artio
7,608
168
1,135
3,370
18,880
19,065
0
10,041
8,437
20,504
0
L
8,830
448
0
1,004
9,081
3,915
54
6,118
2,871
28,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,293
Gold Earned
50,014
289
Minions Killed
289
9
Camps Cleared
6
1,242,833
Distance Traveled
1,254,852
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,124
779
98
8
2
276,329
1
W
Gilgamesh
9,413
724
24
2
0
239,498
1
L
Morgan Le Fay
9,523
733
100
8
0
232,955
0
W
Medusa
10,365
797
81
6
2
245,818
0
W
Ares
9,697
746
36
3
0
238,246
1
L
Gilgamesh
10,158
781
26
2
1
226,089
3
L
Medusa
10,847
834
75
6
4
317,041
0
W
Eset
10,415
801
50
4
2
254,961
2
L
Artio
10,442
803
29
2
1
234,434
4
L
Nox
9,323
717
59
5
3
232,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role