Player Matchup

Cthulhu
Cthulhu
Ainz-Mortosse
Cthulhu
Level 20
God Stats
9W - 6L
1,576 SR
Queue Stats
31W - 20L
1,489 Elo+
Solo
Pele
Pele
Dan_Keats88
Pele
Level 42
God Stats
3W - 4L
1,223 SR
Queue Stats
282W - 327L
1,303 Elo+
Party 1
Neith
Neith
Mahfuz1224
Neith
Level 18
God Stats
36W - 49L
1,529 SR
Queue Stats
97W - 127L
1,340 Elo+
Party 1
Tiamat
Tiamat
Milosh_Drown
Tiamat
Level 29
God Stats
1W - 2L
1,132 SR
Queue Stats
17W - 15L
1,378 Elo+
Solo
Amaterasu
Amaterasu
RobOneXcv
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,287 Elo+
Solo
Team Averages
Level 23
1,392 SR
1,359 Elo+

VS

Team Averages
Level 23
1,404 SR
1,379 Elo+
Fenrir
Fenrir
Expert_For_War
Fenrir
Level 10
God Stats
8W - 13L
1,387 SR
Queue Stats
11W - 18L
1,342 Elo+
Solo
Cerberus
Cerberus
Glu27
Cerberus
Level 38
God Stats
44W - 55L
1,406 SR
Queue Stats
94W - 115L
1,349 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lory_R3l04d-7
Morgan Le Fay
Level 37
God Stats
7W - 9L
1,466 SR
Queue Stats
110W - 110L
1,405 Elo+
Solo
Artemis
Artemis
Vastian-1994
Artemis
Level 22
God Stats
3W - 10L
1,352 SR
Queue Stats
38W - 62L
1,340 Elo+
Solo
Neith
Neith
darkWorMII3
Neith
Level 8
God Stats
2W - 2L
1,410 SR
Queue Stats
6W - 5L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
4 / 2 / 21
10,078
504
14,217
17,095
15,560
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
12 / 2 / 8
11,544
577
10,858
11,677
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Neith
16
11 / 4 / 4
10,893
545
18,395
12,583
4,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
15
6 / 5 / 1
10,198
510
6,329
10,809
6,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
RobOneXcv
Amaterasu
12
0 / 5 / 2
8,289
414
1,814
10,678
10,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 3
9,912
496
8,433
14,821
8,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Glu27
Cerberus
10
0 / 8 / 6
7,615
381
5,134
17,971
13,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Lory_R3l04d-7
Morgan Le Fay
16
10 / 4 / 3
10,549
527
21,499
12,763
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Vastian-1994
Artemis
10
0 / 8 / 3
7,250
363
2,953
11,468
3,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 9 / 2
7,271
364
4,500
12,855
3,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
33
Kills
17
18
Deaths
33
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
2
21
7.25
W
12
2
8
8
L
7
4
3
2.13
L
Cerberus
Glu27
Cerberus
0
8
6
0.38
L
Morgan Le Fay
Lory_R3l04d-7
Morgan Le Fay
10
4
3
2.88
W
Neith
11
4
4
3.25
W
Tiamat
6
5
1
1.3
W
Amaterasu
RobOneXcv
Amaterasu
0
5
2
0.2
L
Artemis
Vastian-1994
Artemis
0
8
3
0.19
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,613
Damage
42,519
62,842
Taken
69,878
41,804
Mitigated
35,628
12,527
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,217
1,019
398
250
17,095
15,560
84
8,590
8,238
26,457
0
W
10,858
2,997
0
4,991
11,677
4,478
526
3,991
7,458
0
66,129
L
8,433
2,541
0
3,098
14,821
8,934
455
3,422
11,399
0
50,943
L
Cerberus
Glu27
Cerberus
5,134
357
0
1,601
17,971
13,785
0
6,373
11,598
16,878
0
L
Morgan Le Fay
Lory_R3l04d-7
Morgan Le Fay
21,499
3,259
0
1,646
12,763
5,707
37
3,440
9,323
66,744
0
W
Neith
18,395
7,836
0
3,567
12,583
4,914
2,468
5,545
6,874
0
67,467
W
Tiamat
6,329
617
0
2,695
10,809
6,424
1,574
5,234
5,213
47,330
0
W
Amaterasu
RobOneXcv
Amaterasu
1,814
347
0
626
10,678
10,428
1,513
2,142
8,426
0
25,669
L
Artemis
Vastian-1994
Artemis
2,953
945
0
0
11,468
3,718
277
4,822
6,646
0
15,536
L
4,500
2,682
0
580
12,855
3,484
473
2,489
10,366
0
34,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,002
Gold Earned
42,597
396
Minions Killed
296
0
Camps Cleared
0
1,746,175
Distance Traveled
1,728,399
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,078
504
39
2
0
398,838
0
W
Pele
11,544
577
116
6
0
432,309
0
L
Fenrir
9,912
496
70
4
0
375,439
1
L
Cerberus
7,615
381
20
1
0
351,201
2
L
Morgan Le Fay
10,549
527
102
5
0
365,317
3
W
Neith
10,893
545
101
5
0
345,396
0
W
Tiamat
10,198
510
99
5
0
315,989
2
W
Amaterasu
8,289
414
41
2
0
253,643
0
L
Artemis
7,250
363
36
2
0
304,544
0
L
Neith
7,271
364
68
3
0
331,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role