Player Matchup

Arachne
Arachne
AinaSenpai
Arachne
Level 24
God Stats
8W - 1L
1,569 SR
Queue Stats
32W - 11L
1,647 Elo+
Solo
Artemis
Artemis
Joepelago
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,646 Elo+
Solo
Guan Yu
Guan Yu
YouMakeMeDie1
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,866 Elo+
Party 1
Ymir
Ymir
YouMakeMeStreakz
Ymir
Level 29
God Stats
3W - 2L
1,593 SR
Queue Stats
23W - 20L
1,608 Elo+
Party 1
Sol
Sol
jkpalace
Sol
Level 17
God Stats
10W - 7L
1,607 SR
Queue Stats
142W - 117L
1,612 Elo+
Solo
Team Averages
Level 16
1,554 SR
1,676 Elo+

VS

Team Averages
Level 32
1,491 SR
1,579 Elo+
Gilgamesh
Gilgamesh
AFlyingFroggy
Gilgamesh
Level 117
God Stats
10W - 6L
1,701 SR
Queue Stats
131W - 97L
1,692 Elo+
Party 2
Freya
Freya
CyberaticHydra
Freya
Level 8
God Stats
30W - 24L
1,511 SR
Queue Stats
247W - 174L
1,505 Elo+
Party 2
Cabrakan
Cabrakan
GeezySnowman
Cabrakan
Level 16
God Stats
0W - 1L
1,240 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Thanatos
Thanatos
ItsThatLukyBoi
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
ST8BLR
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AinaSenpai
Arachne
12
6 / 1 / 4
7,204
655
5,481
8,240
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Joepelago
Artemis
13
4 / 2 / 5
7,406
673
4,677
5,831
1,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
11
2 / 1 / 3
6,030
548
3,788
5,523
3,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
6 / 1 / 3
6,726
611
5,100
5,228
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
11 / 1 / 4
8,326
757
8,689
5,278
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AFlyingFroggy
Gilgamesh
11
1 / 2 / 0
6,160
560
3,946
7,044
2,782
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 8 / 1
4,652
423
1,115
6,537
2,045
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
GeezySnowman
Cabrakan
10
4 / 5 / 1
6,681
607
4,760
10,803
6,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
6
1 / 7 / 2
5,184
471
1,860
6,443
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
ST8BLR
Artemis
8
0 / 7 / 0
4,794
436
2,718
7,486
1,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
29
Kills
6
6
Deaths
29
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AFlyingFroggy
Gilgamesh
1
2
0
0.5
W
Arachne
AinaSenpai
Arachne
6
1
4
8
L
0
8
1
0.06
L
Cabrakan
GeezySnowman
Cabrakan
4
5
1
0.9
L
Thanatos
1
7
2
0.29
W
Artemis
Joepelago
Artemis
4
2
5
3.25
L
Artemis
ST8BLR
Artemis
0
7
0
0
W
Guan Yu
2
1
3
3.5
W
6
1
3
7.5
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,735
Damage
14,399
30,100
Taken
38,313
12,915
Mitigated
14,612
11,169
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AFlyingFroggy
Gilgamesh
3,946
1,360
0
2,548
7,044
2,782
0
462
6,582
0
37,614
W
Arachne
AinaSenpai
Arachne
5,481
3,417
0
3,331
8,240
3,263
0
603
7,637
0
46,195
L
1,115
483
0
462
6,537
2,045
0
4,525
2,012
8,933
0
L
Cabrakan
GeezySnowman
Cabrakan
4,760
634
0
2,641
10,803
6,031
0
4,519
6,284
28,787
0
L
Thanatos
1,860
516
0
1,275
6,443
2,126
0
2,873
3,570
0
7,524
W
Artemis
Joepelago
Artemis
4,677
2,349
0
2,064
5,831
1,721
134
673
5,158
0
40,759
L
Artemis
ST8BLR
Artemis
2,718
1,441
0
948
7,486
1,628
0
1,410
6,076
0
19,132
W
Guan Yu
3,788
1,190
220
2,105
5,523
3,755
693
963
4,560
0
18,697
W
5,100
1,387
0
452
5,228
2,499
230
1,446
3,782
13,675
0
W
8,689
2,108
0
2,997
5,278
1,677
0
2,190
3,088
44,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,692
Gold Earned
27,471
305
Minions Killed
202
0
Camps Cleared
0
1,106,437
Distance Traveled
1,003,568
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,160
560
86
8
0
213,548
6
W
Arachne
7,204
655
75
7
0
262,552
3
L
Freya
4,652
423
20
2
0
215,810
2
L
Cabrakan
6,681
607
50
5
0
196,893
2
L
Thanatos
5,184
471
15
1
0
189,841
0
W
Artemis
7,406
673
78
7
0
197,904
2
L
Artemis
4,794
436
31
3
0
187,476
1
W
Guan Yu
6,030
548
41
4
0
217,719
0
W
Ymir
6,726
611
22
2
0
219,993
2
W
Sol
8,326
757
89
8
0
208,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role