Player Matchup

Merlin
Merlin
 
Merlin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
A Transient Egg
Ganesha
Level 123
God Stats
5W - 3L
1,661 SR
Queue Stats
164W - 152L
1,509 Elo+
Party 2
Cupid
Cupid
BaabyPink
Cupid
Level 25
God Stats
97W - 74L
1,613 SR
Queue Stats
133W - 123L
1,522 Elo+
Party 2
Chang'e
Chang'e
EMPRESSxDeVINEx
Chang'e
Level 31
God Stats
47W - 44L
1,544 SR
Queue Stats
55W - 49L
1,483 Elo+
Solo
Susano
Susano
o Steezy o1
Susano
Level 29
God Stats
129W - 90L
1,637 SR
Queue Stats
219W - 162L
1,601 Elo+
Party 3
Team Averages
Level 68
1,591 SR
1,523 Elo+

VS

Team Averages
Level 65
1,487 SR
1,631 Elo+
Bellona
Bellona
Caffekun
Bellona
Level 123
God Stats
12W - 9L
1,352 SR
Queue Stats
281W - 250L
1,618 Elo+
Party 1
Jormungandr
Jormungandr
DefaultKek
Jormungandr
Level 91
God Stats
5W - 3L
1,734 SR
Queue Stats
20W - 7L
1,864 Elo+
Party 1
Anubis
Anubis
TheRonaldNess
Anubis
Level 39
God Stats
3W - 4L
1,259 SR
Queue Stats
297W - 203L
1,688 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
josefito0911
Ah Muzen Cab
Level 44
God Stats
63W - 90L
1,507 SR
Queue Stats
63W - 90L
1,490 Elo+
Party 4
Nu Wa
Nu Wa
vegueta-Sy
Nu Wa
Level 28
God Stats
92W - 80L
1,581 SR
Queue Stats
305W - 355L
1,497 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
8 / 7 / 5
11,770
1,177
25,158
17,007
6,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 2 / 13
10,478
1,048
6,081
13,611
15,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
BaabyPink
Cupid
15
1 / 7 / 8
9,171
917
4,003
15,041
5,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
0 / 3 / 6
8,604
860
2,950
9,311
4,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
16
5 / 7 / 8
10,538
1,054
7,636
13,502
4,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

151

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Caffekun
Bellona
16
2 / 3 / 15
9,714
971
7,782
9,980
8,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
DefaultKek
Jormungandr
18
3 / 1 / 23
10,724
1,072
8,467
10,783
7,791
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
10 / 1 / 13
12,298
1,230
15,229
9,480
4,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
josefito0911
Ah Muzen Cab
17
9 / 3 / 13
11,486
1,149
18,812
9,789
3,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
16
2 / 6 / 17
9,833
983
13,314
9,375
2,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
107
14
Kills
26
26
Deaths
14
40
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
7
5
1.5
L
0
2
13
3.25
L
Cupid
BaabyPink
Cupid
1
7
8
0.71
W
Bellona
Caffekun
Bellona
2
3
15
3.17
W
Jormungandr
DefaultKek
Jormungandr
3
1
23
14.5
L
0
3
6
1
W
10
1
13
16.5
W
Ah Muzen Cab
josefito0911
Ah Muzen Cab
9
3
13
5.17
L
Susano
5
7
8
1.29
W
Nu Wa
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,828
Damage
63,604
68,472
Taken
49,407
35,494
Mitigated
25,873
12,859
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
25,158
462
0
1,091
17,007
6,090
0
10,200
6,807
54,511
0
L
6,081
243
0
2,140
13,611
15,013
0
6,358
7,253
20,024
0
L
Cupid
BaabyPink
Cupid
4,003
2,381
344
964
15,041
5,734
0
7,273
7,768
0
21,737
W
Bellona
Caffekun
Bellona
7,782
864
0
96
9,980
8,181
0
4,903
5,077
0
13,070
W
Jormungandr
DefaultKek
Jormungandr
8,467
1,115
346
349
10,783
7,791
0
8,876
1,907
19,822
0
L
2,950
99
5,327
2,993
9,311
4,264
0
5,785
3,526
19,404
0
W
15,229
397
0
5,598
9,480
4,154
0
6,692
2,788
42,054
0
W
Ah Muzen Cab
josefito0911
Ah Muzen Cab
18,812
7,739
710
2,988
9,789
3,223
0
6,378
3,411
0
39,249
L
Susano
7,636
660
0
0
13,502
4,393
0
7,394
6,108
0
24,280
W
Nu Wa
13,314
3,078
0
191
9,375
2,524
0
7,340
2,035
33,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,561
Gold Earned
54,055
215
Minions Killed
186
5
Camps Cleared
9
907,841
Distance Traveled
913,399
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,770
1,177
79
8
1
173,224
3
L
Ganesha
10,478
1,048
6
1
0
197,417
0
L
Cupid
9,171
917
52
5
0
165,469
0
W
Bellona
9,714
971
9
1
0
185,799
0
W
Jormungandr
10,724
1,072
21
2
1
180,440
0
L
Chang'e
8,604
860
37
4
1
186,630
0
W
Anubis
12,298
1,230
68
7
6
185,108
1
W
Ah Muzen Cab
11,486
1,149
36
4
1
200,881
0
L
Susano
10,538
1,054
41
4
3
185,101
0
W
Nu Wa
9,833
983
52
5
1
161,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role