Player Matchup

Amaterasu
Amaterasu
Grimmhaven
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,754 Elo+
Solo
Tsukuyomi
Tsukuyomi
PhilouLePoux
Tsukuyomi
Level 7
God Stats
6W - 6L
1,500 SR
Queue Stats
25W - 18L
1,500 Elo+
Solo
Nox
Nox
Spooky597
Nox
Level 15
God Stats
4W - 3L
1,743 SR
Queue Stats
35W - 40L
1,386 Elo+
Party 1
Izanami
Izanami
Wingshot7777
Izanami
Level 29
God Stats
18W - 11L
1,544 SR
Queue Stats
100W - 77L
1,497 Elo+
Party 1
Ganesha
Ganesha
bnml
Ganesha
Level 27
God Stats
2W - 1L
1,737 SR
Queue Stats
13W - 9L
1,803 Elo+
Solo
Team Averages
Level 17
1,605 SR
1,588 Elo+

VS

Team Averages
Level 19
1,539 SR
1,531 Elo+
Nox
Nox
Moonchildx
Nox
Level 27
God Stats
61W - 52L
1,585 SR
Queue Stats
167W - 178L
1,520 Elo+
Party 2
Chronos
Chronos
Quazímofo
Chronos
Level 13
God Stats
30W - 12L
1,724 SR
Queue Stats
46W - 26L
1,680 Elo+
Solo
Guan Yu
Guan Yu
Ropex037
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,438 Elo+
Solo
Danzaburou
Danzaburou
TylorRKO
Danzaburou
Level 29
God Stats
27W - 33L
1,612 SR
Queue Stats
197W - 212L
1,546 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tanker9912
Morgan Le Fay
Level 14
God Stats
5W - 5L
1,274 SR
Queue Stats
39W - 48L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Grimmhaven
Amaterasu
18
2 / 12 / 7
12,295
878
11,542
28,419
23,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
PhilouLePoux
Tsukuyomi
18
5 / 9 / 6
12,973
927
17,188
23,451
11,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 9 / 5
11,546
825
2,293
14,921
17,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Wingshot7777
Izanami
19
5 / 5 / 5
13,478
963
27,555
19,953
10,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
bnml
Ganesha
20
0 / 3 / 11
12,611
901
9,432
20,044
25,181
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 21
13,489
964
14,141
6,567
2,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
Quazímofo
Chronos
20
20 / 0 / 14
17,662
1,262
38,412
13,370
6,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Guan Yu
Ropex037
Guan Yu
20
1 / 5 / 23
12,777
913
8,246
21,628
25,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
TylorRKO
Danzaburou
20
9 / 4 / 14
15,037
1,074
24,467
20,200
8,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
tanker9912
Morgan Le Fay
20
2 / 2 / 22
13,113
937
17,438
11,011
5,861
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
132
12
Kills
38
38
Deaths
12
34
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Grimmhaven
Amaterasu
2
12
7
0.46
W
6
1
21
16.5
L
Tsukuyomi
PhilouLePoux
Tsukuyomi
5
9
6
0.89
W
Chronos
Quazímofo
Chronos
20
0
14
27
W
Guan Yu
Ropex037
Guan Yu
1
5
23
2.5
L
0
9
5
0.28
W
Danzaburou
TylorRKO
Danzaburou
9
4
14
4
L
Izanami
Wingshot7777
Izanami
5
5
5
1.5
L
Ganesha
bnml
Ganesha
0
3
11
1.83
W
Morgan Le Fay
tanker9912
Morgan Le Fay
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,010
Damage
102,704
106,788
Taken
72,776
88,399
Mitigated
48,356
7,232
Healing
21,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Grimmhaven
Amaterasu
11,542
6,651
0
3,946
28,419
23,606
0
19,084
9,335
0
15,930
W
14,141
550
1,322
789
6,567
2,543
0
980
5,587
23,485
0
L
Tsukuyomi
PhilouLePoux
Tsukuyomi
17,188
4,785
0
408
23,451
11,917
0
14,922
8,529
0
37,611
W
Chronos
Quazímofo
Chronos
38,412
8,402
0
2,840
13,370
6,054
0
2,480
10,890
81,027
220
W
Guan Yu
Ropex037
Guan Yu
8,246
2,006
1,425
3,270
21,628
25,845
0
4,176
17,452
0
16,647
L
2,293
716
0
0
14,921
17,081
0
11,299
3,622
12,156
0
W
Danzaburou
TylorRKO
Danzaburou
24,467
13,984
365
7,706
20,200
8,053
0
2,941
17,259
0
62,107
L
Izanami
Wingshot7777
Izanami
27,555
20,428
0
2,878
19,953
10,614
0
11,341
8,612
0
76,059
L
Ganesha
bnml
Ganesha
9,432
523
0
0
20,044
25,181
0
13,125
6,919
43,434
0
W
Morgan Le Fay
tanker9912
Morgan Le Fay
17,438
1,875
356
3,310
11,011
5,861
0
1,148
9,863
34,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,903
Gold Earned
72,078
260
Minions Killed
280
4
Camps Cleared
13
1,291,242
Distance Traveled
1,268,364
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,295
878
15
1
1
271,889
0
W
Nox
13,489
964
24
2
0
272,967
1
L
Tsukuyomi
12,973
927
53
4
1
279,861
0
W
Chronos
17,662
1,262
103
7
10
305,222
0
W
Guan Yu
12,777
913
16
1
2
236,997
1
L
Nox
11,546
825
32
2
0
208,428
0
W
Danzaburou
15,037
1,074
104
7
0
218,482
0
L
Izanami
13,478
963
157
11
2
243,675
0
L
Ganesha
12,611
901
3
0
0
287,389
2
W
Morgan Le Fay
13,113
937
33
2
1
234,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role