Player Matchup

Neith
Neith
Bj2004keen
Neith
Level 18
God Stats
29W - 15L
1,676 SR
Queue Stats
88W - 97L
1,426 Elo+
Party 2
Ne Zha
Ne Zha
CelestrialEnigma
Ne Zha
Level 29
God Stats
8W - 7L
1,563 SR
Queue Stats
119W - 108L
1,600 Elo+
Solo
Hachiman
Hachiman
ChromieHomie636
Hachiman
Level 28
God Stats
7W - 9L
1,612 SR
Queue Stats
87W - 118L
1,542 Elo+
Solo
Sol
Sol
StPabloXO
Sol
Level 29
God Stats
20W - 12L
1,842 SR
Queue Stats
292W - 261L
1,620 Elo+
Solo
Gilgamesh
Gilgamesh
TheVixxenn
Gilgamesh
Level 16
God Stats
7W - 6L
1,561 SR
Queue Stats
160W - 154L
1,533 Elo+
Party 2
Team Averages
Level 24
1,651 SR
1,544 Elo+

VS

Team Averages
Level 24
1,487 SR
1,617 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
YouTube-Polarver
Athena
Level 19
God Stats
2W - 3L
1,385 SR
Queue Stats
82W - 80L
1,543 Elo+
Party 1
Arachne
Arachne
anas140305
Arachne
Level 23
God Stats
1W - 5L
1,190 SR
Queue Stats
69W - 62L
1,534 Elo+
Party 1
Ymir
Ymir
castellanos220
Ymir
Level 28
God Stats
27W - 29L
1,466 SR
Queue Stats
167W - 170L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
past_depth_
Morgan Le Fay
Level 23
God Stats
4W - 1L
1,893 SR
Queue Stats
12W - 3L
1,980 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 6 / 0
8,469
529
6,643
10,010
3,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 3
6,717
420
3,310
11,446
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
12
1 / 9 / 5
7,279
455
5,423
9,898
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
13 / 4 / 1
10,674
667
23,600
18,644
6,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
TheVixxenn
Gilgamesh
12
0 / 2 / 5
7,496
469
2,407
10,716
3,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
9 / 2 / 5
10,669
667
16,933
15,769
7,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 5
8,452
528
5,860
13,743
13,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
anas140305
Arachne
15
5 / 3 / 4
9,527
595
6,782
12,228
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 3 / 10
8,897
556
2,811
12,970
7,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
past_depth_
Morgan Le Fay
15
6 / 5 / 1
8,816
551
11,285
10,231
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
18
Kills
24
24
Deaths
18
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
2
5
5.75
L
Neith
4
6
0
0.67
L
0
3
3
0.5
L
Hachiman
1
9
5
0.39
L
13
4
1
3.38
L
Gilgamesh
TheVixxenn
Gilgamesh
0
2
5
1.25
W
2
5
5
0.9
W
Arachne
anas140305
Arachne
5
3
4
2.33
W
2
3
10
2.33
W
Morgan Le Fay
past_depth_
Morgan Le Fay
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,383
Damage
43,671
60,714
Taken
64,941
22,468
Mitigated
36,305
18,152
Healing
18,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,933
9,800
0
9,344
15,769
7,377
2,213
3,096
12,673
0
84,859
L
Neith
6,643
3,895
0
1,534
10,010
3,316
803
4,571
5,025
0
41,818
L
3,310
975
0
2,681
11,446
6,525
0
2,318
9,041
0
18,622
L
Hachiman
5,423
3,143
0
325
9,898
2,514
240
1,618
8,250
0
26,307
L
23,600
6,861
0
10,449
18,644
6,472
2,341
8,067
9,939
83,037
0
L
Gilgamesh
TheVixxenn
Gilgamesh
2,407
784
0
3,163
10,716
3,641
57
2,117
8,503
0
39,036
W
5,860
822
0
1,730
13,743
13,026
311
2,997
10,746
38,393
0
W
Arachne
anas140305
Arachne
6,782
5,641
0
3,801
12,228
4,619
1,669
5,539
6,689
0
44,151
W
2,811
287
303
1,557
12,970
7,309
457
5,848
7,122
15,176
0
W
Morgan Le Fay
past_depth_
Morgan Le Fay
11,285
934
0
2,055
10,231
3,974
0
6,120
4,111
47,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,635
Gold Earned
46,361
370
Minions Killed
407
0
Camps Cleared
0
1,461,835
Distance Traveled
1,427,919
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,669
667
130
8
0
265,341
5
L
Neith
8,469
529
87
5
0
291,816
2
L
Ne Zha
6,717
420
23
1
0
338,325
3
L
Hachiman
7,279
455
50
3
0
265,779
1
L
Sol
10,674
667
133
8
0
273,047
3
L
Gilgamesh
7,496
469
77
5
0
292,868
6
W
Athena
8,452
528
88
6
0
287,990
3
W
Arachne
9,527
595
84
5
0
313,982
4
W
Ymir
8,897
556
23
1
0
287,193
1
W
Morgan Le Fay
8,816
551
82
5
0
273,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role