Player Matchup

Chaac
Chaac
ChildishSlambino
Chaac
Level 127
God Stats
2W - 4L
1,551 SR
Queue Stats
16W - 21L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
Handleable
Gilgamesh
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
LostLookinSteve
Sobek
Level 6
God Stats
1W - 0L
1,682 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
OhULaughing
Danzaburou
Level 10
God Stats
2W - 0L
1,875 SR
Queue Stats
7W - 3L
1,690 Elo+
Party 1
Poseidon
Poseidon
mrballer
Poseidon
Level 147
God Stats
5W - 9L
1,367 SR
Queue Stats
219W - 225L
1,584 Elo+
Party 1
Team Averages
Level 58
1,595 SR
1,564 Elo+

VS

Team Averages
Level 22
1,480 SR
1,373 Elo+
Mercury
Mercury
G3TM3RKDS0N
Mercury
Level 27
God Stats
6W - 4L
1,756 SR
Queue Stats
131W - 178L
1,355 Elo+
Solo
Ymir
Ymir
iM iLLiTeRiT
Ymir
Level 16
God Stats
12W - 17L
1,509 SR
Queue Stats
139W - 167L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
inksanez25
Sun Wukong
Level 27
God Stats
0W - 3L
1,210 SR
Queue Stats
43W - 48L
1,367 Elo+
Solo
Ra
Ra
matthanch0
Ra
Level 29
God Stats
5W - 5L
1,548 SR
Queue Stats
116W - 96L
1,412 Elo+
Solo
Cupid
Cupid
pipegeoz
Cupid
Level 13
God Stats
1W - 5L
1,375 SR
Queue Stats
18W - 33L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 10
13,728
549
8,003
15,145
15,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Handleable
Gilgamesh
20
30 / 2 / 7
17,837
713
40,009
25,822
12,865
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 4 / 14
13,101
524
1,648
11,593
5,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
OhULaughing
Danzaburou
20
12 / 0 / 16
15,705
628
25,323
17,625
7,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
mrballer
Poseidon
20
11 / 1 / 9
15,639
626
14,722
12,087
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
G3TM3RKDS0N
Mercury
15
1 / 10 / 1
10,033
401
2,805
22,464
9,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 12 / 3
9,816
393
10,364
29,376
29,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
inksanez25
Sun Wukong
14
0 / 9 / 2
9,391
376
8,365
20,357
19,696
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

18
3 / 11 / 1
12,094
484
7,914
18,737
8,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
pipegeoz
Cupid
14
3 / 15 / 0
9,175
367
5,877
21,034
7,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
15
57
Kills
8
8
Deaths
57
56
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Mercury
G3TM3RKDS0N
Mercury
1
10
1
0.15
W
Gilgamesh
Handleable
Gilgamesh
30
2
7
16.75
W
1
4
14
2
W
Danzaburou
OhULaughing
Danzaburou
12
0
16
20
L
1
12
3
0.21
L
Sun Wukong
inksanez25
Sun Wukong
0
9
2
0.11
L
3
11
1
0.32
W
Poseidon
mrballer
Poseidon
11
1
9
15.5
L
Cupid
pipegeoz
Cupid
3
15
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,705
Damage
35,325
82,272
Taken
111,968
46,546
Mitigated
74,045
24,113
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,003
281
0
7,146
15,145
15,710
1,086
1,075
11,464
10,800
56,736
L
Mercury
G3TM3RKDS0N
Mercury
2,805
1,007
0
3,985
22,464
9,288
0
1,464
20,880
0
55,472
W
Gilgamesh
Handleable
Gilgamesh
40,009
19,694
0
6,081
25,822
12,865
3,496
5,135
18,239
0
159,349
W
1,648
383
0
2,387
11,593
5,446
436
5,091
5,762
9,314
0
W
Danzaburou
OhULaughing
Danzaburou
25,323
12,697
0
5,593
17,625
7,848
5,750
4,878
12,747
0
123,558
L
10,364
1,591
0
552
29,376
29,426
738
6,573
22,803
43,585
0
L
Sun Wukong
inksanez25
Sun Wukong
8,365
400
0
1,586
20,357
19,696
0
2,649
17,054
0
35,232
L
7,914
55
135
805
18,737
8,019
59
4,808
13,869
57,287
0
W
Poseidon
mrballer
Poseidon
14,722
1,420
0
2,906
12,087
4,677
4,356
3,975
7,872
122,911
0
L
Cupid
pipegeoz
Cupid
5,877
2,860
0
2,934
21,034
7,616
2,372
2,694
18,340
0
47,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,010
Gold Earned
50,509
721
Minions Killed
403
0
Camps Cleared
0
2,348,324
Distance Traveled
1,834,772
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,728
549
135
5
0
441,969
2
L
Mercury
10,033
401
93
4
0
448,560
0
W
Gilgamesh
17,837
713
190
8
0
529,743
1
W
Sobek
13,101
524
19
1
0
405,659
0
W
Danzaburou
15,705
628
153
6
0
472,503
1
L
Ymir
9,816
393
73
3
0
387,518
0
L
Sun Wukong
9,391
376
66
3
0
364,476
3
L
Ra
12,094
484
99
4
0
324,977
5
W
Poseidon
15,639
626
224
9
0
498,450
7
L
Cupid
9,175
367
72
3
0
309,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role