Player Matchup

Fafnir
Fafnir
Doghman
Fafnir
Level 147
God Stats
1W - 1L
1,607 SR
Queue Stats
271W - 173L
1,637 Elo+
Party 2
Izanami
Izanami
Jemmieboi
Izanami
Level 15
God Stats
0W - 2L
1,341 SR
Queue Stats
40W - 33L
1,614 Elo+
Party 2
Zhong Kui
Zhong Kui
UghMadelyn
Zhong Kui
Level 25
God Stats
0W - 5L
1,241 SR
Queue Stats
90W - 96L
1,356 Elo+
Party 2
Team Averages
Level 62
1,396 SR
1,535 Elo+

VS

Team Averages
Level 98
1,537 SR
1,435 Elo+
Cthulhu
Cthulhu
Asand97Slayer
Cthulhu
Level 159
God Stats
3W - 2L
1,479 SR
Queue Stats
104W - 126L
1,426 Elo+
Solo
Serqet
Serqet
DarkSynfonY800
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 94L
1,458 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EmespNewflame
Morgan Le Fay
Level 106
God Stats
15W - 10L
1,631 SR
Queue Stats
130W - 152L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Doghman
Fafnir
20
6 / 3 / 8
18,098
646
29,945
33,517
45,635
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Jemmieboi
Izanami
20
4 / 5 / 6
15,932
569
13,683
24,905
8,643
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
UghMadelyn
Zhong Kui
19
5 / 10 / 7
16,248
580
18,514
27,495
17,992
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
6 / 2 / 10
18,405
657
24,575
30,006
32,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 6 / 12
19,303
689
16,154
29,576
25,340
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
EmespNewflame
Morgan Le Fay
20
7 / 7 / 10
18,010
643
31,096
20,647
7,694
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
15
Kills
18
18
Deaths
15
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
2
10
5.5
W
5
6
12
1.83
L
Fafnir
Doghman
Fafnir
6
3
8
3.33
W
Morgan Le Fay
EmespNewflame
Morgan Le Fay
7
7
10
1.71
L
Izanami
Jemmieboi
Izanami
4
5
6
1.4
L
Zhong Kui
UghMadelyn
Zhong Kui
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,142
Damage
71,825
85,917
Taken
80,229
72,270
Mitigated
65,609
28,524
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
24,575
633
2,733
6,986
30,006
32,575
1,036
14,737
15,269
101,622
0
W
16,154
2,610
0
250
29,576
25,340
1,305
17,874
11,702
3,341
49,586
L
Fafnir
Doghman
Fafnir
29,945
5,841
0
10,986
33,517
45,635
25
18,494
12,532
90,022
0
W
Morgan Le Fay
EmespNewflame
Morgan Le Fay
31,096
2,064
0
4,374
20,647
7,694
1,328
15,848
4,799
97,015
0
L
Izanami
Jemmieboi
Izanami
13,683
8,991
0
8,075
24,905
8,643
1,389
17,953
5,598
0
84,908
L
Zhong Kui
UghMadelyn
Zhong Kui
18,514
4,237
635
8,828
27,495
17,992
0
18,280
7,495
56,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,278
Gold Earned
55,718
290
Minions Killed
299
0
Camps Cleared
0
1,357,406
Distance Traveled
1,531,837
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
18,405
657
119
4
0
550,562
2
W
Serqet
19,303
689
53
2
0
545,307
2
L
Fafnir
18,098
646
70
3
0
499,384
5
W
Morgan Le Fay
18,010
643
127
5
0
435,968
6
L
Izanami
15,932
569
136
5
0
453,903
5
L
Zhong Kui
16,248
580
84
3
0
404,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role