Player Matchup

Vulcan
Vulcan
Jancik39
Vulcan
Level 14
God Stats
11W - 12L
1,441 SR
Queue Stats
86W - 100L
1,362 Elo+
Solo
Kukulkan
Kukulkan
JcKoffee-
Kukulkan
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,209 Elo+
Solo
Fenrir
Fenrir
ZroStrik
Fenrir
Level 17
God Stats
11W - 13L
1,342 SR
Queue Stats
68W - 76L
1,311 Elo+
Solo
Tiamat
Tiamat
roserier
Tiamat
Level 15
God Stats
8W - 5L
1,517 SR
Queue Stats
22W - 15L
1,407 Elo+
Solo
Mulan
Mulan
sixxontheswitch
Mulan
Level 7
God Stats
2W - 4L
1,348 SR
Queue Stats
5W - 6L
1,340 Elo+
Solo
Team Averages
Level 14
1,430 SR
1,325 Elo+

VS

Team Averages
Level 21
1,439 SR
1,342 Elo+
Sun Wukong
Sun Wukong
CareerComic288
Sun Wukong
Level 24
God Stats
1W - 1L
1,380 SR
Queue Stats
25W - 23L
1,502 Elo+
Solo
Bakasura
Bakasura
DirtDogP76
Bakasura
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
172W - 205L
1,422 Elo+
Solo
Yemoja
Yemoja
Prumace
Yemoja
Level 29
God Stats
1W - 1L
1,717 SR
Queue Stats
31W - 32L
1,335 Elo+
Solo
Xbalanque
Xbalanque
WackyIron8
Xbalanque
Level 7
God Stats
29W - 29L
1,245 SR
Queue Stats
97W - 119L
1,220 Elo+
Solo
Ra
Ra
mikey moo 05
Ra
Level 14
God Stats
6W - 11L
1,353 SR
Queue Stats
15W - 33L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jancik39
Vulcan
20
12 / 4 / 16
16,418
1,095
28,050
11,858
5,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
JcKoffee-
Kukulkan
20
7 / 3 / 23
15,675
1,045
32,385
9,594
4,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ZroStrik
Fenrir
20
7 / 5 / 15
14,286
952
18,375
22,197
15,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
roserier
Tiamat
20
9 / 4 / 20
15,742
1,049
29,506
18,671
14,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 3 / 22
14,352
957
9,612
17,603
21,464
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CareerComic288
Sun Wukong
20
8 / 7 / 6
16,401
1,093
18,925
35,116
29,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
DirtDogP76
Bakasura
19
5 / 11 / 5
13,941
929
10,183
26,540
11,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Prumace
Yemoja
20
2 / 1 / 10
14,156
944
14,337
17,519
9,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
WackyIron8
Xbalanque
19
1 / 13 / 7
13,053
870
19,268
31,750
10,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 7 / 6
13,574
905
11,532
14,482
5,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
52
39
Kills
18
19
Deaths
39
96
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CareerComic288
Sun Wukong
8
7
6
1.57
L
Bakasura
DirtDogP76
Bakasura
5
11
5
0.68
W
Vulcan
Jancik39
Vulcan
12
4
16
5
W
Kukulkan
JcKoffee-
Kukulkan
7
3
23
6.17
L
Yemoja
Prumace
Yemoja
2
1
10
7
L
Xbalanque
WackyIron8
Xbalanque
1
13
7
0.35
W
Fenrir
ZroStrik
Fenrir
7
5
15
2.9
L
2
7
6
0.71
W
Tiamat
roserier
Tiamat
9
4
20
4.75
W
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,928
Damage
74,245
79,923
Taken
125,407
61,236
Mitigated
66,196
10,777
Healing
19,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CareerComic288
Sun Wukong
18,925
5,145
1,357
7,150
35,116
29,031
0
24,715
10,371
0
61,428
L
Bakasura
DirtDogP76
Bakasura
10,183
8,237
0
3,204
26,540
11,286
0
18,602
7,876
0
21,407
W
Vulcan
Jancik39
Vulcan
28,050
6,074
0
0
11,858
5,720
0
2,245
9,613
72,110
0
W
Kukulkan
JcKoffee-
Kukulkan
32,385
4,939
0
1,000
9,594
4,071
0
4,119
5,475
63,893
0
L
Yemoja
Prumace
Yemoja
14,337
2,218
2,909
453
17,519
9,551
0
11,900
5,619
39,177
0
L
Xbalanque
WackyIron8
Xbalanque
19,268
9,814
0
2,315
31,750
10,916
0
23,058
8,692
0
42,441
W
Fenrir
ZroStrik
Fenrir
18,375
7,043
0
2,097
22,197
15,680
0
6,267
15,415
0
22,829
L
11,532
1,984
1,799
39
14,482
5,412
0
11,907
2,575
36,843
0
W
Tiamat
roserier
Tiamat
29,506
2,610
683
6,090
18,671
14,301
0
6,287
12,384
55,300
0
W
9,612
1,833
0
907
17,603
21,464
0
6,951
10,412
241
27,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,473
Gold Earned
71,125
277
Minions Killed
290
7
Camps Cleared
5
1,510,636
Distance Traveled
1,405,222
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
16,401
1,093
86
6
0
308,820
0
L
Bakasura
13,941
929
28
2
2
283,451
0
W
Vulcan
16,418
1,095
115
8
1
307,994
0
W
Kukulkan
15,675
1,045
62
4
0
277,805
0
L
Yemoja
14,156
944
43
3
0
311,221
0
L
Xbalanque
13,053
870
55
4
2
264,054
0
W
Fenrir
14,286
952
12
1
0
301,387
0
L
Ra
13,574
905
78
5
1
237,676
0
W
Tiamat
15,742
1,049
52
3
5
307,116
1
W
Mulan
14,352
957
36
2
1
316,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role